| // Copyright 2022 The Pigweed Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); you may not |
| // use this file except in compliance with the License. You may obtain a copy of |
| // the License at |
| // |
| // https://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, WITHOUT |
| // WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the |
| // License for the specific language governing permissions and limitations under |
| // the License. |
| #pragma once |
| |
| #include <array> |
| |
| #include "pw_color/color.h" |
| #include "pw_geometry/size.h" |
| #include "pw_geometry/vector2.h" |
| #include "pw_result/result.h" |
| |
| constexpr size_t kNumCharsWide = 52; |
| constexpr size_t kNumRows = 9; |
| |
| constexpr pw::color::color_rgb565_t kBlackColor = 0x0000; |
| constexpr pw::color::color_rgb565_t kWhiteColor = 0xffff; |
| |
| // Maintain a scrolling buffer of text. The "drawing" cursor location starts |
| // at (0,0), and new characters are inserted right-to-left. Newline ('\n') |
| // characters cause the text to be scrolled up - eventually rolling off the |
| // top of the buffer to make space for new text rows at the bottom. |
| class TextBuffer { |
| public: |
| // An ASCII character with a foreground and background color. |
| struct Char { |
| // Set to a cleared default state. |
| void Reset() { |
| ch = '\0'; |
| foreground_color = kWhiteColor; |
| background_color = kBlackColor; |
| } |
| |
| char ch = '\0'; |
| pw::color::color_rgb565_t foreground_color = kWhiteColor; |
| pw::color::color_rgb565_t background_color = kBlackColor; |
| }; |
| |
| // A row of ASCII text characters. |
| struct TextRow { |
| void Clear() { |
| for (Char& ch : chars) { |
| ch.Reset(); |
| } |
| } |
| std::array<Char, kNumCharsWide> chars; |
| }; |
| |
| // Insert a character at the current cursor location. The cursor will be |
| // moved right by one slot. Newline ('\n') characters will move the cursor to |
| // the next line, at column 0. |
| void DrawCharacter(const Char& ch); |
| |
| // Return the size, in characters, of the text buffer. |
| pw::geometry::Size<int> GetSize() const { |
| return pw::geometry::Size<int>{kNumCharsWide, kNumRows}; |
| } |
| |
| // Return the character at the specified location. |
| pw::Result<Char> GetChar(pw::geometry::Vector2<int> loc) const; |
| |
| private: |
| void ScrollUp(); |
| void InsertNewline(); |
| |
| pw::geometry::Vector2<int> cursor_ = {0, 0}; |
| bool character_wrap_enabled_ = false; |
| std::array<TextRow, kNumRows> text_rows_; |
| }; |