blob: e04f38864397b67ca88fc0d0c3100ee630e87ebd [file] [log] [blame]
// Copyright 2023 The Pigweed Authors
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
// use this file except in compliance with the License. You may obtain a copy of
// the License at
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations under
// the License.
#include "pw_framebuffer_pool_mcuxpresso/framebuffer_pool.h"
using pw::framebuffer::Framebuffer;
namespace pw::framebuffer_pool {
FramebufferPoolMCUXpresso::FramebufferPoolMCUXpresso(const Config& config)
: FramebufferPool(config), device_(nullptr) {}
pw::Status FramebufferPoolMCUXpresso::Init(pw::mipi::dsi::Device* device) {
PW_ASSERT(device_ == nullptr);
device_ = device;
return OkStatus();
Framebuffer FramebufferPoolMCUXpresso::GetFramebuffer() {
PW_ASSERT(device_ != nullptr);
return device_->GetFramebuffer();
Status FramebufferPoolMCUXpresso::ReleaseFramebuffer(Framebuffer framebuffer) {
// framebuffers are implicitly released to the NXP device during the
// rendering process. The |device_| has a drawing callback that informs it
// when the update is complete whereby it returns the framebuffer to the
// available pool list.
return OkStatus();
} // namespace pw::framebuffer_pool