| #!/usr/bin/env python3 |
| |
| """ |
| Overview |
| ======== |
| |
| A curses-based menuconfig implementation. The interface should feel familiar to |
| people used to mconf ('make menuconfig'). |
| |
| Supports the same keys as mconf, and also supports a set of keybindings |
| inspired by Vi: |
| |
| J/K : Down/Up |
| L : Enter menu/Toggle item |
| H : Leave menu |
| Ctrl-D/U: Page Down/Page Down |
| G/End : Jump to end of list |
| g/Home : Jump to beginning of list |
| |
| The mconf feature where pressing a key jumps to a menu entry with that |
| character in it in the current menu isn't supported. A search feature with a |
| "jump to" function for jumping directly to a particular symbol regardless of |
| where it is defined will be added later instead. |
| |
| Space and Enter are "smart" and try to do what you'd expect for the given |
| menu entry. |
| |
| |
| Running |
| ======= |
| |
| menuconfig.py can be run either as a standalone executable or by calling the |
| menu.menuconfig() function with an existing Kconfig instance. The second option |
| is a bit inflexible in that it will still load and save .config, etc. |
| |
| When run in standalone mode, the top-level Kconfig file to load can be passed |
| as a command-line argument. With no argument, it defaults to "Kconfig". |
| |
| The KCONFIG_CONFIG environment variable specifies the .config file to load (if |
| it exists) and save. If KCONFIG_CONFIG is unset, ".config" is used. |
| |
| $srctree is supported through Kconfiglib. |
| |
| |
| Other features |
| ============== |
| |
| - Seamless terminal resizing |
| |
| - No dependencies on *nix, as the 'curses' module is in the Python standard |
| library |
| |
| - Unicode text entry |
| |
| - Improved information screen compared to mconf: |
| |
| * Expressions are split up by their top-level &&/|| operands to improve |
| readability |
| |
| * Undefined symbols in expressions are pointed out |
| |
| * Menus and comments have information displays |
| |
| * Kconfig definitions are printed |
| |
| |
| Limitations |
| =========== |
| |
| - Python 3 only |
| |
| This is mostly due to Python 2 not having curses.get_wch(), which is needed |
| for Unicode support. |
| |
| - Doesn't work out of the box on Windows |
| |
| Has been tested to work with the wheels provided at |
| https://www.lfd.uci.edu/~gohlke/pythonlibs/#curses though. |
| """ |
| |
| |
| # |
| # Configuration variables |
| # |
| |
| # Number of steps for Page Up/Down to jump |
| _PG_JUMP = 6 |
| |
| # How far the cursor needs to be from the edge of the window before it starts |
| # to scroll |
| _SCROLL_OFFSET = 5 |
| |
| # Minimum width of dialogs that ask for text input |
| _INPUT_DIALOG_MIN_WIDTH = 30 |
| |
| # Number of arrows pointing up/down to draw when a window is scrolled |
| _N_SCROLL_ARROWS = 14 |
| |
| # Lines of help text shown at the bottom of the "main" display |
| _MAIN_HELP_LINES = """ |
| [Space/Enter] Toggle/enter [ESC] Leave menu [S] Save |
| [M] Save minimal config [?] Symbol info [Q] Quit (prompts for save) |
| """[1:-1].split("\n") |
| |
| # Lines of help text shown at the bottom of the information display |
| _INFO_HELP_LINES = """ |
| [ESC/q] Return to menu |
| """[1:-1].split("\n") |
| |
| def _init_styles(): |
| global _PATH_STYLE |
| global _TOP_SEP_STYLE |
| global _MENU_LIST_STYLE |
| global _MENU_LIST_SEL_STYLE |
| global _BOT_SEP_STYLE |
| global _HELP_STYLE |
| |
| global _DIALOG_FRAME_STYLE |
