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/*
* Copyright (c) 2026 Project CHIP Authors
* All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <app/cluster-building-blocks/QuieterReporting.h>
#include <app/clusters/level-control/LevelControlDelegate.h>
#include <app/clusters/on-off-server/OnOffCluster.h>
#include <app/clusters/on-off-server/OnOffDelegate.h>
#include <app/clusters/scenes-server/SceneHandlerImpl.h>
#include <app/data-model/Nullable.h>
#include <app/persistence/AttributePersistenceProvider.h>
#include <app/server-cluster/DefaultServerCluster.h>
#include <app/server-cluster/OptionalAttributeSet.h>
#include <clusters/LevelControl/Attributes.h>
#include <clusters/LevelControl/Enums.h>
#include <lib/support/BitMask.h>
#include <lib/support/TimerDelegate.h>
namespace chip::app::Clusters {
/**
* @brief Level Control Cluster Implementation
*
* Supports:
* - Mandatory Attributes (CurrentLevel, Options, OnLevel, etc.)
* - OnOff Feature (optional)
* - Lighting Feature (optional)
* - Optional Attributes: MinLevel, MaxLevel, DefaultMoveRate, StartUpCurrentLevel.
* - Transitions (MoveToLevel, Move, Step with transition time).
* - Scenes.
* - RemainingTime reporting.
*/
class LevelControlCluster : public DefaultServerCluster, public scenes::DefaultSceneHandlerImpl, public OnOffDelegate
{
public:
// Helper set for managing optional attributes availability based on configuration.
using OptionalAttributes = app::OptionalAttributeSet< //
LevelControl::Attributes::MinLevel::Id, //
LevelControl::Attributes::MaxLevel::Id, //
LevelControl::Attributes::DefaultMoveRate::Id, //
LevelControl::Attributes::OnOffTransitionTime::Id, //
LevelControl::Attributes::OnTransitionTime::Id, //
LevelControl::Attributes::OffTransitionTime::Id //
>;
constexpr static uint8_t kLightingMinLevel = 1;
constexpr static uint8_t kMaxLevel = 254;
struct Config
{
Config(EndpointId endpoint, TimerDelegate & timerDelegate, LevelControlDelegate & delegate) :
mEndpointId(endpoint), mDelegate(delegate), mTimerDelegate(timerDelegate)
{}
Config & WithOnOff(OnOffCluster & onOffCluster)
{
mFeatureMap.Set(LevelControl::Feature::kOnOff);
mOnOffCluster = &onOffCluster;
return *this;
}
Config & WithLighting(DataModel::Nullable<uint8_t> startUpCurrentLevel)
{
mFeatureMap.Set(LevelControl::Feature::kLighting);
WithMinLevel(1); // Spec mandates MinLevel=1 for Lighting feature
WithMaxLevel(254); // Spec mandates MaxLevel=254 for Lighting feature
mStartUpCurrentLevel = startUpCurrentLevel;
return *this;
}
Config & WithMinLevel(uint8_t min)
{
mMinLevel = min;
mOptionalAttributes.Set<LevelControl::Attributes::MinLevel::Id>();
VerifyOrDie(!mFeatureMap.Has(LevelControl::Feature::kLighting) ||
(mFeatureMap.Has(LevelControl::Feature::kLighting) && mMinLevel == kLightingMinLevel));
return *this;
}
Config & WithMaxLevel(uint8_t max)
{
mMaxLevel = max;
mOptionalAttributes.Set<LevelControl::Attributes::MaxLevel::Id>();
VerifyOrDie(!mFeatureMap.Has(LevelControl::Feature::kLighting) ||
(mFeatureMap.Has(LevelControl::Feature::kLighting) && mMaxLevel == kMaxLevel));
return *this;
}
Config & WithDefaultMoveRate(DataModel::Nullable<uint8_t> rate)
{
mDefaultMoveRate = rate;
mOptionalAttributes.Set<LevelControl::Attributes::DefaultMoveRate::Id>();
return *this;
}
Config & WithOnOffTransitionTime(uint16_t time)
{
