| # SPDX-License-Identifier: Apache-2.0 |
| |
| # This file must be included into the toplevel CMakeLists.txt file of |
| # Zephyr applications, e.g. zephyr/samples/hello_world/CMakeLists.txt |
| # must start with the line: |
| # |
| # include($ENV{ZEPHYR_BASE}/cmake/app/boilerplate.cmake NO_POLICY_SCOPE) |
| # |
| # It exists to reduce boilerplate code that Zephyr expects to be in |
| # application CMakeLists.txt code. |
| |
| # CMake version 3.13.1 is the real minimum supported version. |
| # |
| # Unfortunately CMake requires the toplevel CMakeLists.txt file to |
| # define the required version, not even invoking it from an included |
| # file, like boilerplate.cmake, is sufficient. It is however permitted |
| # to have multiple invocations of cmake_minimum_required. |
| # |
| # Under these restraints we use a second 'cmake_minimum_required' |
| # invocation in every toplevel CMakeLists.txt. |
| cmake_minimum_required(VERSION 3.13.1) |
| |
| # CMP0002: "Logical target names must be globally unique" |
| cmake_policy(SET CMP0002 NEW) |
| |
| # Use the old CMake behaviour until the build scripts have been ported |
| # to the new behaviour. |
| # CMP0079: "target_link_libraries() allows use with targets in other directories" |
| cmake_policy(SET CMP0079 OLD) |
| |
| define_property(GLOBAL PROPERTY ZEPHYR_LIBS |
| BRIEF_DOCS "Global list of all Zephyr CMake libs that should be linked in" |
| FULL_DOCS "Global list of all Zephyr CMake libs that should be linked in. |
| zephyr_library() appends libs to this list.") |
| set_property(GLOBAL PROPERTY ZEPHYR_LIBS "") |
| |
| define_property(GLOBAL PROPERTY ZEPHYR_INTERFACE_LIBS |
| BRIEF_DOCS "Global list of all Zephyr interface libs that should be linked in." |
| FULL_DOCS "Global list of all Zephyr interface libs that should be linked in. |
| zephyr_interface_library_named() appends libs to this list.") |
| set_property(GLOBAL PROPERTY ZEPHYR_INTERFACE_LIBS "") |
| |
| define_property(GLOBAL PROPERTY GENERATED_KERNEL_OBJECT_FILES |
| BRIEF_DOCS "Object files that are generated after Zephyr has been linked once." |
| FULL_DOCS "\ |
| Object files that are generated after Zephyr has been linked once.\ |
| May include mmu tables, etc." |
| ) |
| set_property(GLOBAL PROPERTY GENERATED_KERNEL_OBJECT_FILES "") |
| |
| define_property(GLOBAL PROPERTY GENERATED_KERNEL_SOURCE_FILES |
| BRIEF_DOCS "Source files that are generated after Zephyr has been linked once." |
| FULL_DOCS "\ |
| Source files that are generated after Zephyr has been linked once.\ |
| May include isr_tables.c etc." |
| ) |
| set_property(GLOBAL PROPERTY GENERATED_KERNEL_SOURCE_FILES "") |
| |
| set(APPLICATION_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR} CACHE PATH "Application Source Directory") |
| set(APPLICATION_BINARY_DIR ${CMAKE_CURRENT_BINARY_DIR} CACHE PATH "Application Binary Directory") |
| |
| set(__build_dir ${CMAKE_CURRENT_BINARY_DIR}/zephyr) |
| |
| set(PROJECT_BINARY_DIR ${__build_dir}) |
| |
| add_custom_target(code_data_relocation_target) |
| |
| # CMake's 'project' concept has proven to not be very useful for Zephyr |
| # due in part to how Zephyr is organized and in part to it not fitting well |