| global _DIALOG_BODY_STYLE |
| global _INPUT_FIELD_STYLE |
| |
| global _INFO_TOP_LINE_STYLE |
| global _INFO_TEXT_STYLE |
| global _INFO_BOT_SEP_STYLE |
| global _INFO_HELP_STYLE |
| |
| # Initialize styles for different parts of the application. The arguments |
| # are ordered as follows: |
| # |
| # 1. Text color |
| # 2. Background color |
| # 3. Attributes |
| # 4. Extra attributes if colors aren't available. The colors will be |
| # ignored in this case, and the attributes from (3.) and (4.) will be |
| # ORed together. |
| |
| # A_BOLD tends to produce faint and hard-to-read text on the Windows |
| # console, especially with the old color scheme, before the introduction of |
| # https://blogs.msdn.microsoft.com/commandline/2017/08/02/updating-the-windows-console-colors/ |
| BOLD = curses.A_NORMAL if platform.system() == "Windows" else curses.A_BOLD |
| |
| |
| # Top row, with menu path |
| _PATH_STYLE = _style(curses.COLOR_BLACK, curses.COLOR_WHITE, BOLD ) |
| |
| # Separator below menu path, with title and arrows pointing up |
| _TOP_SEP_STYLE = _style(curses.COLOR_BLACK, curses.COLOR_YELLOW, BOLD, curses.A_STANDOUT) |
| |
| # The "main" menu display with the list of symbols, etc. |
| _MENU_LIST_STYLE = _style(curses.COLOR_BLACK, curses.COLOR_WHITE, curses.A_NORMAL ) |
| |
| # Selected menu entry |
| _MENU_LIST_SEL_STYLE = _style(curses.COLOR_WHITE, curses.COLOR_BLUE, curses.A_NORMAL, curses.A_STANDOUT) |
| |
| # Row below menu list, with arrows pointing down |
| _BOT_SEP_STYLE = _style(curses.COLOR_BLACK, curses.COLOR_YELLOW, BOLD, curses.A_STANDOUT) |
| |
| # Help window with keys at the bottom |
| _HELP_STYLE = _style(curses.COLOR_BLACK, curses.COLOR_WHITE, BOLD ) |
| |
| |
| # Frame around dialog boxes |
| _DIALOG_FRAME_STYLE = _style(curses.COLOR_BLACK, curses.COLOR_YELLOW, BOLD, curses.A_STANDOUT) |
| |
| # Body of dialog boxes |
| _DIALOG_BODY_STYLE = _style(curses.COLOR_WHITE, curses.COLOR_BLACK, curses.A_NORMAL ) |
| |
| # Text input field in dialog boxes |
| _INPUT_FIELD_STYLE = _style(curses.COLOR_WHITE, curses.COLOR_BLUE, curses.A_NORMAL, curses.A_STANDOUT) |
| |
| |
| # Top line of information display, with title and arrows pointing up |
| _INFO_TOP_LINE_STYLE = _style(curses.COLOR_BLACK, curses.COLOR_YELLOW, BOLD, curses.A_STANDOUT) |
| |
| # Main information display window |
| _INFO_TEXT_STYLE = _style(curses.COLOR_BLACK, curses.COLOR_WHITE, curses.A_NORMAL ) |
| |
| # Separator below information display, with arrows pointing down |
| _INFO_BOT_SEP_STYLE = _style(curses.COLOR_BLACK, curses.COLOR_YELLOW, BOLD, curses.A_STANDOUT) |
| |
| # Help window with keys at the bottom of the information display |
| _INFO_HELP_STYLE = _style(curses.COLOR_BLACK, curses.COLOR_WHITE, BOLD ) |
| |
| |
| # |
| # Main application |
| # |
| |
| from kconfiglib import Kconfig, \ |
| Symbol, Choice, MENU, COMMENT, \ |
| BOOL, TRISTATE, STRING, INT, HEX, UNKNOWN, \ |
| AND, OR, NOT, \ |
| expr_value, split_expr, \ |
| TRI_TO_STR, TYPE_TO_STR |
| |
| # We need this double import for the _expr_str() override below |
| import kconfiglib |
| |
| import curses |
| import errno |
| import locale |
| import os |
| import platform |
| import sys |
| import textwrap |
| |
| |
| # Color pairs we've already created, indexed by a |
| # (<foreground color>, <background color>) tuple |
| _color_attribs = {} |
| |
| def _style(fg_color, bg_color, attribs, no_color_extra_attribs=0): |
