| // Copyright 2021 The Pigweed Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); you may not |
| // use this file except in compliance with the License. You may obtain a copy of |
| // the License at |
| // |
| // https://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, WITHOUT |
| // WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the |
| // License for the specific language governing permissions and limitations under |
| // the License. |
| #pragma once |
| |
| #include <memory> |
| #include <mutex> |
| |
| #include "pw_chrono/system_clock.h" |
| #include "pw_function/function.h" |
| |
| namespace pw::chrono::backend { |
| |
| struct NativeSystemTimer { |
| // Instead of using a more complex blocking timer cleanup, a shared_pointer is |
| // used so that the heap allocation is still valid for the detached threads |
| // even after the NativeSystemTimer has been destructed. Note this is shared |
| // with all detached threads. |
| struct CallbackContext { |
| CallbackContext( |
| Function<void(SystemClock::time_point expired_deadline)>&& cb) |
| : callback(std::move(cb)) {} |
| |
| const Function<void(SystemClock::time_point expired_deadline)> callback; |
| |
| // The mutex is used both to ensure the public API is threadsafe and to |
| // ensure that only one expiry callback is executed at time. |
| // A recurisve mutex is used as the timer callback must be able to invoke |
| // its own public API. |
| std::recursive_mutex mutex; |
| }; |
| std::shared_ptr<CallbackContext> callback_context; |
| |
| // This is only shared with the last active timer if there is one. Note that |
| // this is guarded by the callback_context's mutex. |
| std::shared_ptr<bool> active_timer_enabled; |
| }; |
| |
| using NativeSystemTimerHandle = NativeSystemTimer&; |
| |
| } // namespace pw::chrono::backend |