| .. _module-pw_rpc: |
| |
| ------ |
| pw_rpc |
| ------ |
| The ``pw_rpc`` module provides a system for defining and invoking remote |
| procedure calls (RPCs) on a device. |
| |
| This document discusses the ``pw_rpc`` protocol and its C++ implementation. |
| ``pw_rpc`` implementations for other languages are described in their own |
| documents: |
| |
| .. toctree:: |
| :maxdepth: 1 |
| |
| py/docs |
| |
| .. admonition:: Try it out! |
| |
| For a quick intro to ``pw_rpc``, see the |
| :ref:`module-pw_hdlc-rpc-example` in the :ref:`module-pw_hdlc` module. |
| |
| .. attention:: |
| |
| This documentation is under construction. |
| |
| Creating an RPC |
| =============== |
| |
| 1. RPC service declaration |
| -------------------------- |
| Pigweed RPCs are declared in a protocol buffer service definition. |
| |
| * `Protocol Buffer service documentation |
| <https://developers.google.com/protocol-buffers/docs/proto3#services>`_ |
| * `gRPC service definition documentation |
| <https://grpc.io/docs/what-is-grpc/core-concepts/#service-definition>`_ |
| |
| .. code-block:: protobuf |
| |
| syntax = "proto3"; |
| |
| package foo.bar; |
| |
| message Request {} |
| |
| message Response { |
| int32 number = 1; |
| } |
| |
| service TheService { |
| rpc MethodOne(Request) returns (Response) {} |
| rpc MethodTwo(Request) returns (stream Response) {} |
| } |
| |
| This protocol buffer is declared in a ``BUILD.gn`` file as follows: |
| |
| .. code-block:: python |
| |
| import("//build_overrides/pigweed.gni") |
| import("$dir_pw_protobuf_compiler/proto.gni") |
| |
| pw_proto_library("the_service_proto") { |
| sources = [ "foo_bar/the_service.proto" ] |
| } |
| |
| .. admonition:: proto2 or proto3 syntax? |
| |
| Always use proto3 syntax rather than proto2 for new protocol buffers. Proto2 |
| protobufs can be compiled for ``pw_rpc``, but they are not as well supported |
| as proto3. Specifically, ``pw_rpc`` lacks support for non-zero default values |
| in proto2. When using Nanopb with ``pw_rpc``, proto2 response protobufs with |
| non-zero field defaults should be manually initialized to the default struct. |
| |
| In the past, proto3 was sometimes avoided because it lacked support for field |
| presence detection. Fortunately, this has been fixed: proto3 now supports |
| ``optional`` fields, which are equivalent to proto2 ``optional`` fields. |
| |
| If you need to distinguish between a default-valued field and a missing field, |
| mark the field as ``optional``. The presence of the field can be detected |
| with a ``HasField(name)`` or ``has_<field>`` member, depending on the library. |
| |
| Optional fields have some overhead --- default-valued fields are included in |
| the encoded proto, and, if using Nanopb, the proto structs have a |
| ``has_<field>`` flag for each optional field. Use plain fields if field |
| presence detection is not needed. |
| |
| .. code-block:: protobuf |
| |
| syntax = "proto3"; |
| |
| message MyMessage { |
| // Leaving this field unset is equivalent to setting it to 0. |
| int32 number = 1; |
| |
| // Setting this field to 0 is different from leaving it unset. |
| optional int32 other_number = 2; |
| } |
| |
| 2. RPC code generation |
| ---------------------- |
| ``pw_rpc`` generates a C++ header file for each ``.proto`` file. This header is |
| generated in the build output directory. Its exact location varies by build |
| system and toolchain, but the C++ include path always matches the sources |
| declaration in the ``pw_proto_library``. The ``.proto`` extension is replaced |
| with an extension corresponding to the protobuf library in use. |
| |
| ================== =============== =============== ============= |
| Protobuf libraries Build subtarget Protobuf header pw_rpc header |
| ================== =============== =============== ============= |