| # with cross compilation. |
| # Zephyr therefore tries to rely as little as possible on project() |
| # and its associated variables, e.g. PROJECT_SOURCE_DIR. |
| # It is recommended to always use ZEPHYR_BASE instead of PROJECT_SOURCE_DIR |
| # when trying to reference ENV${ZEPHYR_BASE}. |
| |
| # Note any later project() resets PROJECT_SOURCE_DIR |
| file(TO_CMAKE_PATH "$ENV{ZEPHYR_BASE}" PROJECT_SOURCE_DIR) |
| |
| set(ZEPHYR_BINARY_DIR ${PROJECT_BINARY_DIR}) |
| set(ZEPHYR_BASE ${PROJECT_SOURCE_DIR}) |
| set(ENV{ZEPHYR_BASE} ${ZEPHYR_BASE}) |
| |
| set(AUTOCONF_H ${__build_dir}/include/generated/autoconf.h) |
| # Re-configure (Re-execute all CMakeLists.txt code) when autoconf.h changes |
| set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS ${AUTOCONF_H}) |
| |
| |
| # |
| # Import more CMake functions and macros |
| # |
| |
| include(CheckCCompilerFlag) |
| include(CheckCXXCompilerFlag) |
| include(${ZEPHYR_BASE}/cmake/extensions.cmake) |
| include(${ZEPHYR_BASE}/cmake/version.cmake) # depends on hex.cmake |
| |
| # |
| # Find tools |
| # |
| |
| include(${ZEPHYR_BASE}/cmake/python.cmake) |
| include(${ZEPHYR_BASE}/cmake/git.cmake) # depends on version.cmake |
| include(${ZEPHYR_BASE}/cmake/ccache.cmake) |
| |
| if(${CMAKE_CURRENT_SOURCE_DIR} STREQUAL ${CMAKE_CURRENT_BINARY_DIR}) |
| message(FATAL_ERROR "Source directory equals build directory.\ |
| In-source builds are not supported.\ |
| Please specify a build directory, e.g. cmake -Bbuild -H.") |
| endif() |
| |
| add_custom_target( |
| pristine |
| COMMAND ${CMAKE_COMMAND} -P ${ZEPHYR_BASE}/cmake/pristine.cmake |
| # Equivalent to rm -rf build/* |
| ) |
| |
| # Dummy add to generate files. |
| zephyr_linker_sources(SECTIONS) |
| |
| # The BOARD can be set by 3 sources. Through environment variables, |
| # through the cmake CLI, and through CMakeLists.txt. |
| # |
| # CLI has the highest precedence, then comes environment variables, |
| # and then finally CMakeLists.txt. |
| # |
| # A user can ignore all the precedence rules if he simply always uses |
| # the same source. E.g. always specifies -DBOARD= on the command line, |
| # always has an environment variable set, or always has a set(BOARD |
| # foo) line in his CMakeLists.txt and avoids mixing sources. |
| # |
| # The selected BOARD can be accessed through the variable 'BOARD'. |
| |
| # Read out the cached board value if present |
| get_property(cached_board_value CACHE BOARD PROPERTY VALUE) |
| |
| # There are actually 4 sources, the three user input sources, and the |
| # previously used value (CACHED_BOARD). The previously used value has |
| # precedence, and if we detect that the user is trying to change the |
| # value we give him a warning about needing to clean the build |
| # directory to be able to change boards. |
| |
| set(board_cli_argument ${cached_board_value}) # Either new or old |
| if(board_cli_argument STREQUAL CACHED_BOARD) |
| # We already have a CACHED_BOARD so there is no new input on the CLI |
| unset(board_cli_argument) |
| endif() |
| |
| set(board_app_cmake_lists ${BOARD}) |
| if(cached_board_value STREQUAL BOARD) |
| # The app build scripts did not set a default, The BOARD we are |