| # Returns an attribute with the specified foreground and background color |
| # and the attributes in 'attribs'. Reuses color pairs already created if |
| # possible, and creates a new color pair otherwise. |
| # |
| # Returns 'attribs | no_color_extra_attribs' if colors aren't supported. |
| |
| global _color_attribs |
| |
| if not curses.has_colors(): |
| return attribs | no_color_extra_attribs |
| |
| if (fg_color, bg_color) not in _color_attribs: |
| # Create new color pair. Color pair number 0 is hardcoded and cannot be |
| # changed, hence the +1s. |
| curses.init_pair(len(_color_attribs) + 1, fg_color, bg_color) |
| _color_attribs[(fg_color, bg_color)] = \ |
| curses.color_pair(len(_color_attribs) + 1) |
| |
| return _color_attribs[(fg_color, bg_color)] | attribs |
| |
| # "Extend" the standard kconfiglib.expr_str() to show values for symbols |
| # appearing in expressions, for the information display. |
| # |
| # This is a bit hacky, but officially supported. It beats having to reimplement |
| # expression printing just to tweak it a bit. |
| |
| def _expr_str_val(expr): |
| if isinstance(expr, Symbol) and not expr.is_constant and \ |
| not _is_num(expr.name): |
| # Show the values of non-constant (non-quoted) symbols that don't look |
| # like numbers. Things like 123 are actually a symbol references, and |
| # only work as expected due to undefined symbols getting their name as |
| # their value. Showing the symbol value there isn't helpful though. |
| |
| if not expr.nodes: |
| # Undefined symbol reference |
| return "{}(undefined/n)".format(expr.name) |
| |
| return '{}(="{}")'.format(expr.name, expr.str_value) |
| |
| if isinstance(expr, tuple) and expr[0] == NOT and \ |
| isinstance(expr[1], Symbol): |
| |
| # Put a space after "!" before a symbol, since '! FOO(="y")' makes it |
| # clearer than '!FOO(="y")' that "y" is the value of FOO itself |
| return "! " + _expr_str(expr[1]) |
| |
| # We'll end up back in _expr_str_val() when _expr_str_orig() does recursive |
| # calls for subexpressions |
| return _expr_str_orig(expr) |
| |
| # Do hacky expr_str() extension. The rest of the code will just call |
| # _expr_str(). |
| _expr_str_orig = kconfiglib.expr_str |
| kconfiglib.expr_str = _expr_str_val |
| _expr_str = _expr_str_val |
| |
| def menuconfig(kconf): |
| """ |
| Launches the configuration interface, returning after the user exits. |
| |
| kconf: |
| Kconfig instance to be configured |
| """ |
| |
| globals()["_kconf"] = kconf |
| global _config_filename |
| |
| |
| _config_filename = os.environ.get("KCONFIG_CONFIG") |
| if _config_filename is None: |
| _config_filename = ".config" |
| |
| if os.path.exists(_config_filename): |
| print("Using existing configuration '{}' as base" |
| .format(_config_filename)) |
| _kconf.load_config(_config_filename) |
| elif kconf.defconfig_filename is not None: |
| print("Using default configuration found in '{}' as base" |
| .format(kconf.defconfig_filename)) |
| _kconf.load_config(kconf.defconfig_filename) |
| else: |
| print("Using default symbol values as base") |
| |
| |
| # We rely on having a selected node |
| if not _visible_nodes(_kconf.top_node): |
| print("No visible symbols in the top menu -- nothing to configure.\n" |
| "Check that environment variables are set properly.") |
| return |
| |
| # Disable warnings. They get mangled in curses mode, and we deal with |
| # errors ourselves. |
| _kconf.disable_warnings() |
| |
| # Make sure curses uses the encoding specified in the environment |
