use crate_info.owner for linker inputs, if available (#4177) Fixes an inconsistency where we use crate_info.owner as the owner of Rust actions, while we used ctx.label as the owner of the corresponding C++ linker inputs. Most of the time, these are the same, but we've got a use case in rust proto integration where we wanna be able to customize the owner of the C++ infos (so that these can be distinguished from the C++ infos of the standard c++ proto bindings).
This repository provides rules for building Rust projects with Bazel.
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