| # reading is the cached value from the CLI |
| unset(board_app_cmake_lists) |
| endif() |
| |
| if(CACHED_BOARD) |
| # Warn the user if it looks like he is trying to change the board |
| # without cleaning first |
| if(board_cli_argument) |
| if(NOT (CACHED_BOARD STREQUAL board_cli_argument)) |
| message(WARNING "The build directory must be cleaned pristinely when changing boards") |
| # TODO: Support changing boards without requiring a clean build |
| endif() |
| endif() |
| |
| set(BOARD ${CACHED_BOARD}) |
| elseif(board_cli_argument) |
| set(BOARD ${board_cli_argument}) |
| |
| elseif(DEFINED ENV{BOARD}) |
| set(BOARD $ENV{BOARD}) |
| |
| elseif(board_app_cmake_lists) |
| set(BOARD ${board_app_cmake_lists}) |
| |
| else() |
| message(FATAL_ERROR "BOARD is not being defined on the CMake command-line in the environment or by the app.") |
| endif() |
| |
| assert(BOARD "BOARD not set") |
| message(STATUS "Selected BOARD ${BOARD}") |
| |
| # Store the selected board in the cache |
| set(CACHED_BOARD ${BOARD} CACHE STRING "Selected board") |
| |
| # The SHIELD can be set by 3 sources. Through environment variables, |
| # through the cmake CLI, and through CMakeLists.txt. |
| # |
| # CLI has the highest precedence, then comes environment variables, |
| # and then finally CMakeLists.txt. |
| # |
| # A user can ignore all the precedence rules if he simply always uses |
| # the same source. E.g. always specifies -DSHIELD= on the command line, |
| # always has an environment variable set, or always has a set(SHIELD |
| # foo) line in his CMakeLists.txt and avoids mixing sources. |
| # |
| # The selected SHIELD can be accessed through the variable 'SHIELD'. |
| |
| # Read out the cached shield value if present |
| get_property(cached_shield_value CACHE SHIELD PROPERTY VALUE) |
| |
| # There are actually 4 sources, the three user input sources, and the |
| # previously used value (CACHED_SHIELD). The previously used value has |
| # precedence, and if we detect that the user is trying to change the |
| # value we give him a warning about needing to clean the build |
| # directory to be able to change shields. |
| |
| set(shield_cli_argument ${cached_shield_value}) # Either new or old |
| if(shield_cli_argument STREQUAL CACHED_SHIELD) |
| # We already have a CACHED_SHIELD so there is no new input on the CLI |
| unset(shield_cli_argument) |
| endif() |
| |
| set(shield_app_cmake_lists ${SHIELD}) |
| if(cached_shield_value STREQUAL SHIELD) |
| # The app build scripts did not set a default, The SHIELD we are |
| # reading is the cached value from the CLI |
| unset(shield_app_cmake_lists) |
| endif() |
| |
| if(CACHED_SHIELD) |
| # Warn the user if it looks like he is trying to change the shield |
| # without cleaning first |
| if(shield_cli_argument) |
| if(NOT (CACHED_SHIELD STREQUAL shield_cli_argument)) |
| message(WARNING "The build directory must be cleaned pristinely when changing shields") |
| # TODO: Support changing shields without requiring a clean build |
| endif() |
| endif() |
| |
| set(SHIELD ${CACHED_SHIELD}) |
| elseif(shield_cli_argument) |
| set(SHIELD ${shield_cli_argument}) |
| |
| elseif(DEFINED ENV{SHIELD}) |