| locale.setlocale(locale.LC_ALL, "") |
| |
| # Get rid of the delay between pressing ESC and jumping to the parent menu |
| os.environ.setdefault("ESCDELAY", "0") |
| |
| # Enter curses mode. _menuconfig() returns a string to print on exit, after |
| # curses has been de-initialized. |
| print(curses.wrapper(_menuconfig)) |
| |
| # Global variables used below: |
| # |
| # _cur_menu: |
| # Menu node of the menu (or menuconfig symbol, or choice) currently being |
| # shown |
| # |
| # _visible: |
| # List of visible symbols in _cur_menu |
| # |
| # _sel_node_i: |
| # Index in _visible of the currently selected node |
| # |
| # _menu_scroll: |
| # Index in _visible of the top row of the menu display |
| # |
| # _parent_screen_rows: |
| # List/stack of the row numbers that the selections in the parent menus |
| # appeared on. This is used to prevent the scrolling from jumping around |
| # when going in and out of menus. |
| |
| def _menuconfig(stdscr): |
| # Logic for the "main" display, with the list of symbols, etc. |
| |
| globals()["stdscr"] = stdscr |
| |
| _init() |
| |
| while True: |
| _draw_main() |
| curses.doupdate() |
| |
| |
| c = _get_wch_compat(_menu_win) |
| |
| if c == curses.KEY_RESIZE: |
| _resize_main() |
| |
| if c in (curses.KEY_DOWN, "j", "J"): |
| _select_next_menu_entry() |
| |
| elif c in (curses.KEY_UP, "k", "K"): |
| _select_prev_menu_entry() |
| |
| elif c in (curses.KEY_NPAGE, "\x04"): # Page Down/Ctrl-D |
| # Keep it simple. This way we get sane behavior for small windows, |
| # etc., for free. |
| for _ in range(_PG_JUMP): |
| _select_next_menu_entry() |
| |
| elif c in (curses.KEY_PPAGE, "\x15"): # Page Up/Ctrl-U |
| for _ in range(_PG_JUMP): |
| _select_prev_menu_entry() |
| |
| elif c in (curses.KEY_END, "G"): |
| _select_last_menu_entry() |
| |
| elif c in (curses.KEY_HOME, "g"): |
| _select_first_menu_entry() |
| |
| elif c in (curses.KEY_RIGHT, " ", "\n", "l", "L"): |
| # Do appropriate node action. Only Space is treated specially, |
| # preferring to toggle nodes rather than enter menus. |
| |
| sel_node = _visible[_sel_node_i] |
| |
| if sel_node.is_menuconfig and not \ |
| (c == " " and _prefer_toggle(sel_node.item)): |
| |
| _enter_menu(sel_node) |
| |
| else: |
| _change_node(sel_node) |
| if _is_y_mode_choice_sym(sel_node.item): |
| # Immediately jump to the parent menu after making a choice |
| # selection, like 'make menuconfig' does |
| _leave_menu() |
| |
| elif c in (curses.KEY_LEFT, curses.KEY_BACKSPACE, _ERASE_CHAR, |
| "\x1B", # \x1B = ESC |
| "h", "H"): |
| |
| _leave_menu() |
| |
| elif c in ("s", "S"): |
| _save_dialog(_kconf.write_config, _config_filename, |
| "configuration") |
| |
| elif c in ("m", "M"): |
| _save_dialog(_kconf.write_min_config, "defconfig", |
| "minimal configuration") |
| |
| elif c == "?": |
| _display_info(_visible[_sel_node_i]) |
| |
| elif c in ("q", "Q"): |
| while True: |
| c = _key_dialog( |
| "Quit", |
| " Save configuration?\n" |
| "\n" |
| "(Y)es (N)o (C)ancel", |
| "ync") |
| |
| if c is None or c == "c": |
| break |
| |
| if c == "y": |
| if _try_save(_kconf.write_config, _config_filename, |
| "configuration"): |
| |
| return "Configuration saved to '{}'" \ |
| .format(_config_filename) |
| |
| elif c == "n": |
| return "Configuration was not saved" |
| |
| def _init(): |
| # Initializes the main display with the list of symbols, etc. Also does |
| # misc. global initialization that needs to happen after initializing |
