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// Copyright 2023 The Pigweed Authors
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
// use this file except in compliance with the License. You may obtain a copy of
// the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations under
// the License.
#include "pw_async_basic/dispatcher.h"
#include <mutex>
#include "pw_chrono/system_clock.h"
using namespace std::chrono_literals;
namespace pw::async {
BasicDispatcher::~BasicDispatcher() {
RequestStop();
lock_.lock();
DrainTaskQueue();
lock_.unlock();
}
void BasicDispatcher::Run() {
lock_.lock();
while (!stop_requested_) {
MaybeSleep();
ExecuteDueTasks();
}
DrainTaskQueue();
lock_.unlock();
}
void BasicDispatcher::RunUntilIdle() {
lock_.lock();
ExecuteDueTasks();
if (stop_requested_) {
DrainTaskQueue();
}
lock_.unlock();
}
void BasicDispatcher::RunUntil(chrono::SystemClock::time_point end_time) {
lock_.lock();
while (end_time < now() && !stop_requested_) {
MaybeSleep();
ExecuteDueTasks();
}
if (stop_requested_) {
DrainTaskQueue();
}
lock_.unlock();
}
void BasicDispatcher::RunFor(chrono::SystemClock::duration duration) {
RunUntil(now() + duration);
}
void BasicDispatcher::MaybeSleep() {
if (task_queue_.empty() || task_queue_.front().due_time_ > now()) {
// Sleep until a notification is received or until the due time of the
// next task. Notifications are sent when tasks are posted or 'stop' is
// requested.
std::optional<chrono::SystemClock::time_point> wake_time = std::nullopt;
if (!task_queue_.empty()) {
wake_time = task_queue_.front().due_time_;
}
lock_.unlock();
if (wake_time.has_value()) {
timed_notification_.try_acquire_until(*wake_time);
} else {
timed_notification_.acquire();
}
lock_.lock();
}
}
void BasicDispatcher::ExecuteDueTasks() {
while (!task_queue_.empty() && task_queue_.front().due_time_ <= now() &&
!stop_requested_) {
backend::NativeTask& task = task_queue_.front();
task_queue_.pop_front();
lock_.unlock();
Context ctx{this, &task.task_};
task(ctx, OkStatus());
lock_.lock();
}
}
void BasicDispatcher::RequestStop() {
{
std::lock_guard lock(lock_);
stop_requested_ = true;
}
timed_notification_.release();
}
void BasicDispatcher::DrainTaskQueue() {
while (!task_queue_.empty()) {
backend::NativeTask& task = task_queue_.front();
task_queue_.pop_front();
lock_.unlock();
Context ctx{this, &task.task_};
task(ctx, Status::Cancelled());
lock_.lock();
}
}
void BasicDispatcher::PostAt(Task& task, chrono::SystemClock::time_point time) {
PostTaskInternal(task.native_type(), time);
}
bool BasicDispatcher::Cancel(Task& task) {
std::lock_guard lock(lock_);
return task_queue_.remove(task.native_type());
}
void BasicDispatcher::PostTaskInternal(
backend::NativeTask& task, chrono::SystemClock::time_point time_due) {
lock_.lock();
task.due_time_ = time_due;
// Insert the new task in the queue after all tasks with the same or earlier
// deadline to ensure FIFO execution order.
auto it_front = task_queue_.begin();
auto it_behind = task_queue_.before_begin();
while (it_front != task_queue_.end() && time_due >= it_front->due_time_) {
++it_front;
++it_behind;
}
task_queue_.insert_after(it_behind, task);
lock_.unlock();
timed_notification_.release();
}
} // namespace pw::async