mOnOffTransitionTime = time;
mOptionalAttributes.Set<LevelControl::Attributes::OnOffTransitionTime::Id>();
return *this;
}
Config & WithOnTransitionTime(DataModel::Nullable<uint16_t> time)
{
mOnTransitionTime = time;
mOptionalAttributes.Set<LevelControl::Attributes::OnTransitionTime::Id>();
return *this;
}
Config & WithOffTransitionTime(DataModel::Nullable<uint16_t> time)
{
mOffTransitionTime = time;
mOptionalAttributes.Set<LevelControl::Attributes::OffTransitionTime::Id>();
return *this;
}
Config & WithInitialCurrentLevel(uint8_t level)
{
mInitialCurrentLevel.SetNonNull(level);
return *this;
}
EndpointId mEndpointId;
LevelControlDelegate & mDelegate;
TimerDelegate & mTimerDelegate;
OnOffCluster * mOnOffCluster = nullptr;
uint8_t mMinLevel = 0;
uint8_t mMaxLevel = kMaxLevel;
DataModel::Nullable<uint8_t> mDefaultMoveRate;
DataModel::Nullable<uint8_t> mStartUpCurrentLevel;
DataModel::Nullable<uint8_t> mInitialCurrentLevel;
OptionalAttributes mOptionalAttributes;
BitMask<LevelControl::Feature> mFeatureMap;
uint16_t mOnOffTransitionTime = 0;
DataModel::Nullable<uint16_t> mOnTransitionTime;
DataModel::Nullable<uint16_t> mOffTransitionTime;
};
LevelControlCluster(const Config & config);
~LevelControlCluster() = default;
// ServerClusterInterface Implementation
CHIP_ERROR Startup(ServerClusterContext & context) override;
void Shutdown(ClusterShutdownType shutdownType) override;
DataModel::ActionReturnStatus ReadAttribute(const DataModel::ReadAttributeRequest & request,
AttributeValueEncoder & encoder) override;
DataModel::ActionReturnStatus WriteAttribute(const DataModel::WriteAttributeRequest & request,
AttributeValueDecoder & decoder) override;
CHIP_ERROR Attributes(const ConcreteClusterPath & path, ReadOnlyBufferBuilder<DataModel::AttributeEntry> & builder) override;
CHIP_ERROR AcceptedCommands(const ConcreteClusterPath & path,
ReadOnlyBufferBuilder<DataModel::AcceptedCommandEntry> & builder) override;
std::optional<DataModel::ActionReturnStatus> InvokeCommand(const DataModel::InvokeRequest & request,
TLV::TLVReader & input_arguments, CommandHandler * handler) override;
// OnOffDelegate Implementation
void OnOffStartup(bool on) override;
void OnOnOffChanged(bool on) override;
// Cluster Public API
void SetOptions(BitMask<LevelControl::OptionsBitmap> newOptions);
void SetOnLevel(DataModel::Nullable<uint8_t> newOnLevel);
CHIP_ERROR SetDefaultMoveRate(DataModel::Nullable<uint8_t> newDefaultMoveRate);
CHIP_ERROR SetStartUpCurrentLevel(DataModel::Nullable<uint8_t> startupLevel);
void SetOnTransitionTime(DataModel::Nullable<uint16_t> onTransitionTime);
void SetOffTransitionTime(DataModel::Nullable<uint16_t> offTransitionTime);
void SetOnOffTransitionTime(uint16_t onOffTransitionTime);
// Command APIs
DataModel::ActionReturnStatus MoveToLevel(uint8_t level, DataModel::Nullable<uint16_t> transitionTime,
BitMask<LevelControl::OptionsBitmap> optionsMask,
BitMask<LevelControl::OptionsBitmap> optionsOverride);
DataModel::ActionReturnStatus MoveToLevelWithOnOff(uint8_t level, DataModel::Nullable<uint16_t> transitionTime,
BitMask<LevelControl::OptionsBitmap> optionsMask,
BitMask<LevelControl::OptionsBitmap> optionsOverride);
DataModel::ActionReturnStatus Move(LevelControl::MoveModeEnum moveMode, DataModel::Nullable<uint8_t> rate,
BitMask<LevelControl::OptionsBitmap> optionsMask,