| set(SHIELD $ENV{SHIELD}) |
| |
| elseif(shield_app_cmake_lists) |
| set(SHIELD ${shield_app_cmake_lists}) |
| endif() |
| |
| # Store the selected shield in the cache |
| set(CACHED_SHIELD ${SHIELD} CACHE STRING "Selected shield") |
| |
| # 'BOARD_ROOT' is a prioritized list of directories where boards may |
| # be found. It always includes ${ZEPHYR_BASE} at the lowest priority. |
| list(APPEND BOARD_ROOT ${ZEPHYR_BASE}) |
| |
| if(NOT SOC_ROOT) |
| set(SOC_DIR ${ZEPHYR_BASE}/soc) |
| else() |
| set(SOC_DIR ${SOC_ROOT}/soc) |
| endif() |
| |
| if(NOT ARCH_ROOT) |
| set(ARCH_DIR ${ZEPHYR_BASE}/arch) |
| else() |
| set(ARCH_DIR ${ARCH_ROOT}/arch) |
| endif() |
| |
| # Use BOARD to search for a '_defconfig' file. |
| # e.g. zephyr/boards/arm/96b_carbon_nrf51/96b_carbon_nrf51_defconfig. |
| # When found, use that path to infer the ARCH we are building for. |
| foreach(root ${BOARD_ROOT}) |
| # NB: find_path will return immediately if the output variable is |
| # already set |
| find_path(BOARD_DIR |
| NAMES ${BOARD}_defconfig |
| PATHS ${root}/boards/*/* |
| NO_DEFAULT_PATH |
| ) |
| if(BOARD_DIR AND NOT (${root} STREQUAL ${ZEPHYR_BASE})) |
| set(USING_OUT_OF_TREE_BOARD 1) |
| endif() |
| |
| set(shield_dir ${root}/boards/shields) |
| if(DEFINED SHIELD) |
| string(REPLACE " " ";" SHIELD_AS_LIST "${SHIELD}") |
| endif() |
| # Match the .overlay files in the shield directories to make sure we are |
| # finding shields, e.g. x_nucleo_iks01a1/x_nucleo_iks01a1.overlay |
| file(GLOB_RECURSE shields_refs_list |
| RELATIVE ${shield_dir} |
| ${shield_dir}/*/*.overlay |
| ) |
| |
| # The above gives a list like |
| # x_nucleo_iks01a1/x_nucleo_iks01a1.overlay;x_nucleo_iks01a2/x_nucleo_iks01a2.overlay |
| # we construct a list of shield names by extracting file name and |
| # removing the extension. |
| foreach(shield_path ${shields_refs_list}) |
| get_filename_component(shield ${shield_path} NAME_WE) |
| list(APPEND SHIELD_LIST ${shield}) |
| endforeach() |
| |
| if(DEFINED SHIELD) |
| foreach(s ${SHIELD_AS_LIST}) |
| list(REMOVE_ITEM SHIELD ${s}) |
| list(FIND SHIELD_LIST ${s} _idx) |
| if (NOT _idx EQUAL -1) |
| list(GET shields_refs_list ${_idx} s_path) |
| get_filename_component(s_dir ${s_path} DIRECTORY) |
| |
| # if shield config flag is on, add shield overlay to the shield overlays |
| # list and dts_fixup file to the shield fixup file |
| list(APPEND |
| shield_dts_files |
| ${shield_dir}/${s_path} |
| ) |
| list(APPEND |
| shield_dts_fixups |
| ${shield_dir}/${s_dir}/dts_fixup.h |
| ) |
| |
| # search for shield/boards/board.overlay file |
| if(EXISTS ${shield_dir}/${s_dir}/boards/${BOARD}.overlay) |
| # add shield/board overlay to the shield overlays list |
| list(APPEND |
| shield_dts_files |
| ${shield_dir}/${s_dir}/boards/${BOARD}.overlay |
| ) |
| endif() |
| |
| # search for shield/boards/shield/board.overlay file |
| if(EXISTS ${shield_dir}/${s_dir}/boards/${s}/${BOARD}.overlay) |
| # add shield/board overlay to the shield overlays list |
| list(APPEND |
| shield_dts_files |
| ${shield_dir}/${s_dir}/boards/${s}/${BOARD}.overlay |
| ) |
| endif() |
| |
| # search for shield/shield.conf file |
| if(EXISTS ${shield_dir}/${s_dir}/${s}.conf) |
