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/*
* Copyright (c) 2017, Intel Corporation
*
* SPDX-License-Identifier: Apache-2.0
*/
#include <xtensa-asm2-s.h>
#include <offsets.h>
#include <zephyr/toolchain.h>
#include <zsr.h>
/*
* xtensa_spill_reg_windows
*
* Spill all register windows. Not a C function, enter this via CALL0
* (so you have to save off A0, but no other registers need to be
* spilled). On return, all registers not part of the current
* function will be spilled to memory. The WINDOWSTART SR will have a
* single 1 bit corresponding to the current frame at WINDOWBASE.
*/
.global xtensa_spill_reg_windows
.align 4
xtensa_spill_reg_windows:
SPILL_ALL_WINDOWS
ret
/*
* xtensa_save_high_regs
*
* Call with CALL0, with A2/A3 available as scratch. Pushes the high
* A4-A15 GPRs to the stack if needed (i.e. if those registers are not
* part of wrapped-around frames higher up the call stack), returning
* to the caller with the stack pointer HAVING BEEN MODIFIED to
* contain them.
*/
.global xtensa_save_high_regs
.align 4
xtensa_save_high_regs:
/* Generate a rotated (modulo NREGS/4 bits!) WINDOWSTART in A2
* by duplicating the bits twice and shifting down by WINDOWBASE
* bits. Now the LSB is the register quad at WINDOWBASE.
*/
rsr a2, WINDOWSTART
slli a3, a2, (XCHAL_NUM_AREGS / 4)
or a2, a2, a3
rsr a3, WINDOWBASE
ssr a3
srl a2, a2
mov a3, a1 /* Stash our original stack pointer */
/* For the next three bits in WINDOWSTART (which correspond to
* the A4-A7, A8-A11 and A12-A15 quads), if we find a one,
* that means that the quad is owned by a wrapped-around call
* in the registers, so we don't need to spill it or any
* further registers from the GPRs and can skip to the end.
*/
bbsi a2, 1, _high_gpr_spill_done
addi a1, a1, -16
s32i a4, a1, 0
s32i a5, a1, 4
s32i a6, a1, 8
s32i a7, a1, 12
bbsi a2, 2, _high_gpr_spill_done
addi a1, a1, -16
s32i a8, a1, 0
s32i a9, a1, 4
s32i a10, a1, 8
s32i a11, a1, 12
bbsi a2, 3, _high_gpr_spill_done
addi a1, a1, -16
s32i a12, a1, 0
s32i a13, a1, 4
s32i a14, a1, 8
s32i a15, a1, 12
_high_gpr_spill_done:
/* Push the original stack pointer so we know at restore
* time how many registers were spilled, then return, leaving the
* modified SP in A1.
*/
addi a1, a1, -4
s32i a3, a1, 0
ret
/*
* xtensa_restore_high_regs
*
* Does the inverse of xtensa_save_high_regs, taking a stack pointer
* in A1 that resulted and restoring the A4-A15 state (and the stack
* pointer) to the state they had at the earlier call. Call with
* CALL0, leaving A2/A3 available as scratch.
*/
.global xtensa_restore_high_regs
.align 4
xtensa_restore_high_regs:
/* pop our "original" stack pointer into a2, stash in a3 also */
l32i a2, a1, 0
addi a1, a1, 4
mov a3, a2
beq a1, a2, _high_restore_done
addi a2, a2, -16
l32i a4, a2, 0
l32i a5, a2, 4
l32i a6, a2, 8
l32i a7, a2, 12
beq a1, a2, _high_restore_done
addi a2, a2, -16
l32i a8, a2, 0
l32i a9, a2, 4
l32i a10, a2, 8
l32i a11, a2, 12
beq a1, a2, _high_restore_done
addi a2, a2, -16
l32i a12, a2, 0
l32i a13, a2, 4
l32i a14, a2, 8
l32i a15, a2, 12
_high_restore_done:
mov a1, a3 /* Original stack */
ret
/*
* _restore_context
*
* Arrive here via a jump. Enters into the restored context and does
* not return. A1 should have a context pointer in it as received
* from switch or an interrupt exit. Interrupts must be disabled,
* and register windows should have been spilled.
