| // Copyright 2023 The Pigweed Authors | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); you may not | |
| // use this file except in compliance with the License. You may obtain a copy of | |
| // the License at | |
| // | |
| // https://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, WITHOUT | |
| // WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the | |
| // License for the specific language governing permissions and limitations under | |
| // the License. | |
| #include "pw_async_bench/callback_echo.h" | |
| namespace pw::async_bench { | |
| pw::Status EchoResponder::Send(pw::Result<EchoResponse> response, | |
| pw::Function<void(pw::Status)> on_sent) { | |
| send_handler_(std::move(response)); | |
| // Note: we can't capture or wrap other callbacks, even with no additional | |
| // state, without allocation! This would be annoying for async cases where | |
| // we want to provide some kind of transformation / processing of a | |
| // resulting value. :( | |
| rpc_system_->Dispatcher().Post( | |
| [on_sent = std::make_unique<pw::Function<void(pw::Status)>>( | |
| std::move(on_sent))](pw::async::Context&, pw::Status status) { | |
| if (!status.IsCancelled()) { | |
| (*on_sent)(pw::OkStatus()); | |
| } | |
| }); | |
| return pw::OkStatus(); | |
| } | |
| pw::Status RemoteEcho::Echo( | |
| EchoRequest request, | |
| pw::Function<void(pw::Result<EchoResponse>)> on_response) { | |
| pw::Result<EchoResponse> response(EchoResponse{ | |
| .value = std::move(request.value), | |
| }); | |
| // Moving these objects into the pw::Function like this also requires an | |
| // allocation, or else somewhere different to store the information being | |
| // sent into the callback. | |
| struct CallbackState { | |
| pw::Result<EchoResponse> response; | |
| pw::Function<void(pw::Result<EchoResponse>)> on_response; | |
| }; | |
| auto state = std::make_unique<CallbackState>( | |
| CallbackState{std::move(response), std::move(on_response)}); | |
| rpc_system_->Dispatcher().Post( | |
| [state = std::move(state)](pw::async::Context&, pw::Status status) { | |
| if (!status.IsCancelled()) { | |
| state->on_response(std::move(state->response)); | |
| } | |
| }); | |
| return pw::OkStatus(); | |
| } | |
| } // namespace pw::async_bench |