| # curses. |
| |
| global _ERASE_CHAR |
| |
| global _path_win |
| global _top_sep_win |
| global _menu_win |
| global _bot_sep_win |
| global _help_win |
| |
| global _parent_screen_rows |
| global _cur_menu |
| global _visible |
| global _sel_node_i |
| global _menu_scroll |
| |
| # Looking for this in addition to KEY_BACKSPACE (which is unreliable) makes |
| # backspace work with TERM=vt100. That makes it likely to work in sane |
| # environments. |
| # |
| # erasechar() returns a 'bytes' object. Since we use get_wch(), we need to |
| # decode it. Just give up and avoid crashing if it can't be decoded. |
| _ERASE_CHAR = curses.erasechar().decode("utf-8", "ignore") |
| |
| _init_styles() |
| |
| # Hide the cursor |
| _safe_curs_set(0) |
| |
| # Initialize windows |
| |
| # Top row, with menu path |
| _path_win = _styled_win(_PATH_STYLE) |
| |
| # Separator below menu path, with title and arrows pointing up |
| _top_sep_win = _styled_win(_TOP_SEP_STYLE) |
| |
| # List of menu entries with symbols, etc. |
| _menu_win = _styled_win(_MENU_LIST_STYLE) |
| _menu_win.keypad(True) |
| |
| # Row below menu list, with arrows pointing down |
| _bot_sep_win = _styled_win(_BOT_SEP_STYLE) |
| |
| # Help window with keys at the bottom |
| _help_win = _styled_win(_HELP_STYLE) |
| |
| # The rows we'd like the nodes in the parent menus to appear on. This |
| # prevents the scroll from jumping around when going in and out of menus. |
| _parent_screen_rows = [] |
| |
| # Initial state |
| _cur_menu = _kconf.top_node |
| _visible = _visible_nodes(_cur_menu) |
| _sel_node_i = 0 |
| _menu_scroll = 0 |
| |
| # Give windows their initial size |
| _resize_main() |
| |
| def _resize_main(): |
| # Resizes the "main" display, with the list of menu entries, etc., to a |
| # size appropriate for the terminal size |
| |
| global _menu_scroll |
| |
| screen_height, screen_width = stdscr.getmaxyx() |
| |
| _path_win.resize(1, screen_width) |
| _top_sep_win.resize(1, screen_width) |
| _bot_sep_win.resize(1, screen_width) |
| |
| help_win_height = len(_MAIN_HELP_LINES) |
| menu_win_height = screen_height - help_win_height - 3 |
| |
| if menu_win_height >= 1: |
| _menu_win.resize(menu_win_height, screen_width) |
| _help_win.resize(help_win_height, screen_width) |
| |
| _top_sep_win.mvwin(1, 0) |
| _menu_win.mvwin(2, 0) |
| _bot_sep_win.mvwin(2 + menu_win_height, 0) |
| _help_win.mvwin(2 + menu_win_height + 1, 0) |
| else: |
| # Degenerate case. Give up on nice rendering and just prevent errors. |
| |
| menu_win_height = 1 |
| |
| _menu_win.resize(1, screen_width) |
| _help_win.resize(1, screen_width) |
| |
| for win in _top_sep_win, _menu_win, _bot_sep_win, _help_win: |
| win.mvwin(0, 0) |
| |
| # Adjust the scroll so that the selected node is still within the |
| # window, if needed |
| if _sel_node_i - _menu_scroll >= menu_win_height: |
| _menu_scroll = _sel_node_i - menu_win_height + 1 |
| |
| def _menu_win_height(): |
| # Returns the height of the menu display |
| |
| return _menu_win.getmaxyx()[0] |
| |
| def _max_menu_scroll(): |
| # Returns the maximum amount the menu display can be scrolled down. We stop |
| # scrolling when the bottom node is visible. |
| |
| return max(0, len(_visible) - _menu_win_height()) |
| |
| def _prefer_toggle(item): |
| # For nodes with menus, determines whether Space should change the value of |
| # the node's item or enter its menu. We toggle symbols (which have menus |
