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// Copyright 2022 The Pigweed Authors
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
// use this file except in compliance with the License. You may obtain a copy of
// the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations under
// the License.
#include "pw_touchscreen/touchscreen.h"
#include <cinttypes>
#include "pw_math/vector3.h"
namespace pw::touchscreen {
void Init() {}
bool Available() { return false; }
bool NewTouchEvent() { return false; }
pw::math::Vector3<int> GetTouchPoint() { return {0, 0, 0}; }
} // namespace pw::touchscreen