| Raw only .raw_rpc (none) .raw_rpc.pb.h |
| Nanopb or raw .nanopb_rpc .pb.h .rpc.pb.h |
| pw_protobuf or raw .pwpb_rpc .pwpb.h .rpc.pwpb.h |
| ================== =============== =============== ============= |
| |
| For example, the generated RPC header for ``"foo_bar/the_service.proto"`` is |
| ``"foo_bar/the_service.rpc.pb.h"`` for Nanopb or |
| ``"foo_bar/the_service.raw_rpc.pb.h"`` for raw RPCs. |
| |
| The generated header defines a base class for each RPC service declared in the |
| ``.proto`` file. A service named ``TheService`` in package ``foo.bar`` would |
| generate the following base class: |
| |
| .. cpp:class:: template <typename Implementation> foo::bar::generated::TheService |
| |
| 3. RPC service definition |
| ------------------------- |
| The serivce class is implemented by inheriting from the generated RPC service |
| base class and defining a method for each RPC. The methods must match the name |
| and function signature for one of the supported protobuf implementations. |
| Services may mix and match protobuf implementations within one service. |
| |
| .. tip:: |
| |
| The generated code includes RPC service implementation stubs. You can |
| reference or copy and paste these to get started with implementing a service. |
| These stub classes are generated at the bottom of the pw_rpc proto header. |
| |
| To use the stubs, do the following: |
| |
| #. Locate the generated RPC header in the build directory. For example: |
| |
| .. code-block:: sh |
| |
| find out/ -name <proto_name>.rpc.pb.h |
| |
| #. Scroll to the bottom of the generated RPC header. |
| #. Copy the stub class declaration to a header file. |
| #. Copy the member function definitions to a source file. |
| #. Rename the class or change the namespace, if desired. |
| #. List these files in a build target with a dependency on the |
| ``pw_proto_library``. |
| |
| A Nanopb implementation of this service would be as follows: |
| |
| .. code-block:: cpp |
| |
| #include "foo_bar/the_service.rpc.pb.h" |
| |
| namespace foo::bar { |
| |
| class TheService : public generated::TheService<TheService> { |
| public: |
| pw::Status MethodOne(ServerContext& ctx, |
| const foo_bar_Request& request, |
| foo_bar_Response& response) { |
| // implementation |
| return pw::OkStatus(); |
| } |
| |
| void MethodTwo(ServerContext& ctx, |
| const foo_bar_Request& request, |
| ServerWriter<foo_bar_Response>& response) { |
| // implementation |
| response.Write(foo_bar_Response{.number = 123}); |
| } |
| }; |
| |
| } // namespace foo::bar |
| |
| The Nanopb implementation would be declared in a ``BUILD.gn``: |
| |
| .. code-block:: python |
| |
| import("//build_overrides/pigweed.gni") |
| |
| import("$dir_pw_build/target_types.gni") |
| |
| pw_source_set("the_service") { |
| public_configs = [ ":public" ] |
| public = [ "public/foo_bar/service.h" ] |
| public_deps = [ ":the_service_proto.nanopb_rpc" ] |
| } |
| |
| .. attention:: |
| |
| pw_rpc's generated classes will support using ``pw_protobuf`` or raw buffers |
| (no protobuf library) in the future. |
| |
| 4. Register the service with a server |
| ------------------------------------- |
| This example code sets up an RPC server with an :ref:`HDLC<module-pw_hdlc>` |
| channel output and the example service. |
| |
| .. code-block:: cpp |
| |
| // Set up the output channel for the pw_rpc server to use. This configures the |
| // pw_rpc server to use HDLC over UART; projects not using UART and HDLC must |
| // adapt this as necessary. |
| pw::stream::SysIoWriter writer; |
| pw::rpc::RpcChannelOutput<kMaxTransmissionUnit> hdlc_channel_output( |
| writer, pw::hdlc::kDefaultRpcAddress, "HDLC output"); |
| |
| pw::rpc::Channel channels[] = { |
| pw::rpc::Channel::Create<1>(&hdlc_channel_output)}; |
| |
| // Declare the pw_rpc server with the HDLC channel. |
| pw::rpc::Server server(channels); |
| |