| # when they're defined with 'menuconfig') and choices that can be in more |
| # than one mode (e.g. optional choices). In other cases, we enter the menu. |
| |
| return isinstance(item, Symbol) or \ |
| (isinstance(item, Choice) and len(item.assignable) > 1) |
| |
| def _enter_menu(menu): |
| # Makes 'menu' the currently displayed menu |
| |
| global _cur_menu |
| global _visible |
| global _sel_node_i |
| global _menu_scroll |
| |
| visible_sub = _visible_nodes(menu) |
| # Never enter empty menus. We depend on having a current node. |
| if visible_sub: |
| # Remember where the current node appears on the screen, so we can try |
| # to get it to appear in the same place when we leave the menu |
| _parent_screen_rows.append(_sel_node_i - _menu_scroll) |
| |
| # Jump into menu |
| _cur_menu = menu |
| _visible = visible_sub |
| _sel_node_i = 0 |
| _menu_scroll = 0 |
| |
| def _leave_menu(): |
| # Jumps to the parent menu of the current menu. Does nothing if we're in |
| # the top menu. |
| |
| global _cur_menu |
| global _visible |
| global _sel_node_i |
| global _menu_scroll |
| |
| if _cur_menu is _kconf.top_node: |
| return |
| |
| # Jump to parent menu |
| parent = _parent_menu(_cur_menu) |
| _visible = _visible_nodes(parent) |
| _sel_node_i = _visible.index(_cur_menu) |
| _cur_menu = parent |
| |
| # Try to make the menu entry appear on the same row on the screen as it did |
| # before we entered the menu |
| _menu_scroll = max(_sel_node_i - _parent_screen_rows.pop(), 0) |
| |
| def _select_next_menu_entry(): |
| # Selects the menu entry after the current one, adjusting the scroll if |
| # necessary. Does nothing if we're already at the last menu entry. |
| |
| global _sel_node_i |
| global _menu_scroll |
| |
| if _sel_node_i < len(_visible) - 1: |
| # Jump to the next node |
| _sel_node_i += 1 |
| |
| # If the new node is sufficiently close to the edge of the menu window |
| # (as determined by _SCROLL_OFFSET), increase the scroll by one. This |
| # gives nice and non-jumpy behavior even when |
| # _SCROLL_OFFSET >= _menu_win_height(). |
| if _sel_node_i >= _menu_scroll + _menu_win_height() - _SCROLL_OFFSET: |
| _menu_scroll = min(_menu_scroll + 1, _max_menu_scroll()) |
| |
| def _select_prev_menu_entry(): |
| # Selects the menu entry before the current one, adjusting the scroll if |
| # necessary. Does nothing if we're already at the first menu entry. |
| |
| global _sel_node_i |
| global _menu_scroll |
| |
| if _sel_node_i > 0: |
| # Jump to the previous node |
| _sel_node_i -= 1 |
| |
| # See _select_next_menu_entry() |
| if _sel_node_i <= _menu_scroll + _SCROLL_OFFSET: |
| _menu_scroll = max(_menu_scroll - 1, 0) |
| |
| def _select_last_menu_entry(): |
| # Selects the last menu entry in the current menu |
| |
| global _sel_node_i |
| global _menu_scroll |
| |
| _sel_node_i = len(_visible) - 1 |
| _menu_scroll = _max_menu_scroll() |
| |
| def _select_first_menu_entry(): |
| # Selects the first menu entry in the current menu |
| |
| global _sel_node_i |
| global _menu_scroll |
| |
| _sel_node_i = _menu_scroll = 0 |
| |
| def _draw_main(): |
| # Draws the "main" display, with the list of symbols, the header, and the |
| # footer. |
| # |
| # This could be optimized to only update the windows that have actually |
| # changed, but keep it simple for now and let curses sort it out. |
| |
| |
| # |
| # Update the top row with the menu path |
| # |
| |
| _path_win.erase() |
| |
