| // Copyright 2022 The Pigweed Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); you may not |
| // use this file except in compliance with the License. You may obtain a copy of |
| // the License at |
| // |
| // https://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, WITHOUT |
| // WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the |
| // License for the specific language governing permissions and limitations under |
| // the License. |
| #include "pw_display_imgui/display.h" |
| |
| namespace pw::display { |
| |
| DisplayImgUI::DisplayImgUI( |
| pw::display_driver::DisplayDriverImgUI& display_driver, |
| pw::math::Size<uint16_t> size, |
| pw::framebuffer_pool::FramebufferPool& framebuffer_pool) |
| : Display(display_driver, size, framebuffer_pool), |
| display_driver_(display_driver) {} |
| |
| DisplayImgUI::~DisplayImgUI() = default; |
| |
| bool DisplayImgUI::NewTouchEvent() { return display_driver_.NewTouchEvent(); } |
| |
| pw::math::Vector3<int> DisplayImgUI::GetTouchPoint() { |
| return display_driver_.GetTouchPoint(); |
| } |
| |
| } // namespace pw::display |