| pw::rpc::TheService the_service; |
| |
| void RegisterServices() { |
| // Register the foo.bar.TheService example service. |
| server.Register(the_service); |
| |
| // Register other services |
| } |
| |
| int main() { |
| // Set up the server. |
| RegisterServices(); |
| |
| // Declare a buffer for decoding incoming HDLC frames. |
| std::array<std::byte, kMaxTransmissionUnit> input_buffer; |
| |
| PW_LOG_INFO("Starting pw_rpc server"); |
| pw::hdlc::ReadAndProcessPackets( |
| server, hdlc_channel_output, input_buffer); |
| } |
| |
| Channels |
| ======== |
| ``pw_rpc`` sends all of its packets over channels. These are logical, |
| application-layer routes used to tell the RPC system where a packet should go. |
| |
| Channels over a client-server connection must all have a unique ID, which can be |
| assigned statically at compile time or dynamically. |
| |
| .. code-block:: cpp |
| |
| // Creating a channel with the static ID 3. |
| pw::rpc::Channel static_channel = pw::rpc::Channel::Create<3>(&output); |
| |
| // Grouping channel IDs within an enum can lead to clearer code. |
| enum ChannelId { |
| kUartChannel = 1, |
| kSpiChannel = 2, |
| }; |
| |
| // Creating a channel with a static ID defined within an enum. |
| pw::rpc::Channel another_static_channel = |
| pw::rpc::Channel::Create<ChannelId::kUartChannel>(&output); |
| |
| // Creating a channel with a dynamic ID (note that no output is provided; it |
| // will be set when the channel is used. |
| pw::rpc::Channel dynamic_channel; |
| |
| Sometimes, the ID and output of a channel are not known at compile time as they |
| depend on information stored on the physical device. To support this use case, a |
| dynamically-assignable channel can be configured once at runtime with an ID and |
| output. |
| |
| .. code-block:: cpp |
| |
| // Create a dynamic channel without a compile-time ID or output. |
| pw::rpc::Channel dynamic_channel; |
| |
| void Init() { |
| // Called during boot to pull the channel configuration from the system. |
| dynamic_channel.Configure(GetChannelId(), some_output); |
| } |
| |
| |
| Services |
| ======== |
| A service is a logical grouping of RPCs defined within a .proto file. ``pw_rpc`` |
| uses these .proto definitions to generate code for a base service, from which |
| user-defined RPCs are implemented. |
| |
| ``pw_rpc`` supports multiple protobuf libraries, and the generated code API |
| depends on which is used. |
| |
| .. _module-pw_rpc-protobuf-library-apis: |
| |
| Protobuf library APIs |
| ===================== |
| |
| .. toctree:: |
| :maxdepth: 1 |
| |
| nanopb/docs |
| |
| Testing a pw_rpc integration |
| ============================ |
| After setting up a ``pw_rpc`` server in your project, you can test that it is |
| working as intended by registering the provided ``EchoService``, defined in |
| ``echo.proto``, which echoes back a message that it receives. |
| |
| .. literalinclude:: echo.proto |
| :language: protobuf |
| :lines: 14- |
| |
| For example, in C++ with nanopb: |
| |
| .. code:: c++ |
| |
| #include "pw_rpc/server.h" |
| |
| // Include the apporpriate header for your protobuf library. |
| #include "pw_rpc/echo_service_nanopb.h" |
| |
| constexpr pw::rpc::Channel kChannels[] = { /* ... */ }; |
| static pw::rpc::Server server(kChannels); |
| |
| static pw::rpc::EchoService echo_service; |
| |
| void Init() { |
| server.RegisterService(&echo_service); |
| } |
| |
| Protocol description |
| ==================== |
| Pigweed RPC servers and clients communicate using ``pw_rpc`` packets. These |
| packets are used to send requests and responses, control streams, cancel ongoing |
| RPCs, and report errors. |
| |
| Packet format |
| ------------- |
| Pigweed RPC packets consist of a type and a set of fields. The packets are |
| encoded as protocol buffers. The full packet format is described in |