*
* Note that exit from the restore is done with the RFI instruction,
* using the EPCn/EPSn registers. Those will have been saved already
* by any interrupt entry so they are save to use. Note that EPC1 and
* RFE are NOT usable (they can't preserve PS). Per the ISA spec, all
* RFI levels do the same thing and differ only in the special
* registers used to hold PC/PS, but Qemu has been observed to behave
* strangely when RFI doesn't "return" to a INTLEVEL strictly lower
* than it started from. So we leverage the zsr.h framework to pick
* the highest level available for our specific platform.
*/
.global _restore_context
_restore_context:
call0 xtensa_restore_high_regs
l32i a0, a1, BSA_PC_OFF
wsr a0, ZSR_EPC
l32i a0, a1, BSA_PS_OFF
wsr a0, ZSR_EPS
l32i a0, a1, BSA_SAR_OFF
wsr a0, SAR
#if XCHAL_HAVE_LOOPS
l32i a0, a1, BSA_LBEG_OFF
wsr a0, LBEG
l32i a0, a1, BSA_LEND_OFF
wsr a0, LEND
l32i a0, a1, BSA_LCOUNT_OFF
wsr a0, LCOUNT
#endif
#if XCHAL_HAVE_S32C1I
l32i a0, a1, BSA_SCOMPARE1_OFF
wsr a0, SCOMPARE1
#endif
#if XCHAL_HAVE_THREADPTR && defined(CONFIG_THREAD_LOCAL_STORAGE)
l32i a0, a1, BSA_THREADPTR_OFF
wur a0, THREADPTR
#endif
rsync
l32i a0, a1, BSA_A0_OFF
l32i a2, a1, BSA_A2_OFF
l32i a3, a1, BSA_A3_OFF
addi a1, a1, BASE_SAVE_AREA_SIZE
rfi ZSR_RFI_LEVEL
/*
* void xtensa_arch_except(int reason_p);
*
* Implements hardware exception for Xtensa ARCH_EXCEPT to save
* interrupted stack frame and reason_p for use in exception handler
* and coredump
*/
.global xtensa_arch_except
.global xtensa_arch_except_epc
.align 4
xtensa_arch_except:
entry a1, 16
xtensa_arch_except_epc:
ill
retw
/*
* void xtensa_switch(void *new, void **old_return);
*
* Context switches into the previously-saved "new" handle, placing
* the saved "old" handle into the address provided by old_return.
*/
.global xtensa_switch
.align 4
xtensa_switch:
entry a1, 16
SPILL_ALL_WINDOWS
addi a1, a1, -BASE_SAVE_AREA_SIZE
/* Stash our A0/2/3 and the shift/loop registers into the base
* save area so they get restored as they are now. A2/A3
* don't actually get used post-restore, but they need to be
* stashed across the xtensa_save_high_regs call and this is a
* convenient place.
*/
s32i a0, a1, BSA_A0_OFF
s32i a2, a1, BSA_A2_OFF
s32i a3, a1, BSA_A3_OFF
ODD_REG_SAVE
/* Stash our PS register contents and a "restore" PC. */
rsr a0, PS
s32i a0, a1, BSA_PS_OFF
movi a0, _switch_restore_pc
s32i a0, a1, BSA_PC_OFF
/* Now the high registers */
call0 xtensa_save_high_regs
#ifdef CONFIG_KERNEL_COHERENCE
/* Flush the stack. The top of stack was stored for us by
* arch_cohere_stacks(). It can be NULL for a dummy thread.
*/
rsr a0, ZSR_FLUSH
beqz a0, noflush
mov a3, a1
flushloop:
dhwb a3, 0
addi a3, a3, XCHAL_DCACHE_LINESIZE
blt a3, a0, flushloop
noflush:
#endif
/* Restore the A3 argument we spilled earlier (via the base
* save pointer pushed at the bottom of the stack) and set the
* stack to the "new" context out of the A2 spill slot.
*/
l32i a2, a1, 0
l32i a3, a2, BSA_A3_OFF
s32i a1, a3, 0
/* Switch stack pointer and restore. The jump to
* _restore_context does not return as such, but we arrange
* for the restored "next" address to be immediately after for
* sanity.