| # Draw the menu path ("(top menu) -> menu -> submenu -> ...") |
| |
| menu_prompts = [] |
| |
| menu = _cur_menu |
| while menu is not _kconf.top_node: |
| menu_prompts.insert(0, menu.prompt[0]) |
| menu = menu.parent |
| |
| _safe_addstr(_path_win, 0, 0, "(top menu)") |
| for prompt in menu_prompts: |
| _safe_addch(_path_win, " ") |
| _safe_addch(_path_win, curses.ACS_RARROW) |
| _safe_addstr(_path_win, " " + prompt) |
| |
| _path_win.noutrefresh() |
| |
| |
| # |
| # Update the separator row below the menu path |
| # |
| |
| _top_sep_win.erase() |
| |
| # Draw arrows pointing up if the symbol window is scrolled down. Draw them |
| # before drawing the title, so the title ends up on top for small windows. |
| if _menu_scroll > 0: |
| _safe_hline(_top_sep_win, 0, 4, curses.ACS_UARROW, _N_SCROLL_ARROWS) |
| |
| # Add the 'mainmenu' text as the title, centered at the top |
| _safe_addstr(_top_sep_win, |
| 0, (stdscr.getmaxyx()[1] - len(_kconf.mainmenu_text))//2, |
| _kconf.mainmenu_text) |
| |
| _top_sep_win.noutrefresh() |
| |
| |
| # |
| # Update the symbol window |
| # |
| |
| _menu_win.erase() |
| |
| # Draw the _visible nodes starting from index _menu_scroll up to either as |
| # many as fit in the window, or to the end of _visible |
| for i in range(_menu_scroll, |
| min(_menu_scroll + _menu_win_height(), len(_visible))): |
| |
| _safe_addstr(_menu_win, i - _menu_scroll, 0, |
| _node_str(_visible[i]), |
| # Highlight the selected entry |
| _MENU_LIST_SEL_STYLE |
| if i == _sel_node_i else curses.A_NORMAL) |
| |
| _menu_win.noutrefresh() |
| |
| |
| # |
| # Update the bottom separator window |
| # |
| |
| _bot_sep_win.erase() |
| |
| # Draw arrows pointing down if the symbol window is scrolled up |
| if _menu_scroll < _max_menu_scroll(): |
| _safe_hline(_bot_sep_win, 0, 4, curses.ACS_DARROW, _N_SCROLL_ARROWS) |
| |
| _bot_sep_win.noutrefresh() |
| |
| |
| # |
| # Update the help window |
| # |
| |
| _help_win.erase() |
| |
| for i, line in enumerate(_MAIN_HELP_LINES): |
| _safe_addstr(_help_win, i, 0, line) |
| |
| _help_win.noutrefresh() |
| |
| def _parent_menu(node): |
| # Returns the menu node of the menu that contains 'node'. In addition to |
| # proper 'menu's, this might also be a 'menuconfig' symbol or a 'choice'. |
| # "Menu" here means a menu in the interface (a list of menu entries). |
| |
| menu = node.parent |
| while not menu.is_menuconfig: |
| menu = menu.parent |
| return menu |
| |
| def _visible_nodes(menu): |
| # Returns a list of the nodes in 'menu' (see _parent_menu()) that should be |
| # visible in the menu window |
| |
| def rec(node): |
| res = [] |
| |
| while node: |
| # Show the node if its prompt is visible. For menus, also check |
| # 'visible if'. |
| if node.prompt and expr_value(node.prompt[1]) and not \ |
| (node.item == MENU and not expr_value(node.visibility)): |
| res.append(node) |
| |
| # If a node has children but doesn't have the is_menuconfig |
| # flag set, the children come from a submenu created implicitly |
| # from dependencies. Show those in this menu too. |
| if node.list and not node.is_menuconfig: |
| res.extend(rec(node.list)) |
| |
| node = node.next |
| |
| return res |
| |
| return rec(menu.list) |
| |
| def _change_node(node): |
| # Changes the value of the menu node 'node' if it is a symbol. Bools and |
| # tristates are toggled, while other symbol types pop up a text entry |
| # dialog. |
| |
| global _cur_menu |
| global _visible |
| global _sel_node_i |