| # add shield.conf to the shield config list |
| list(APPEND |
| shield_conf_files |
| ${shield_dir}/${s_dir}/${s}.conf |
| ) |
| endif() |
| |
| # search for shield/boards/board.conf file |
| if(EXISTS ${shield_dir}/${s_dir}/boards/${BOARD}.conf) |
| # add HW specific board.conf to the shield config list |
| list(APPEND |
| shield_conf_files |
| ${shield_dir}/${s_dir}/boards/${BOARD}.conf |
| ) |
| endif() |
| |
| # search for shield/boards/shield/board.conf file |
| if(EXISTS ${shield_dir}/${s_dir}/boards/${s}/${BOARD}.conf) |
| # add HW specific board.conf to the shield config list |
| list(APPEND |
| shield_conf_files |
| ${shield_dir}/${s_dir}/boards/${s}/${BOARD}.conf |
| ) |
| endif() |
| else() |
| list(APPEND NOT_FOUND_SHIELD_LIST ${s}) |
| endif() |
| endforeach() |
| endif() |
| endforeach() |
| |
| if(NOT BOARD_DIR) |
| message("No board named '${BOARD}' found") |
| print_usage() |
| unset(CACHED_BOARD CACHE) |
| message(FATAL_ERROR "Invalid usage") |
| endif() |
| |
| if(DEFINED SHIELD AND DEFINED NOT_FOUND_SHIELD_LIST) |
| foreach (s ${NOT_FOUND_SHIELD_LIST}) |
| message("No shield named '${s}' found") |
| endforeach() |
| print_usage() |
| unset(CACHED_SHIELD CACHE) |
| message(FATAL_ERROR "Invalid usage") |
| endif() |
| |
| get_filename_component(BOARD_ARCH_DIR ${BOARD_DIR} DIRECTORY) |
| get_filename_component(BOARD_FAMILY ${BOARD_DIR} NAME) |
| get_filename_component(ARCH ${BOARD_ARCH_DIR} NAME) |
| |
| if(CONF_FILE) |
| # CONF_FILE has either been specified on the cmake CLI or is already |
| # in the CMakeCache.txt. This has precedence over the environment |
| # variable CONF_FILE and the default prj.conf |
| elseif(DEFINED ENV{CONF_FILE}) |
| set(CONF_FILE $ENV{CONF_FILE}) |
| |
| elseif(COMMAND set_conf_file) |
| message(WARNING "'set_conf_file' is deprecated, it will be removed in a future release.") |
| set_conf_file() |
| |
| elseif(EXISTS ${APPLICATION_SOURCE_DIR}/prj_${BOARD}.conf) |
| set(CONF_FILE ${APPLICATION_SOURCE_DIR}/prj_${BOARD}.conf) |
| |
| elseif(EXISTS ${APPLICATION_SOURCE_DIR}/boards/${BOARD}.conf) |
| set(CONF_FILE ${APPLICATION_SOURCE_DIR}/prj.conf ${APPLICATION_SOURCE_DIR}/boards/${BOARD}.conf) |
| |
| elseif(EXISTS ${APPLICATION_SOURCE_DIR}/prj.conf) |
| set(CONF_FILE ${APPLICATION_SOURCE_DIR}/prj.conf) |
| endif() |
| |
| set(CONF_FILE ${CONF_FILE} CACHE STRING "If desired, you can build the application using\ |
| the configuration settings specified in an alternate .conf file using this parameter. \ |
| These settings will override the settings in the application’s .config file or its default .conf file.\ |
| Multiple files may be listed, e.g. CONF_FILE=\"prj1.conf prj2.conf\"") |
| |
| if(ZEPHYR_EXTRA_MODULES) |
| # ZEPHYR_EXTRA_MODULES has either been specified on the cmake CLI or is |
| # already in the CMakeCache.txt. This has precedence over the environment |
| # variable ZEPHYR_EXTRA_MODULES |
| elseif(DEFINED ENV{ZEPHYR_EXTRA_MODULES}) |
| set(ZEPHYR_EXTRA_MODULES $ENV{ZEPHYR_EXTRA_MODULES}) |
| endif() |
| |
| if(DTC_OVERLAY_FILE) |
| # DTC_OVERLAY_FILE has either been specified on the cmake CLI or is already |
| # in the CMakeCache.txt. This has precedence over the environment |