| ``pw_rpc/pw_rpc/internal/packet.proto``. |
| |
| .. literalinclude:: internal/packet.proto |
| :language: protobuf |
| :lines: 14- |
| |
| The packet type and RPC type determine which fields are present in a Pigweed RPC |
| packet. Each packet type is only sent by either the client or the server. |
| These tables describe the meaning of and fields included with each packet type. |
| |
| Client-to-server packets |
| ^^^^^^^^^^^^^^^^^^^^^^^^ |
| +-------------------+-------------------------------------+ |
| | packet type | description | |
| +===================+=====================================+ |
| | REQUEST | Invoke an RPC | |
| | | | |
| | | .. code-block:: text | |
| | | | |
| | | - channel_id | |
| | | - service_id | |
| | | - method_id | |
| | | - payload | |
| | | (unary & server streaming only) | |
| | | | |
| +-------------------+-------------------------------------+ |
| | CLIENT_STREAM | Message in a client stream | |
| | | | |
| | | .. code-block:: text | |
| | | | |
| | | - channel_id | |
| | | - service_id | |
| | | - method_id | |
| | | - payload | |
| | | | |
| +-------------------+-------------------------------------+ |
| | CLIENT_STREAM_END | Client stream is complete | |
| | | | |
| | | .. code-block:: text | |
| | | | |
| | | - channel_id | |
| | | - service_id | |
| | | - method_id | |
| | | | |
| +-------------------+-------------------------------------+ |
| | CLIENT_ERROR | Received unexpected packet | |
| | | | |
| | | .. code-block:: text | |
| | | | |
| | | - channel_id | |
| | | - service_id | |
| | | - method_id | |
| | | - status | |
| | | | |
| +-------------------+-------------------------------------+ |
| | CANCEL | Cancel an ongoing RPC | |
| | | | |
| | | .. code-block:: text | |
| | | | |
| | | - channel_id | |
| | | - service_id | |
| | | - method_id | |
| | | | |
| +-------------------+-------------------------------------+ |
| |
| **Errors** |
| |
| The client sends ``CLIENT_ERROR`` packets to a server when it receives a packet |
| it did not request. If the RPC is a streaming RPC, the server should abort it. |
| |
| The status code indicates the type of error. The status code is logged, but all |
| status codes result in the same action by the server: aborting the RPC. |
| |
| * ``NOT_FOUND`` -- Received a packet for a service method the client does not |
| recognize. |
| * ``FAILED_PRECONDITION`` -- Received a packet for a service method that the |
| client did not invoke. |
| |
| Server-to-client packets |
| ^^^^^^^^^^^^^^^^^^^^^^^^ |
| +-------------------+-------------------------------------+ |
| | packet type | description | |
| +===================+=====================================+ |
| | RESPONSE | The RPC is complete | |
| | | | |
| | | .. code-block:: text | |
| | | | |
| | | - channel_id | |
| | | - service_id | |
| | | - method_id | |
| | | - status | |
| | | - payload | |
| | | (unary & client streaming only) | |
| | | | |
| +-------------------+-------------------------------------+ |
| | SERVER_STREAM | Message in a server stream | |
| | | | |
| | | .. code-block:: text | |
| | | | |
| | | - channel_id | |
| | | - service_id | |
| | | - method_id | |
| | | - payload | |
| | | | |
| +-------------------+-------------------------------------+ |
| | SERVER_ERROR | Received unexpected packet | |
| | | | |
| | | .. code-block:: text | |
| | | | |
| | | - channel_id | |
| | | - service_id (if relevant) | |
| | | - method_id (if relevant) | |
| | | - status | |
| | | | |
| +-------------------+-------------------------------------+ |
| |
| **Errors** |
| |
| The server sends ``SERVER_ERROR`` packets when it receives a packet it cannot |
| process. The client should abort any RPC for which it receives an error. The |
| status field indicates the type of error. |
| |
| * ``NOT_FOUND`` -- The requested service or method does not exist. |
