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// Copyright 2021 The Pigweed Authors
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
// use this file except in compliance with the License. You may obtain a copy of
// the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations under
// the License.
#pragma once
#include <limits>
#include "pw_bytes/span.h"
#include "pw_transfer/handler.h"
#include "pw_transfer/internal/context.h"
#include "pw_transfer/transfer.raw_rpc.pb.h"
namespace pw::transfer {
class TransferService : public generated::Transfer<TransferService> {
public:
// Initializes a TransferService that can be registered with an RPC server.
//
// max_chunk_size_bytes is the largest amount of data that can be sent within
// a single transfer chunk (read or write), excluding any transport layer
// overhead. Not all of this size is used to send data -- there is additional
// overhead in the pw_rpc and pw_transfer protocols (typically ~22B/chunk).
//
// default_max_bytes_to_receive is the maximum amount of data to ask for at a
// time during a write transfer, unless told a more restrictive amount by a
// transfer handler. This size can span multiple chunks. A larger value
// generally increases the efficiency of write transfers when sent over a
// reliable transport. However, if the underlying transport is unreliable,
// larger values could slow down a transfer in the event of repeated packet
// loss.
constexpr TransferService(size_t max_chunk_size_bytes,
size_t default_max_bytes_to_receive)
: read_transfers_(internal::Context::kRead, handlers_),
write_transfers_(internal::Context::kWrite, handlers_),
max_chunk_size_bytes_(max_chunk_size_bytes),
default_max_bytes_to_receive_(default_max_bytes_to_receive) {}
void Read(ServerContext&, RawServerReaderWriter& reader_writer);
void Write(ServerContext&, RawServerReaderWriter& reader_writer);
void RegisterHandler(internal::Handler& handler) {
handlers_.push_front(handler);
}
private:
void SendStatusChunk(RawServerReaderWriter& stream,
uint32_t transfer_id,
Status status);
// Sends a out data chunk for a read transfer. Returns true if the data was
// sent successfully.
bool SendNextReadChunk(internal::Context& context);
void OnReadMessage(ConstByteSpan message);
void OnWriteMessage(ConstByteSpan message);
size_t MaxWriteChunkSize(const internal::Context& transfer) const;
// All registered transfer handlers.
IntrusiveList<internal::Handler> handlers_;
// Persistent streams for read and write transfers. The server never closes
// these streams -- they remain open until the client ends them.
RawServerReaderWriter read_stream_;
RawServerReaderWriter write_stream_;
internal::ContextPool read_transfers_;
internal::ContextPool write_transfers_;
size_t max_chunk_size_bytes_;
size_t default_max_bytes_to_receive_;
};
} // namespace pw::transfer