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/**
* @file
* @brief Header for Bluetooth Gaming Audio Profile (GMAP).
*
* Copyright (c) 2023 Nordic Semiconductor ASA
*
* SPDX-License-Identifier: Apache-2.0
*/
#ifndef ZEPHYR_INCLUDE_BLUETOOTH_AUDIO_GMAP_
#define ZEPHYR_INCLUDE_BLUETOOTH_AUDIO_GMAP_
#include <zephyr/bluetooth/conn.h>
#include <zephyr/sys/util_macro.h>
/**
* @brief Bluetooth Gaming Audio Profile (GMAP)
* @defgroup bt_gmap Bluetooth Gaming Audio Profile
* @ingroup bluetooth
* @{
*/
/** Gaming Role bitfield */
enum bt_gmap_role {
/**
* @brief Gaming Role Unicast Game Gateway
*
* Requires @kconfig{CONFIG_BT_CAP_INITIATOR}, @kconfig{CONFIG_BT_BAP_UNICAST_CLIENT} and
* @kconfig{CONFIG_BT_VCP_VOL_CTLR} to be enabled.
*/
BT_GMAP_ROLE_UGG = BIT(0),
/**
* @brief Gaming Role Unicast Game Terminal
*
* Requires @kconfig{CONFIG_BT_CAP_ACCEPTOR} and @kconfig{CONFIG_BT_BAP_UNICAST_SERVER} to
* be enabled.
*/
BT_GMAP_ROLE_UGT = BIT(1),
/**
* @brief Gaming Role Broadcast Game Sender
*
* Requires @kconfig{CONFIG_BT_CAP_INITIATOR} and @kconfig{CONFIG_BT_BAP_BROADCAST_SOURCE}
* to be enabled.
*/
BT_GMAP_ROLE_BGS = BIT(2),
/**
* @brief Gaming Role Broadcast Game Receiver
*
* Requires @kconfig{CONFIG_BT_CAP_ACCEPTOR}, @kconfig{CONFIG_BT_BAP_BROADCAST_SINK} and
* @kconfig{CONFIG_BT_VCP_VOL_REND} to be enabled.
*/
BT_GMAP_ROLE_BGR = BIT(3),
};
/** Unicast Game Gateway Feature bitfield */
enum bt_gmap_ugg_feat {
/**
* @brief Support transmitting multiple LC3 codec frames per block in an SDU
*
* Requires @kconfig{CONFIG_BT_BAP_UNICAST_CLIENT_ASE_SRC_COUNT} > 0
*/
BT_GMAP_UGG_FEAT_MULTIPLEX = BIT(0),
/**
* @brief 96 kbps source support
*
* Requires @kconfig{CONFIG_BT_BAP_UNICAST_CLIENT_ASE_SRC_COUNT} > 0
*/
BT_GMAP_UGG_FEAT_96KBPS_SOURCE = BIT(1),
/**
* @brief Support for receiving at least two channels of audio, each in a separate CIS
*
* Requires @kconfig{CONFIG_BT_BAP_UNICAST_CLIENT_ASE_SNK_COUNT} > 1 and
* @kconfig{CONFIG_BT_BAP_UNICAST_CLIENT_GROUP_STREAM_COUNT} > 1
*/
BT_GMAP_UGG_FEAT_MULTISINK = BIT(2),
};
/** Unicast Game Terminal Feature bitfield */
enum bt_gmap_ugt_feat {
/**
* @brief Source support
*
* Requires @kconfig{CONFIG_BT_ASCS_ASE_SRC_COUNT} > 0
*/
BT_GMAP_UGT_FEAT_SOURCE = BIT(0),
/**
* @brief 80 kbps source support
*
* Requires BT_GMAP_UGT_FEAT_SOURCE to be set as well
*/
BT_GMAP_UGT_FEAT_80KBPS_SOURCE = BIT(1),
/**
* @brief Sink support
*
* Requires @kconfig{CONFIG_BT_ASCS_ASE_SNK_COUNT} > 0
*/
BT_GMAP_UGT_FEAT_SINK = BIT(2),
/**
* @brief 64 kbps sink support
*
* Requires BT_GMAP_UGT_FEAT_SINK to be set as well
*/
BT_GMAP_UGT_FEAT_64KBPS_SINK = BIT(3),
/**
* @brief Support for receiving multiple LC3 codec frames per block in an SDU
*
* Requires BT_GMAP_UGT_FEAT_SINK to be set as well
*/
BT_GMAP_UGT_FEAT_MULTIPLEX = BIT(4),
/**
* @brief Support for receiving at least two audio channels, each in a separate CIS
*
* Requires @kconfig{CONFIG_BT_ASCS_ASE_SNK_COUNT} > 1 and
* @kconfig{CONFIG_BT_ASCS_MAX_ACTIVE_ASES} > 1, and BT_GMAP_UGT_FEAT_SINK to be set as well
*/
BT_GMAP_UGT_FEAT_MULTISINK = BIT(5),
/**
* @brief Support for sending at least two audio channels, each in a separate CIS
*
* Requires @kconfig{CONFIG_BT_ASCS_ASE_SRC_COUNT} > 1 and
* @kconfig{CONFIG_BT_ASCS_MAX_ACTIVE_ASES} > 1, and BT_GMAP_UGT_FEAT_SOURCE to be set
* as well
*/
BT_GMAP_UGT_FEAT_MULTISOURCE = BIT(6),
};
/** Broadcast Game Sender Feature bitfield */
enum bt_gmap_bgs_feat {
/** 96 kbps support */
BT_GMAP_BGS_FEAT_96KBPS = BIT(0),
};
/** Broadcast Game Receiver Feature bitfield */