| # variable DTC_OVERLAY_FILE |
| elseif(DEFINED ENV{DTC_OVERLAY_FILE}) |
| set(DTC_OVERLAY_FILE $ENV{DTC_OVERLAY_FILE}) |
| elseif(EXISTS ${APPLICATION_SOURCE_DIR}/boards/${BOARD}.overlay) |
| set(DTC_OVERLAY_FILE ${APPLICATION_SOURCE_DIR}/boards/${BOARD}.overlay) |
| elseif(EXISTS ${APPLICATION_SOURCE_DIR}/${BOARD}.overlay) |
| set(DTC_OVERLAY_FILE ${APPLICATION_SOURCE_DIR}/${BOARD}.overlay) |
| elseif(EXISTS ${APPLICATION_SOURCE_DIR}/app.overlay) |
| set(DTC_OVERLAY_FILE ${APPLICATION_SOURCE_DIR}/app.overlay) |
| endif() |
| |
| set(DTC_OVERLAY_FILE ${DTC_OVERLAY_FILE} CACHE STRING "If desired, you can \ |
| build the application using the DT configuration settings specified in an \ |
| alternate .overlay file using this parameter. These settings will override the \ |
| settings in the board's .dts file. Multiple files may be listed, e.g. \ |
| DTC_OVERLAY_FILE=\"dts1.overlay dts2.overlay\"") |
| |
| # Prevent CMake from testing the toolchain |
| set(CMAKE_C_COMPILER_FORCED 1) |
| set(CMAKE_CXX_COMPILER_FORCED 1) |
| |
| include(${ZEPHYR_BASE}/cmake/host-tools.cmake) |
| |
| # DTS should be close to kconfig because CONFIG_ variables from |
| # kconfig and dts should be available at the same time. |
| # |
| # The DT system uses a C preprocessor for it's code generation needs. |
| # This creates an awkward chicken-and-egg problem, because we don't |
| # always know exactly which toolchain the user needs until we know |
| # more about the target, e.g. after DT and Kconfig. |
| # |
| # To resolve this we find "some" C toolchain, configure it generically |
| # with the minimal amount of configuration needed to have it |
| # preprocess DT sources, and then, after we have finished processing |
| # both DT and Kconfig we complete the target-specific configuration, |
| # and possibly change the toolchain. |
| include(${ZEPHYR_BASE}/cmake/zephyr_module.cmake) |
| include(${ZEPHYR_BASE}/cmake/generic_toolchain.cmake) |
| include(${ZEPHYR_BASE}/cmake/dts.cmake) |
| include(${ZEPHYR_BASE}/cmake/kconfig.cmake) |
| |
| set(SOC_NAME ${CONFIG_SOC}) |
| set(SOC_SERIES ${CONFIG_SOC_SERIES}) |
| set(SOC_FAMILY ${CONFIG_SOC_FAMILY}) |
| |
| if("${SOC_SERIES}" STREQUAL "") |
| set(SOC_PATH ${SOC_NAME}) |
| else() |
| set(SOC_PATH ${SOC_FAMILY}/${SOC_SERIES}) |
| endif() |
| |
| include(${ZEPHYR_BASE}/cmake/target_toolchain.cmake) |
| |
| project(Zephyr-Kernel VERSION ${PROJECT_VERSION}) |
| enable_language(C CXX ASM) |
| |
| # 'project' sets PROJECT_BINARY_DIR to ${CMAKE_CURRENT_BINARY_DIR}, |
| # but for legacy reasons we need it to be set to |
| # ${CMAKE_CURRENT_BINARY_DIR}/zephyr |
| set(PROJECT_BINARY_DIR ${CMAKE_CURRENT_BINARY_DIR}/zephyr) |
| set(PROJECT_SOURCE_DIR ${ZEPHYR_BASE}) |
| |
| set(KERNEL_NAME ${CONFIG_KERNEL_BIN_NAME}) |
| |
| set(KERNEL_ELF_NAME ${KERNEL_NAME}.elf) |
| set(KERNEL_BIN_NAME ${KERNEL_NAME}.bin) |
| set(KERNEL_HEX_NAME ${KERNEL_NAME}.hex) |
| set(KERNEL_MAP_NAME ${KERNEL_NAME}.map) |
| set(KERNEL_LST_NAME ${KERNEL_NAME}.lst) |
| set(KERNEL_S19_NAME ${KERNEL_NAME}.s19) |
| set(KERNEL_EXE_NAME ${KERNEL_NAME}.exe) |
| set(KERNEL_STAT_NAME ${KERNEL_NAME}.stat) |
| set(KERNEL_STRIP_NAME ${KERNEL_NAME}.strip) |
