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// Copyright 2022 The Pigweed Authors
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
// use this file except in compliance with the License. You may obtain a copy of
// the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations under
// the License.
#pragma once
#include "pw_async/dispatcher.h"
#include "pw_async_backend/fake_dispatcher.h" // nogncheck
namespace pw::async::test {
/// `FakeDispatcher` is a `Dispatcher` implementation for use in unit tests.
///
/// Threading: `FakeDispatcher` is *NOT* thread-safe and, unlike other
/// `Dispatcher` implementations. This means that tasks must not be posted from
/// multiple threads at once, and tasks cannot be posted from other threads
/// while the dispatcher is executing.
///
/// Time: `FakeDispatcher` uses simulated time. `RunUntil()` and `RunFor()`
/// advance time immediately, and `now()` returns the current simulated time.
///
/// To support various `Task` backends, `FakeDispatcher` wraps a
/// `backend::NativeFakeDispatcher` that implements standard `FakeDispatcher`
/// behavior using `backend::NativeTask` objects.
class FakeDispatcher final : public Dispatcher {
public:
FakeDispatcher() : native_dispatcher_(*this) {}
/// Execute all runnable tasks and return without advancing simulated time.
/// Returns true iff any tasks were invoked during the run.
bool RunUntilIdle() { return native_dispatcher_.RunUntilIdle(); }
/// Run the dispatcher until Now() has reached `end_time`, executing all tasks
/// that come due before then.
/// Returns true iff any tasks were invoked during the run.
bool RunUntil(chrono::SystemClock::time_point end_time) {
return native_dispatcher_.RunUntil(end_time);
}
/// Run the Dispatcher until `duration` has elapsed, executing all tasks that
/// come due in that period.
/// Returns true iff any tasks were invoked during the run.
bool RunFor(chrono::SystemClock::duration duration) {
return native_dispatcher_.RunFor(duration);
}
/// Stop processing tasks. After calling RequestStop(), the next time the
/// Dispatcher is run, all waiting Tasks will be dequeued and their
/// TaskFunctions called with a PW_STATUS_CANCELLED status.
void RequestStop() { native_dispatcher_.RequestStop(); }
// Dispatcher overrides:
void Post(Task& task) override { native_dispatcher_.Post(task); }
void PostAfter(Task& task, chrono::SystemClock::duration delay) override {
native_dispatcher_.PostAfter(task, delay);
}
void PostAt(Task& task, chrono::SystemClock::time_point time) override {
native_dispatcher_.PostAt(task, time);
}
bool Cancel(Task& task) override { return native_dispatcher_.Cancel(task); }
// VirtualSystemClock overrides:
chrono::SystemClock::time_point now() override {
return native_dispatcher_.now();
}
// Returns the inner NativeFakeDispatcher containing backend-specific
// state/logic. Only non-portable code should call these methods!
backend::NativeFakeDispatcher& native_type() { return native_dispatcher_; }
const backend::NativeFakeDispatcher& native_type() const {
return native_dispatcher_;
}
private:
backend::NativeFakeDispatcher native_dispatcher_;
};
} // namespace pw::async::test