| * ``FAILED_PRECONDITION`` -- A client stream or cancel packet was sent for an |
| RPC that is not pending. |
| * ``RESOURCE_EXHAUSTED`` -- The request came on a new channel, but a channel |
| could not be allocated for it. |
| * ``INTERNAL`` -- The server was unable to respond to an RPC due to an |
| unrecoverable internal error. |
| |
| Inovking a service method |
| ------------------------- |
| Calling an RPC requires a specific sequence of packets. This section describes |
| the protocol for calling service methods of each type: unary, server streaming, |
| client streaming, and bidirectional streaming. |
| |
| The basic flow for all RPC invocations is as follows: |
| |
| * Client sends a ``REQUEST`` packet. Includes a payload for unary & server |
| streaming RPCs. |
| * For client and bidirectional streaming RPCs, the client may send any number |
| of ``CLIENT_STREAM`` packets with payloads. |
| * For server and bidirectional streaming RPCs, the server may send any number |
| of ``SERVER_STREAM`` packets. |
| * The server sends a ``RESPONSE`` packet. Includes a payload for unary & |
| client streaming RPCs. The RPC is complete. |
| |
| The client may cancel an ongoing RPC at any time by sending a ``CANCEL`` packet. |
| The server may finish an ongoing RPC at any time by sending the ``RESPONSE`` |
| packet. |
| |
| Unary RPC |
| ^^^^^^^^^ |
| In a unary RPC, the client sends a single request and the server sends a single |
| response. |
| |
| .. seqdiag:: |
| :scale: 110 |
| |
| seqdiag { |
| default_note_color = aliceblue; |
| |
| client -> server [ |
| label = "request", |
| leftnote = "PacketType.REQUEST\nchannel ID\nservice ID\nmethod ID\npayload" |
| ]; |
| |
| client <- server [ |
| label = "response", |
| rightnote = "PacketType.RESPONSE\nchannel ID\nservice ID\nmethod ID\npayload\nstatus" |
| ]; |
| } |
| |
| The client may attempt to cancel a unary RPC by sending a ``CANCEL`` packet. The |
| server sends no response to a cancelled RPC. If the server processes the unary |
| RPC synchronously (the handling thread sends the response), it may not be |
| possible to cancel the RPC. |
| |
| .. seqdiag:: |
| :scale: 110 |
| |
| seqdiag { |
| default_note_color = aliceblue; |
| |
| client -> server [ |
| label = "request", |
| leftnote = "PacketType.REQUEST\nchannel ID\nservice ID\nmethod ID\npayload" |
| ]; |
| |
| client -> server [ |
| noactivate, |
| label = "cancel", |
| leftnote = "PacketType.CANCEL\nchannel ID\nservice ID\nmethod ID" |
| ]; |
| } |
| |
| Server streaming RPC |
| ^^^^^^^^^^^^^^^^^^^^ |
| In a server streaming RPC, the client sends a single request and the server |
| sends any number of ``SERVER_STREAM`` packets followed by a ``RESPONSE`` packet. |
| |
| .. seqdiag:: |
| :scale: 110 |
| |
| seqdiag { |
| default_note_color = aliceblue; |
| |
| client -> server [ |
| label = "request", |
| leftnote = "PacketType.REQUEST\nchannel ID\nservice ID\nmethod ID\npayload" |
| ]; |
| |
| client <-- server [ |
| noactivate, |
| label = "messages (zero or more)", |
| rightnote = "PacketType.SERVER_STREAM\nchannel ID\nservice ID\nmethod ID\npayload" |
| ]; |
| |
| client <- server [ |
| label = "done", |
| rightnote = "PacketType.RESPONSE\nchannel ID\nservice ID\nmethod ID\nstatus" |
| ]; |
| } |
| |
| The client may terminate a server streaming RPC by sending a ``CANCEL`` packet. |
| The server sends no response. |
| |
| .. seqdiag:: |
| :scale: 110 |
| |
| seqdiag { |
| default_note_color = aliceblue; |
| |
| client -> server [ |
| label = "request", |
| leftnote = "PacketType.REQUEST\nchannel ID\nservice ID\nmethod ID\npayload" |
| ]; |
| |
| client <-- server [ |
| noactivate, |
| label = "messages (zero or more)", |
| rightnote = "PacketType.SERVER_STREAM\nchannel ID\nservice ID\nmethod ID\npayload" |
| ]; |
| |
| client -> server [ |
| noactivate, |
| label = "cancel", |
