| // Copyright 2020 The Pigweed Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); you may not |
| // use this file except in compliance with the License. You may obtain a copy of |
| // the License at |
| // |
| // https://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, WITHOUT |
| // WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the |
| // License for the specific language governing permissions and limitations under |
| // the License. |
| #pragma once |
| |
| #include <cstdint> |
| |
| #include "pw_result/result.h" |
| #include "pw_span/span.h" |
| #include "pw_stream/stream.h" |
| #include "pw_sync/lock_annotations.h" |
| #include "pw_sync/mutex.h" |
| |
| namespace pw::stream { |
| |
| class SocketStream : public NonSeekableReaderWriter { |
| public: |
| SocketStream() = default; |
| // Construct a SocketStream directly from a file descriptor. |
| explicit SocketStream(int connection_fd) : connection_fd_(connection_fd) { |
| // Mark as ready and take ownership of the connection by this object. |
| ready_ = true; |
| TakeConnection(); |
| } |
| |
| // SocketStream objects are moveable but not copyable. |
| SocketStream& operator=(SocketStream&& other) { |
| MoveFrom(std::move(other)); |
| return *this; |
| } |
| SocketStream(SocketStream&& other) noexcept { MoveFrom(std::move(other)); } |
| SocketStream(const SocketStream&) = delete; |
| SocketStream& operator=(const SocketStream&) = delete; |
| |
| ~SocketStream() override { Close(); } |
| |
| // Connect to a local or remote endpoint. Host may be either an IPv4 or IPv6 |
| // address. If host is nullptr then the IPv4 localhost address is used |
| // instead. |
| Status Connect(const char* host, uint16_t port); |
| |
| // Configures socket options. |
| int SetSockOpt(int level, |
| int optname, |
| const void* optval, |
| unsigned int optlen); |
| |
| // Close the socket stream and release all resources |
| void Close(); |
| |
| private: |
| static constexpr int kInvalidFd = -1; |
| |
| class ConnectionOwnership { |
| public: |
| explicit ConnectionOwnership(SocketStream* socket_stream) |
| : socket_stream_(socket_stream) { |
| fd_ = socket_stream_->TakeConnection(); |
| std::lock_guard lock(socket_stream_->connection_mutex_); |
| pipe_r_fd_ = socket_stream->connection_pipe_r_fd_; |
| } |
| |
| ~ConnectionOwnership() { socket_stream_->ReleaseConnection(); } |
| |
| int fd() { return fd_; } |
| |
| int pipe_r_fd() { return pipe_r_fd_; } |
| |
| private: |
| SocketStream* socket_stream_; |
| int fd_; |
| int pipe_r_fd_; |
| }; |
| |
| Status DoWrite(span<const std::byte> data) override; |
| |
| StatusWithSize DoRead(ByteSpan dest) override; |
| |
| // Take ownership of the connection. There may be multiple owners. Each time |
| // TakeConnection is called, ReleaseConnection must be called to release |
| // ownership, even if the connection is not valid. |
| // |
| // Returns the connection fd or kInvalidFd if the connection is not valid. |
| int TakeConnection(); |
| int TakeConnectionWithLockHeld() |
| PW_EXCLUSIVE_LOCKS_REQUIRED(connection_mutex_); |
| |
| // Release ownership of the connection. If no owners remain, close and clear |
| // the connection fds. |
| void ReleaseConnection(); |
| void ReleaseConnectionWithLockHeld() |
| PW_EXCLUSIVE_LOCKS_REQUIRED(connection_mutex_); |
| |
| // Moves other to this. |
| void MoveFrom(SocketStream&& other) { |
| std::lock_guard lock(connection_mutex_); |
| std::lock_guard other_lock(other.connection_mutex_); |
| |
