Crate Universe is akin to a modified version of cargo-raze that can be run as part of a Bazel build. Instead of generating BUILD files in advance with cargo-raze, the BUILD files can be created automatically at build time. It can expose crates gathered from Cargo.toml files like cargo-raze does, and also supports declaring crates directly in BUILD files, for cases where compatibility with Cargo is not required.
Note: crate_universe
is experimental, and may have breaking API changes at any time. These instructions may also change without notice.
More information can be found in the rules_rust documentation.