| leftnote = "PacketType.CANCEL\nchannel ID\nservice ID\nmethod ID" |
| ]; |
| } |
| |
| Client streaming RPC |
| ^^^^^^^^^^^^^^^^^^^^ |
| In a client streaming RPC, the client starts the RPC by sending a ``REQUEST`` |
| packet with no payload. It then sends any number of messages in |
| ``CLIENT_STREAM`` packets, followed by a ``CLIENT_STREAM_END``. The server sends |
| a single ``RESPONSE`` to finish the RPC. |
| |
| .. seqdiag:: |
| :scale: 110 |
| |
| seqdiag { |
| default_note_color = aliceblue; |
| |
| client -> server [ |
| label = "start", |
| leftnote = "PacketType.REQUEST\nchannel ID\nservice ID\nmethod ID" |
| ]; |
| |
| client --> server [ |
| noactivate, |
| label = "messages (zero or more)", |
| leftnote = "PacketType.CLIENT_STREAM\nchannel ID\nservice ID\nmethod ID\npayload" |
| ]; |
| |
| client -> server [ |
| noactivate, |
| label = "done", |
| leftnote = "PacketType.CLIENT_STREAM_END\nchannel ID\nservice ID\nmethod ID" |
| ]; |
| |
| client <- server [ |
| label = "response", |
| rightnote = "PacketType.RESPONSE\nchannel ID\nservice ID\nmethod ID\npayload\nstatus" |
| ]; |
| } |
| |
| The server may finish the RPC at any time by sending its ``RESPONSE`` packet, |
| even if it has not yet received the ``CLIENT_STREAM_END`` packet. The client may |
| terminate the RPC at any time by sending a ``CANCEL`` packet. |
| |
| .. seqdiag:: |
| :scale: 110 |
| |
| seqdiag { |
| default_note_color = aliceblue; |
| |
| client -> server [ |
| label = "start", |
| leftnote = "PacketType.REQUEST\nchannel ID\nservice ID\nmethod ID" |
| ]; |
| |
| client --> server [ |
| noactivate, |
| label = "messages (zero or more)", |
| leftnote = "PacketType.CLIENT_STREAM\nchannel ID\nservice ID\nmethod ID\npayload" |
| ]; |
| |
| client -> server [ |
| noactivate, |
| label = "cancel", |
| rightnote = "PacketType.CANCEL\nchannel ID\nservice ID\nmethod ID" |
| ]; |
| } |
| |
| Bidirectional streaming RPC |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| In a bidirectional streaming RPC, the client sends any number of requests and |
| the server sends any number of responses. The client invokes the RPC by sending |
| a ``REQUEST`` with no payload. It sends a ``CLIENT_STREAM_END`` packet when it |
| has finished sending requests. The server sends a ``RESPONSE`` packet to finish |
| the RPC. |
| |
| .. seqdiag:: |
| :scale: 110 |
| |
| seqdiag { |
| default_note_color = aliceblue; |
| |
| client -> server [ |
| label = "start", |
| leftnote = "PacketType.REQUEST\nchannel ID\nservice ID\nmethod ID" |
| ]; |
| |
| client --> server [ |
| noactivate, |
| label = "messages (zero or more)", |
| leftnote = "PacketType.CLIENT_STREAM\nchannel ID\nservice ID\nmethod ID\npayload" |
| ]; |
| |
| ... (messages in any order) ... |
| |
| client <-- server [ |
| noactivate, |
| label = "messages (zero or more)", |
| rightnote = "PacketType.SERVER_STREAM\nchannel ID\nservice ID\nmethod ID\npayload" |
| ]; |
| |
| client -> server [ |
| noactivate, |
| label = "done", |
| leftnote = "PacketType.CLIENT_STREAM_END\nchannel ID\nservice ID\nmethod ID" |
| ]; |
| |
| client <- server [ |
| label = "done", |
| rightnote = "PacketType.RESPONSE\nchannel ID\nservice ID\nmethod ID\nstatus" |
| ]; |
| } |
| |
| The server may finish the RPC at any time by sending the ``RESPONSE`` packet, |
| even if it has not received the ``CLIENT_STREAM_END`` packet. The client may |
| terminate the RPC at any time by sending a ``CANCEL`` packet. |
| |
| .. seqdiag:: |
| :scale: 110 |
| |
| seqdiag { |
| default_note_color = aliceblue; |
| |
| client -> server [ |
| label = "start", |
| leftnote = "PacketType.REQUEST\nchannel ID\nservice ID\nmethod ID" |
| ]; |
| |
| client --> server [ |
| noactivate, |
| label = "messages (zero or more)", |
| leftnote = "PacketType.CLIENT_STREAM\nchannel ID\nservice ID\nmethod ID\npayload" |
| ]; |
| |
| client <-- server [ |