| |
| # Populate USER_CACHE_DIR with a directory that user applications may |
| # write cache files to. |
| if(NOT DEFINED USER_CACHE_DIR) |
| find_appropriate_cache_directory(USER_CACHE_DIR) |
| endif() |
| message(STATUS "Cache files will be written to: ${USER_CACHE_DIR}") |
| |
| include(${BOARD_DIR}/board.cmake OPTIONAL) |
| |
| # If we are using a suitable ethernet driver inside qemu, then these options |
| # must be set, otherwise a zephyr instance cannot receive any network packets. |
| # The Qemu supported ethernet driver should define CONFIG_ETH_NIC_MODEL |
| # string that tells what nic model Qemu should use. |
| if(CONFIG_QEMU_TARGET) |
| if(CONFIG_NET_QEMU_ETHERNET) |
| if(CONFIG_ETH_NIC_MODEL) |
| list(APPEND QEMU_FLAGS_${ARCH} |
| -nic tap,model=${CONFIG_ETH_NIC_MODEL},script=no,downscript=no,ifname=zeth |
| ) |
| else() |
| message(FATAL_ERROR " |
| No Qemu ethernet driver configured! |
| Enable Qemu supported ethernet driver like e1000 at drivers/ethernet" |
| ) |
| endif() |
| else() |
| list(APPEND QEMU_FLAGS_${ARCH} |
| -net none |
| ) |
| endif() |
| endif() |
| |
| # General purpose Zephyr target. |
| # This target can be used for custom zephyr settings that needs to be used elsewhere in the build system |
| # |
| # Currently used properties: |
| # - COMPILES_OPTIONS: Used by application memory partition feature |
| add_custom_target(zephyr_property_target) |
| |
| # "app" is a CMake library containing all the application code and is |
| # modified by the entry point ${APPLICATION_SOURCE_DIR}/CMakeLists.txt |
| # that was specified when cmake was called. |
| zephyr_library_named(app) |
| set_property(TARGET app PROPERTY ARCHIVE_OUTPUT_DIRECTORY app) |
| |
| add_subdirectory(${ZEPHYR_BASE} ${__build_dir}) |
| |
| # Link 'app' with the Zephyr interface libraries. |
| # |
| # NB: This must be done in boilerplate.cmake because 'app' can only be |
| # modified in the CMakeLists.txt file that created it. And it must be |
| # done after 'add_subdirectory(${ZEPHYR_BASE} ${__build_dir})' |
| # because interface libraries are defined while processing that |
| # subdirectory. |
| get_property(ZEPHYR_INTERFACE_LIBS_PROPERTY GLOBAL PROPERTY ZEPHYR_INTERFACE_LIBS) |
| foreach(boilerplate_lib ${ZEPHYR_INTERFACE_LIBS_PROPERTY}) |
| # Linking 'app' with 'boilerplate_lib' causes 'app' to inherit the INTERFACE |
| # properties of 'boilerplate_lib'. The most common property is 'include |
| # directories', but it is also possible to have defines and compiler |
| # flags in the interface of a library. |
| # |
| string(TOUPPER ${boilerplate_lib} boilerplate_lib_upper_case) # Support lowercase lib names |
| target_link_libraries_ifdef( |
| CONFIG_APP_LINK_WITH_${boilerplate_lib_upper_case} |
| app |
| PUBLIC |
| ${boilerplate_lib} |
| ) |
| endforeach() |
| |
| if("${CMAKE_EXTRA_GENERATOR}" STREQUAL "Eclipse CDT4") |
| # Call the amendment function before .project and .cproject generation |
| # C and CXX includes, defines in .cproject without __cplusplus |
| # with project includes and defines |
| include(${ZEPHYR_BASE}/cmake/ide/eclipse_cdt4_generator_amendment.cmake) |
| eclipse_cdt4_generator_amendment(1) |
| endif() |