*/
l32i a1, a2, BSA_A2_OFF
#ifdef CONFIG_INSTRUMENT_THREAD_SWITCHING
call4 z_thread_mark_switched_in
#endif
j _restore_context
_switch_restore_pc:
retw
/* Define our entry handler to load the struct kernel_t from the
* MISC0 special register, and to find the nest and irq_stack values
* at the precomputed offsets.
*/
.align 4
_handle_excint:
EXCINT_HANDLER ZSR_CPU, ___cpu_t_nested_OFFSET, ___cpu_t_irq_stack_OFFSET
/* Define the actual vectors for the hardware-defined levels with
* DEF_EXCINT. These load a C handler address and jump to our handler
* above.
*/
DEF_EXCINT 1, _handle_excint, xtensa_excint1_c
#if XCHAL_NMILEVEL >= 2
#if !(defined(CONFIG_GDBSTUB) && (XCHAL_DEBUGLEVEL == 2))
DEF_EXCINT 2, _handle_excint, xtensa_int2_c
#endif
#endif
#if XCHAL_NMILEVEL >= 3
#if !(defined(CONFIG_GDBSTUB) && (XCHAL_DEBUGLEVEL == 3))
DEF_EXCINT 3, _handle_excint, xtensa_int3_c
#endif
#endif
#if XCHAL_NMILEVEL >= 4
#if !(defined(CONFIG_GDBSTUB) && (XCHAL_DEBUGLEVEL == 4))
DEF_EXCINT 4, _handle_excint, xtensa_int4_c
#endif
#endif
#if XCHAL_NMILEVEL >= 5
#if !(defined(CONFIG_GDBSTUB) && (XCHAL_DEBUGLEVEL == 5))
DEF_EXCINT 5, _handle_excint, xtensa_int5_c
#endif
#endif
#if XCHAL_NMILEVEL >= 6
#if !(defined(CONFIG_GDBSTUB) && (XCHAL_DEBUGLEVEL == 6))
DEF_EXCINT 6, _handle_excint, xtensa_int6_c
#endif
#endif
#if XCHAL_NMILEVEL >= 7
#if !(defined(CONFIG_GDBSTUB) && (XCHAL_DEBUGLEVEL == 7))
DEF_EXCINT 7, _handle_excint, xtensa_int7_c
#endif
#endif
#if defined(CONFIG_GDBSTUB)
DEF_EXCINT XCHAL_DEBUGLEVEL, _handle_excint, xtensa_debugint_c
#endif
/* The user exception vector is defined here, as we need to handle
* MOVSP exceptions in assembly (the result has to be to unspill the
* caller function of the code that took the exception, and that can't
* be done in C). A prototype exists which mucks with the stack frame
* from the C handler instead, but that would add a LARGE overhead to
* some alloca() calls (those whent he caller has been spilled) just
* to save these five cycles during other exceptions and L1
* interrupts. Maybe revisit at some point, with better benchmarking.
* Note that _xt_alloca_exc is Xtensa-authored code which expects A0
* to have been saved to EXCSAVE1, we've modified it to use the zsr.h
* API to get assigned a scratch register.
*/
.pushsection .UserExceptionVector.text, "ax"
.global _Level1RealVector
_Level1RealVector:
wsr a0, ZSR_ALLOCA
rsr.exccause a0
bnei a0, EXCCAUSE_ALLOCA, _not_alloca
j _xt_alloca_exc
_not_alloca:
rsr a0, ZSR_ALLOCA
j _Level1Vector
.popsection
/* In theory you can have levels up to 15, but known hardware only uses 7. */
#if XCHAL_NMILEVEL > 7
#error More interrupts than expected.
#endif
/* We don't actually use "kernel mode" currently. Populate the vector
* out of simple caution in case app code clears the UM bit by mistake.
*/
.pushsection .KernelExceptionVector.text, "ax"
.global _KernelExceptionVector
_KernelExceptionVector:
j _Level1Vector
.popsection
#ifdef XCHAL_DOUBLEEXC_VECTOR_VADDR
.pushsection .DoubleExceptionVector.text, "ax"
.global _DoubleExceptionVector
_DoubleExceptionVector:
#if XCHAL_HAVE_DEBUG
/* Signals an unhandled double exception */
1: break 1, 4
#else
1:
#endif
j 1b
.popsection
#endif