| noactivate, |
| label = "messages (zero or more)", |
| rightnote = "PacketType.SERVER_STREAM\nchannel ID\nservice ID\nmethod ID\npayload" |
| ]; |
| |
| client -> server [ |
| noactivate, |
| label = "cancel", |
| leftnote = "PacketType.CANCEL\nchannel ID\nservice ID\nmethod ID" |
| ]; |
| } |
| |
| RPC server |
| ========== |
| Declare an instance of ``rpc::Server`` and register services with it. |
| |
| .. admonition:: TODO |
| |
| Document the public interface |
| |
| Size report |
| ----------- |
| The following size report showcases the memory usage of the core RPC server. It |
| is configured with a single channel using a basic transport interface that |
| directly reads from and writes to ``pw_sys_io``. The transport has a 128-byte |
| packet buffer, which comprises the plurality of the example's RAM usage. This is |
| not a suitable transport for an actual product; a real implementation would have |
| additional overhead proportional to the complexity of the transport. |
| |
| .. include:: server_size |
| |
| RPC server implementation |
| ------------------------- |
| |
| The Method class |
| ^^^^^^^^^^^^^^^^ |
| The RPC Server depends on the ``pw::rpc::internal::Method`` class. ``Method`` |
| serves as the bridge between the ``pw_rpc`` server library and the user-defined |
| RPC functions. Each supported protobuf implementation extends ``Method`` to |
| implement its request and response proto handling. The ``pw_rpc`` server |
| calls into the ``Method`` implementation through the base class's ``Invoke`` |
| function. |
| |
| ``Method`` implementations store metadata about each method, including a |
| function pointer to the user-defined method implementation. They also provide |
| ``static constexpr`` functions for creating each type of method. ``Method`` |
| implementations must satisfy the ``MethodImplTester`` test class in |
| ``pw_rpc_private/method_impl_tester.h``. |
| |
| See ``pw_rpc/internal/method.h`` for more details about ``Method``. |
| |
| Packet flow |
| ^^^^^^^^^^^ |
| |
| Requests |
| ~~~~~~~~ |
| |
| .. blockdiag:: |
| |
| blockdiag { |
| packets [shape = beginpoint]; |
| |
| group { |
| label = "pw_rpc library"; |
| |
| server [label = "Server"]; |
| service [label = "Service"]; |
| method [label = "internal::Method"]; |
| } |
| |
| stubs [label = "generated services", shape = ellipse]; |
| user [label = "user-defined RPCs", shape = roundedbox]; |
| |
| packets -> server -> service -> method -> stubs -> user; |
| packets -> server [folded]; |
| method -> stubs [folded]; |
| } |
| |
| Responses |
| ~~~~~~~~~ |
| |
| .. blockdiag:: |
| |
| blockdiag { |
| user -> stubs [folded]; |
| |
| group { |
| label = "pw_rpc library"; |
| |
| server [label = "Server"]; |
| method [label = "internal::Method"]; |
| channel [label = "Channel"]; |
| } |
| |
| stubs [label = "generated services", shape = ellipse]; |
| user [label = "user-defined RPCs", shape = roundedbox]; |
| packets [shape = beginpoint]; |
| |
| user -> stubs -> method [folded]; |
| method -> server -> channel; |
| channel -> packets [folded]; |
| } |
| |
| RPC client |
| ========== |
| The RPC client is used to send requests to a server and manages the contexts of |
| ongoing RPCs. |
| |
| Setting up a client |
| ------------------- |
| The ``pw::rpc::Client`` class is instantiated with a list of channels that it |
| uses to communicate. These channels can be shared with a server, but multiple |
| clients cannot use the same channels. |
| |
| To send incoming RPC packets from the transport layer to be processed by a |
| client, the client's ``ProcessPacket`` function is called with the packet data. |
| |
| .. code:: c++ |
| |
| #include "pw_rpc/client.h" |
| |
| namespace { |
| |
| pw::rpc::Channel my_channels[] = { |
| pw::rpc::Channel::Create<1>(&my_channel_output)}; |
| pw::rpc::Client my_client(my_channels); |
| |
