blob: 8f2851c8e174ddfeddf3e882f2ed7386d8e27d46 [file]
// Copyright 2023 The Pigweed Authors
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
// use this file except in compliance with the License. You may obtain a copy of
// the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations under
// the License.
#pragma once
#include <cstdint>
#include "pw_color/color.h"
#include "pw_framebuffer/framebuffer.h"
#include "pw_framebuffer/reader.h"
namespace pw::framebuffer {
// An interface to Framebuffer to simplify writing (and reading) pixel values
// from a framebuffer.
//
// Note: This implementation is not designed for performance, and is intended
// to be used for development (testing) and other cases where drawing
// performance is not important.
class FramebufferWriter : public FramebufferReader {
public:
FramebufferWriter(Framebuffer& framebuffer);
// Set the pixel at (x, y), if within the framebuffer bounds, to the
// specified pixel value.
void SetPixel(uint16_t x, uint16_t y, pw::color::color_rgb565_t pixel_value);
// Copy the pixels from another framebuffer into the one managed by this
// writer at position (x, y).
void Blit(const Framebuffer& fb, uint16_t x, uint16_t y);
// Fill the entire framebuffer with the specified pixel value.
void Fill(pw::color::color_rgb565_t pixel_value);
};
} // namespace pw::framebuffer