enum bt_gmap_bgr_feat {
/**
* @brief Support for receiving at least two audio channels, each in a separate BIS
*
* Requires @kconfig{CONFIG_BT_BAP_BROADCAST_SNK_STREAM_COUNT} > 1
*/
BT_GMAP_BGR_FEAT_MULTISINK = BIT(0),
/** @brief Support for receiving multiple LC3 codec frames per block in an SDU */
BT_GMAP_BGR_FEAT_MULTIPLEX = BIT(1),
};
/** Broadcast Game Receiver Feature bitfield */
struct bt_gmap_feat {
/** Unicast Game Gateway features */
enum bt_gmap_ugg_feat ugg_feat;
/** Unicast Game Terminal features */
enum bt_gmap_ugt_feat ugt_feat;
/** Remote Broadcast Game Sender features */
enum bt_gmap_bgs_feat bgs_feat;
/** Remote Broadcast Game Receiver features */
enum bt_gmap_bgr_feat bgr_feat;
};
/** @brief Hearing Access Service Client callback structure. */
struct bt_gmap_cb {
/**
* @brief Callback function for bt_has_discover.
*
* This callback is called when discovery procedure is complete.
*
* @param conn Bluetooth connection object.
* @param err 0 on success, ATT error or negative errno otherwise.
* @param role Role of remote device. 0 on failure.
* @param features Remote features.
*/
void (*discover)(struct bt_conn *conn, int err, enum bt_gmap_role role,
struct bt_gmap_feat features);
};
/**
* @brief Registers the callbacks used by the Gaming Audio Profile.
*
* @param cb The callback structure.
*
* @retval -EINVAL if @p cb is NULL
* @retval -EALREADY if callbacks have already be registered
* @retval 0 on success
*/
int bt_gmap_cb_register(const struct bt_gmap_cb *cb);
/**
* @brief Discover Gaming Service on a remote device.
*
* Procedure to find a Gaming Service on a server identified by @p conn.
* The @ref bt_gmap_cb.discover callback is called when the discovery procedure completes of fails.
* On discovery success the callback contains information about the remote device.
*
* @param conn Bluetooth connection object.
*
* @retval -EINVAL if @p conn is NULL
* @retval -EBUSY if discovery is already in progress for @p conn
* @retval -ENOEXEC if discovery failed to initiate
* @retval 0 on success
*/
int bt_gmap_discover(struct bt_conn *conn);
/**
* @brief Adds GMAS instance to database and sets the received Gaming Audio Profile role(s).
*
* @param role Gaming Audio Profile role(s) of the device (one or multiple).
* @param features Features of the roles. If a role is not in the @p role parameter, then the
* feature value for that role is simply ignored.
*
* @retval -EINVAL on invalid arguments
* @retval -ENOEXEC on service register failure
* @retval 0 on success
*/
int bt_gmap_register(enum bt_gmap_role role, struct bt_gmap_feat features);
/**
* @brief Set one or multiple Gaming Audio Profile roles and features dynamically.
*
* Previously registered value will be overwritten. If there is a role change, this will trigger
* a Gaming Audio Service (GMAS) service change. If there is only a feature change, no service
* change will happen.
*
* @param role Gaming Audio Profile role(s).
* @param features Features of the roles. If a role is not in the @p role parameter, then the
* feature value for that role is simply ignored.
*
* @retval -ENOEXEC if the service has not yet been registered
* @retval -EINVAL on invalid arguments
* @retval -EALREADY if the @p role and @p features are the same as existing ones
* @retval -ENOENT on service unregister failure
* @retval -ECANCELED on service re-register failure
* @retval 0 on success
*/
int bt_gmap_set_role(enum bt_gmap_role role, struct bt_gmap_feat features);
/** @} */ /* end of bt_gmap */
#endif /* ZEPHYR_INCLUDE_BLUETOOTH_AUDIO_GMAP_ */