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// Copyright 2021 The Pigweed Authors
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
// use this file except in compliance with the License. You may obtain a copy of
// the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations under
// the License.
#pragma once
#include "pw_sync_backend/thread_notification_native.h"
namespace pw::sync {
/// The `ThreadNotification` is a synchronization primitive that can be used to
/// permit a SINGLE thread to block and consume a latching, saturating
/// notification from multiple notifiers.
///
/// IMPORTANT: This is a single consumer/waiter, multiple producer/notifier API!
/// The acquire APIs must only be invoked by a single consuming thread. As a
/// result, having multiple threads receiving notifications via the acquire API
/// is unsupported.
///
/// This is effectively a subset of a binary semaphore API, except that only a
/// single thread can be notified and block at a time.
///
/// The single consumer aspect of the API permits the use of a smaller and/or
/// faster native APIs such as direct thread signaling.
///
/// The `ThreadNotification` is initialized to being empty (latch is not set).
class ThreadNotification {
public:
using native_handle_type = backend::NativeThreadNotificationHandle;
ThreadNotification();
~ThreadNotification();
ThreadNotification(const ThreadNotification&) = delete;
ThreadNotification(ThreadNotification&&) = delete;
ThreadNotification& operator=(const ThreadNotification&) = delete;
ThreadNotification& operator=(ThreadNotification&&) = delete;
/// Blocks indefinitely until the thread is notified, i.e. until the
/// notification latch can be cleared because it was set.
///
/// Clears the notification latch.
///
/// @b IMPORTANT: This should only be used by a single consumer thread.
void acquire();
/// Returns whether the thread has been notified, i.e. whether the notificion
/// latch was set and resets the latch regardless.
///
/// Clears the notification latch.
///
/// Returns true if the thread was notified, meaning the the internal latch
/// was reset successfully.
///
/// @b IMPORTANT: This should only be used by a single consumer thread.
bool try_acquire();
/// Notifies the thread in a saturating manner, setting the notification
/// latch.
///
/// Raising the notification multiple time without it being acquired by the
/// consuming thread is equivalent to raising the notification once to the
/// thread. The notification is latched in case the thread was not waiting at
/// the time.
///
/// This is IRQ and thread safe.
void release();
native_handle_type native_handle();
private:
/// This may be a wrapper around a native type with additional members.
backend::NativeThreadNotification native_type_;
};
} // namespace pw::sync
#include "pw_sync_backend/thread_notification_inline.h"