| /* | |
| * | |
| * Copyright (c) 2026 Project CHIP Authors | |
| * All rights reserved. | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #pragma once | |
| #include <lib/core/CHIPError.h> | |
| #include <lib/support/CodeUtils.h> | |
| #include <lib/support/TimerDelegate.h> | |
| #include <system/SystemClock.h> | |
| #include <cstddef> | |
| namespace chip { | |
| namespace app { | |
| namespace Clusters { | |
| namespace CommissioningProxy { | |
| /** | |
| * @brief Test TimerDelegate with virtual time, several concurrent timers and | |
| * StartTimer failure injection — none of which chip::TimerDelegateMock offers. | |
| * | |
| * AdvanceClock() fires timers synchronously, so expiry costs no wall-clock time. | |
| */ | |
| class CommissioningProxyMockTimer : public TimerDelegate | |
| { | |
| public: | |
| static constexpr size_t kMaxTimers = 8; | |
| CriticalFailure StartTimer(TimerContext * context, System::Clock::Timeout aTimeout) override | |
| { | |
| if (mNextStartResult != CHIP_NO_ERROR) | |
| { | |
| // One-shot: the caller under test sees this failure, later timers succeed. | |
| CHIP_ERROR err = mNextStartResult; | |
| mNextStartResult = CHIP_NO_ERROR; | |
| return err; | |
| } | |
| CancelTimer(context); // re-arming replaces any existing timer for this context | |
| // Die rather than return an error: an overflow here is indistinguishable from | |
| // FailNextStart(), so a test needing more timers must raise kMaxTimers. | |
| VerifyOrDie(mCount < kMaxTimers); | |
| mTimers[mCount].context = context; | |
| mTimers[mCount].firesAt = mNow + aTimeout; | |
| mCount++; | |
| return CHIP_NO_ERROR; | |
| } | |
| void CancelTimer(TimerContext * context) override | |
| { | |
| for (size_t i = 0; i < mCount; i++) | |
| { | |
| if (mTimers[i].context == context) | |
| { | |
| mTimers[i] = mTimers[mCount - 1]; | |
| mCount--; | |
| return; | |
| } | |
| } | |
| } | |
| bool IsTimerActive(TimerContext * context) override | |
| { | |
| for (size_t i = 0; i < mCount; i++) | |
| { | |
| if (mTimers[i].context == context) | |
| { | |
| return true; | |
| } | |
| } | |
| return false; | |
| } | |
| System::Clock::Timestamp GetCurrentMonotonicTimestamp() override { return mNow; } | |
| // --- Test control ---------------------------------------------------------- | |
| /// Make the next StartTimer() call fail with @p err (one-shot). | |
| void FailNextStart(CHIP_ERROR err = CHIP_ERROR_NO_MEMORY) { mNextStartResult = err; } | |
| /// Move virtual time forward, firing every timer that becomes due. Firing a timer | |
| /// removes it first, so a callback may re-arm its own context safely. | |
| void AdvanceClock(System::Clock::Timeout aTimeout) | |
| { | |
| mNow += aTimeout; | |
| bool fired = true; | |
| while (fired) | |
| { | |
| fired = false; | |
| for (size_t i = 0; i < mCount; i++) | |
| { | |
| if (mTimers[i].firesAt <= mNow) | |
| { | |
| TimerContext * context = mTimers[i].context; | |
| mTimers[i] = mTimers[mCount - 1]; | |
| mCount--; | |
| context->TimerFired(); | |
| fired = true; | |
| break; | |
| } | |
| } | |
| } | |
| } | |
| size_t ActiveCount() const { return mCount; } | |
| private: | |
| struct Entry | |
| { | |
| TimerContext * context = nullptr; | |
| System::Clock::Timestamp firesAt; | |
| }; | |
| Entry mTimers[kMaxTimers]; | |
| size_t mCount = 0; | |
| CHIP_ERROR mNextStartResult = CHIP_NO_ERROR; | |
| System::Clock::Timestamp mNow = System::Clock::Milliseconds64(0); | |
| }; | |
| } // namespace CommissioningProxy | |
| } // namespace Clusters | |
| } // namespace app | |
| } // namespace chip |