| connection_own_count_ = other.connection_own_count_; |
| other.connection_own_count_ = 0; |
| ready_ = other.ready_; |
| other.ready_ = false; |
| connection_fd_ = other.connection_fd_; |
| other.connection_fd_ = kInvalidFd; |
| connection_pipe_r_fd_ = other.connection_pipe_r_fd_; |
| other.connection_pipe_r_fd_ = kInvalidFd; |
| connection_pipe_w_fd_ = other.connection_pipe_w_fd_; |
| other.connection_pipe_w_fd_ = kInvalidFd; |
| } |
| |
| sync::Mutex connection_mutex_; |
| int connection_own_count_ PW_GUARDED_BY(connection_mutex_) = 0; |
| bool ready_ PW_GUARDED_BY(connection_mutex_) = false; |
| int connection_fd_ PW_GUARDED_BY(connection_mutex_) = kInvalidFd; |
| int connection_pipe_r_fd_ PW_GUARDED_BY(connection_mutex_) = kInvalidFd; |
| int connection_pipe_w_fd_ PW_GUARDED_BY(connection_mutex_) = kInvalidFd; |
| }; |
| |
| /// `ServerSocket` wraps a POSIX-style server socket, producing a `SocketStream` |
| /// for each accepted client connection. |
| /// |
| /// Call `Listen` to create the socket and start listening for connections. |
| /// Then call `Accept` any number of times to accept client connections. |
| class ServerSocket { |
| public: |
| ServerSocket() = default; |
| ~ServerSocket() { Close(); } |
| |
| ServerSocket(const ServerSocket& other) = delete; |
| ServerSocket& operator=(const ServerSocket& other) = delete; |
| |
| // Listen for connections on the given port. |
| // If port is 0, a random unused port is chosen and can be retrieved with |
| // port(). |
| Status Listen(uint16_t port = 0); |
| |
| // Accept a connection. Blocks until after a client is connected. |
| // On success, returns a SocketStream connected to the new client. |
| Result<SocketStream> Accept(); |
| |
| // Close the server socket, preventing further connections. |
| void Close(); |
| |
| // Returns the port this socket is listening on. |
| uint16_t port() const { return port_; } |
| |
| private: |
| static constexpr int kInvalidFd = -1; |
| |
| class SocketOwnership { |
| public: |
| explicit SocketOwnership(ServerSocket* server_socket) |
| : server_socket_(server_socket) { |
| fd_ = server_socket_->TakeSocket(); |
| std::lock_guard lock(server_socket->socket_mutex_); |
| pipe_r_fd_ = server_socket->socket_pipe_r_fd_; |
| } |
| |
| ~SocketOwnership() { server_socket_->ReleaseSocket(); } |
| |
| int fd() { return fd_; } |
| |
| int pipe_r_fd() { return pipe_r_fd_; } |
| |
| private: |
| ServerSocket* server_socket_; |
| int fd_; |
| int pipe_r_fd_; |
| }; |
| |
| // Take ownership of the socket. There may be multiple owners. Each time |
| // TakeSocket is called, ReleaseSocket must be called to release ownership, |
| // even if the socket is not invalid. |
| // |
| // Returns the socket fd or kInvalidFd if the socket is not valid. |
| int TakeSocket(); |
| int TakeSocketWithLockHeld() PW_EXCLUSIVE_LOCKS_REQUIRED(socket_mutex_); |
| |
| // Release ownership of the socket. If no owners remain, close and clear the |
| // socket fds. |
| void ReleaseSocket(); |
| void ReleaseSocketWithLockHeld() PW_EXCLUSIVE_LOCKS_REQUIRED(socket_mutex_); |
| |
| uint16_t port_ = -1; |
| sync::Mutex socket_mutex_; |
| int socket_own_count_ PW_GUARDED_BY(socket_mutex_) = 0; |
| bool ready_ PW_GUARDED_BY(socket_mutex_) = false; |
| int socket_fd_ PW_GUARDED_BY(socket_mutex_) = kInvalidFd; |
| int socket_pipe_r_fd_ PW_GUARDED_BY(socket_mutex_) = kInvalidFd; |
| int socket_pipe_w_fd_ PW_GUARDED_BY(socket_mutex_) = kInvalidFd; |
| }; |
| |
| } // namespace pw::stream |