| } // namespace |
| |
| // Called when the transport layer receives an RPC packet. |
| void ProcessRpcPacket(ConstByteSpan packet) { |
| my_client.ProcessPacket(packet); |
| } |
| |
| .. _module-pw_rpc-making-calls: |
| |
| Making RPC calls |
| ---------------- |
| RPC calls are not made directly through the client, but using one of its |
| registered channels instead. A service client class is generated from a .proto |
| file for each selected protobuf library, which is then used to send RPC requests |
| through a given channel. The API for this depends on the protobuf library; |
| please refer to the |
| :ref:`appropriate documentation<module-pw_rpc-protobuf-library-apis>`. Multiple |
| service client implementations can exist simulatenously and share the same |
| ``Client`` class. |
| |
| When a call is made, a ``pw::rpc::ClientCall`` object is returned to the caller. |
| This object tracks the ongoing RPC call, and can be used to manage it. An RPC |
| call is only active as long as its ``ClientCall`` object is alive. |
| |
| .. tip:: |
| Use ``std::move`` when passing around ``ClientCall`` objects to keep RPCs |
| alive. |
| |
| Example |
| ^^^^^^^ |
| .. code-block:: c++ |
| |
| #include "pw_rpc/echo_service_nanopb.h" |
| |
| namespace { |
| // Generated clients are namespaced with their proto library. |
| using pw::rpc::nanopb::EchoServiceClient; |
| |
| EchoServiceClient::EchoCall echo_call; |
| |
| // Callback invoked when a response is received. This is called synchronously |
| // from Client::ProcessPacket. |
| void EchoResponse(const pw_rpc_EchoMessage& response, |
| pw::Status status) { |
| if (status.ok()) { |
| PW_LOG_INFO("Received echo response: %s", response.msg); |
| } else { |
| PW_LOG_ERROR("Echo failed with status %d", |
| static_cast<int>(status.code())); |
| } |
| } |
| |
| } // namespace |
| |
| |
| void CallEcho(const char* message) { |
| pw_rpc_EchoMessage request = pw_rpc_EchoMessage_init_default; |
| pw::string::Copy(message, request.msg); |
| |
| // By assigning the returned ClientCall to the global echo_call, the RPC |
| // call is kept alive until it completes. When a response is received, it |
| // will be logged by the handler function and the call will complete. |
| echo_call = EchoServiceClient::Echo(my_channel, request, EchoResponse); |
| } |
| |
| Client implementation details |
| ----------------------------- |
| |
| The ClientCall class |
| ^^^^^^^^^^^^^^^^^^^^ |
| ``ClientCall`` stores the context of an active RPC, and serves as the user's |
| interface to the RPC client. The core RPC library provides a base ``ClientCall`` |
| class with common functionality, which is then extended for RPC client |
| implementations tied to different protobuf libraries to provide convenient |
| interfaces for working with RPCs. |
| |
| The RPC server stores a list of all of active ``ClientCall`` objects. When an |
| incoming packet is recieved, it dispatches to one of its active calls, which |
| then decodes the payload and presents it to the user. |
| |
| ClientServer |
| ============ |
| Sometimes, a device needs to both process RPCs as a server, as well as making |
| calls to another device as a client. To do this, both a client and server must |
| be set up, and incoming packets must be sent to both of them. |
| |
| Pigweed simplifies this setup by providing a ``ClientServer`` class which wraps |
| an RPC client and server with the same set of channels. |
| |
| .. code-block:: cpp |
| |
| pw::rpc::Channel channels[] = { |
| pw::rpc::Channel::Create<1>(&channel_output)}; |
| |
| // Creates both a client and a server. |
| pw::rpc::ClientServer client_server(channels); |
| |
| void ProcessRpcData(pw::ConstByteSpan packet) { |
| // Calls into both the client and the server, sending the packet to the |
| // appropriate one. |
| client_server.ProcessPacket(packet, output); |
| } |