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/*
* Copyright (c) 2013-2015 Wind River Systems, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @file
* @brief Non-random number generator based on system timer
*
* This module provides a non-random implementation of sys_rand32_get(), which
* is not meant to be used in a final product as a truly random number
* generator. It was provided to allow testing on a platform that does not (yet)
* provide a random number generator.
*/
#include <drivers/rand32.h>
#include <drivers/system_timer.h>
#include <nanokernel.h>
#include <atomic.h>
#if defined(__GNUC__)
/*
* Symbols used to ensure a rapid series of calls to random number generator
* return different values.
*/
static atomic_val_t _rand32_counter;
#define _RAND32_INC 1000000013
/**
*
* @brief Initialize the random number generator
*
* The non-random number generator does not require any initialization.
* This routine is automatically invoked by the kernel during system
* initialization.
*
* @return N/A
*/
void sys_rand32_init(void)
{
}
/**
*
* @brief Get a 32 bit random number
*
* The non-random number generator returns values that are based off the
* target's clock counter, which means that successive calls will return
* different values.
*
* @return a 32-bit number
*/
uint32_t sys_rand32_get(void)
{
return sys_cycle_get_32() + atomic_add(&_rand32_counter, _RAND32_INC);
}
#endif /* __GNUC__ */