BitMask<LevelControl::OptionsBitmap> optionsOverride);
DataModel::ActionReturnStatus MoveWithOnOff(LevelControl::MoveModeEnum moveMode, DataModel::Nullable<uint8_t> rate,
BitMask<LevelControl::OptionsBitmap> optionsMask,
BitMask<LevelControl::OptionsBitmap> optionsOverride);
DataModel::ActionReturnStatus Step(LevelControl::StepModeEnum stepMode, uint8_t stepSize,
DataModel::Nullable<uint16_t> transitionTime,
BitMask<LevelControl::OptionsBitmap> optionsMask,
BitMask<LevelControl::OptionsBitmap> optionsOverride);
DataModel::ActionReturnStatus StepWithOnOff(LevelControl::StepModeEnum stepMode, uint8_t stepSize,
DataModel::Nullable<uint16_t> transitionTime,
BitMask<LevelControl::OptionsBitmap> optionsMask,
BitMask<LevelControl::OptionsBitmap> optionsOverride);
DataModel::ActionReturnStatus Stop(BitMask<LevelControl::OptionsBitmap> optionsMask,
BitMask<LevelControl::OptionsBitmap> optionsOverride);
DataModel::ActionReturnStatus StopWithOnOff(BitMask<LevelControl::OptionsBitmap> optionsMask,
BitMask<LevelControl::OptionsBitmap> optionsOverride);
// Getters
DataModel::Nullable<uint8_t> GetCurrentLevel() const { return mCurrentLevel.value(); }
uint8_t GetMinLevel() const { return mMinLevel; }
uint8_t GetMaxLevel() const { return mMaxLevel; }
DataModel::Nullable<uint8_t> GetDefaultMoveRate() const { return mDefaultMoveRate; }
DataModel::Nullable<uint8_t> GetOnLevel() const { return mOnLevel; }
BitMask<LevelControl::OptionsBitmap> GetOptions() const { return mOptions; }
DataModel::Nullable<uint8_t> GetStartUpCurrentLevel() const { return mStartUpCurrentLevel; }
BitMask<LevelControl::Feature> GetFeatureMap() const { return mFeatureMap; }
uint16_t GetRemainingTime() const { return mRemainingTime.value().ValueOr(0); }
DataModel::Nullable<uint16_t> GetOnTransitionTime() const { return mOnTransitionTime; }
DataModel::Nullable<uint16_t> GetOffTransitionTime() const { return mOffTransitionTime; }
uint16_t GetOnOffTransitionTime() const { return mOnOffTransitionTime; }
// SceneHandler implementation
bool SupportsCluster(EndpointId endpoint, ClusterId cluster) override;
CHIP_ERROR SerializeSave(EndpointId endpoint, ClusterId cluster, MutableByteSpan & serializedBytes) override;
CHIP_ERROR ApplyScene(EndpointId endpoint, ClusterId cluster, const ByteSpan & serializedBytes,
scenes::TransitionTimeMs timeMs) override;
private:
enum class ReportingMode
{
kForceReport,
kQuietReport
};
CHIP_ERROR SetCurrentLevel(uint8_t level, ReportingMode reportingMode);
// Attributes
app::QuieterReportingAttribute<uint8_t> mCurrentLevel;
BitMask<LevelControl::OptionsBitmap> mOptions;
DataModel::Nullable<uint8_t> mOnLevel;
uint8_t mMinLevel;
uint8_t mMaxLevel;
DataModel::Nullable<uint8_t> mDefaultMoveRate;
DataModel::Nullable<uint8_t> mStartUpCurrentLevel;
// Extended Attributes (Lighting/Transitions)
app::QuieterReportingAttribute<uint16_t> mRemainingTime;
DataModel::Nullable<uint16_t> mOnTransitionTime;
DataModel::Nullable<uint16_t> mOffTransitionTime;
uint16_t mOnOffTransitionTime = 0;
OptionalAttributes mOptionalAttributes;
BitMask<LevelControl::Feature> mFeatureMap;
LevelControlDelegate & mDelegate;
TimerDelegate & mTimerDelegate;
OnOffCluster * mOnOffCluster = nullptr;
DataModel::Nullable<uint8_t> mLevelBeforeTurnedOff; // Stores the level before turning Off, to restore on On if OnLevel is null.
