blob: eb03f89ca1132bbb37ef3830855f340a05124f5c [file] [log] [blame]
/*
* Copyright (c) 2020 Jabil Inc.
* Copyright (c) 2023 Nordic Semiconductor
*
* SPDX-License-Identifier: Apache-2.0
*/
#include <SDL.h>
#include "input_sdl_touch_bottom.h"
static int sdl_filter(void *arg, SDL_Event *event)
{
struct sdl_input_data *data = arg;
switch (event->type) {
case SDL_MOUSEBUTTONUP:
data->pressed = false;
data->just_released = true;
break;
case SDL_MOUSEBUTTONDOWN:
data->pressed = true;
break;
case SDL_MOUSEMOTION:
data->x = event->button.x;
data->y = event->button.y;
break;
default:
return 1;
}
data->callback(data);
return 1;
}
void sdl_input_init_bottom(struct sdl_input_data *data)
{
SDL_AddEventWatch(sdl_filter, data);
}