// Private helper class to aggregate state and timing of level transitions. This helps keep the main
// cluster class cleaner.
class TransitionHandler : public TimerContext
{
public:
TransitionHandler(LevelControlCluster & cluster) : mCluster(cluster) {}
~TransitionHandler();
void StartTransition(CommandId commandId, uint8_t initialLevel, uint8_t targetLevel, uint32_t transitionTimeMs,
uint32_t stepDurationMs);
void StopTransition();
uint32_t GetTransitionTimeMs() const { return mTransitionTimeMs; }
// TimerContext
void TimerFired() override;
private:
LevelControlCluster & mCluster;
// Transition Logic State
uint8_t mInitialLevel = 0;
uint8_t mTargetLevel = 0;
uint32_t mTransitionTimeMs = 0;
uint32_t mElapsedTimeMs = 0;
uint32_t mTickDurationMs = 0;
uint64_t mTransitionStartTimeMs = 0;
CommandId mCurrentCommandId = kInvalidCommandId;
};
TransitionHandler mTransitionHandler;
// Jitter Compensation (Moved to TransitionHandler)
// Used to ignore/prevent reentrance of OnOffChanged callbacks when we are programmatically setting On/Off state
// during a Level Control command (like MoveToLevelWithOnOff).
bool mTemporarilyIgnoreOnOffCallbacks = false;
// Helpers
bool IsValidLevel(uint8_t level);
CHIP_ERROR SetOnOff(bool on);
bool GetOnOff();
bool ShouldExecuteIfOff(BitMask<LevelControl::OptionsBitmap> optionsMask, BitMask<LevelControl::OptionsBitmap> optionsOverride);
// Helper to write CurrentLevel to NVM.
void StoreCurrentLevel(DataModel::Nullable<uint8_t> value);
void UpdateRemainingTime(uint32_t remainingTimeMs, ReportingMode mode);
DataModel::ActionReturnStatus MoveToLevelCommand(CommandId commandId, uint8_t level,
DataModel::Nullable<uint16_t> transitionTimeDS,
BitMask<LevelControl::OptionsBitmap> optionsMask,
BitMask<LevelControl::OptionsBitmap> optionsOverride);
DataModel::ActionReturnStatus MoveCommand(CommandId commandId, LevelControl::MoveModeEnum moveMode,
DataModel::Nullable<uint8_t> rate, BitMask<LevelControl::OptionsBitmap> optionsMask,
BitMask<LevelControl::OptionsBitmap> optionsOverride);
DataModel::ActionReturnStatus StepCommand(CommandId commandId, LevelControl::StepModeEnum stepMode, uint8_t stepSize,
DataModel::Nullable<uint16_t> transitionTime,
BitMask<LevelControl::OptionsBitmap> optionsMask,
BitMask<LevelControl::OptionsBitmap> optionsOverride);
DataModel::ActionReturnStatus StopCommand(CommandId commandId, BitMask<LevelControl::OptionsBitmap> optionsMask,
BitMask<LevelControl::OptionsBitmap> optionsOverride);
};
} // namespace chip::app::Clusters