| global _menu_scroll |
| |
| if not isinstance(node.item, (Symbol, Choice)): |
| return |
| |
| # sc = symbol/choice |
| sc = node.item |
| |
| if sc.type in (INT, HEX, STRING): |
| s = sc.str_value |
| |
| while True: |
| s = _input_dialog("Value for '{}' ({})".format( |
| node.prompt[0], TYPE_TO_STR[sc.type]), |
| s, _range_info(sc)) |
| |
| if s is None: |
| break |
| |
| if sc.type in (INT, HEX): |
| s = s.strip() |
| |
| # 'make menuconfig' does this too. Hex values not starting with |
| # '0x' are accepted when loading .config files though. |
| if sc.type == HEX and not s.startswith(("0x", "0X")): |
| s = "0x" + s |
| |
| if _check_validity(sc, s): |
| sc.set_value(s) |
| break |
| |
| elif len(sc.assignable) == 1: |
| # Handles choice symbols for choices in y mode, which are a special |
| # case: .assignable can be (2,) while .tri_value is 0. |
| sc.set_value(sc.assignable[0]) |
| |
| else: |
| # Set the symbol to the value after the current value in |
| # sc.assignable, with wrapping |
| val_index = sc.assignable.index(sc.tri_value) |
| sc.set_value( |
| sc.assignable[(val_index + 1) % len(sc.assignable)]) |
| |
| # Changing the value of the symbol might have changed what items in the |
| # current menu are visible. Recalculate the state. |
| |
| # Row on the screen the cursor was on |
| old_row = _sel_node_i - _menu_scroll |
| |
| sel_node = _visible[_sel_node_i] |
| |
| # New visible nodes |
| _visible = _visible_nodes(_cur_menu) |
| |
| # New index of selected node |
| _sel_node_i = _visible.index(sel_node) |
| |
| # Try to make the cursor stay on the same row in the menu window. This |
| # might be impossible if too many nodes have disappeared above the node. |
| _menu_scroll = max(_sel_node_i - old_row, 0) |
| |
| def _input_dialog(title, initial_text, info_text=None): |
| # Pops up a dialog that prompts the user for a string |
| # |
| # title: |
| # Title to display at the top of the dialog window's border |
| # |
| # initial_text: |
| # Initial text to prefill the input field with |
| # |
| # info_text: |
| # String to show next to the input field. If None, just the input field |
| # is shown. |
| |
| win = _styled_win(_DIALOG_BODY_STYLE) |
| win.keypad(True) |
| |
| # Give the input dialog its initial size |
| _resize_input_dialog(win, title, info_text) |
| |
| _safe_curs_set(2) |
| |
| # Input field text |
| s = initial_text |
| |
| # Cursor position |
| i = len(initial_text) |
| |
| # Horizontal scroll offset |
| hscroll = 0 |
| |
| while True: |
| # Width of input field |
| edit_width = win.getmaxyx()[1] - 4 |
| |
| # Adjust horizontal scroll if the cursor would be outside the input |
| # field |
| if i < hscroll: |
| hscroll = i |
| elif i >= hscroll + edit_width: |
| hscroll = i - edit_width + 1 |
| |
| # Draw the "main" display with the menu, etc., so that resizing still |
| # works properly. This is like a stack of windows, only hardcoded for |
| # now. |
| _draw_main() |
| |
| _draw_input_dialog(win, title, info_text, s, i, hscroll) |
| curses.doupdate() |
| |
| |
| c = _get_wch_compat(win) |
| |
| if c == "\n": |
| _safe_curs_set(0) |
| return s |
| |
| if c == "\x1B": # \x1B = ESC |
| _safe_curs_set(0) |
| return None |
| |
| |
| if c == curses.KEY_RESIZE: |
| # Resize the main display too. The dialog floats above it. |
| _resize_main() |
| |
| _resize_input_dialog(win, title, info_text) |
| |
| elif c == curses.KEY_LEFT: |
| if i > 0: |
| i -= 1 |
| |
| elif c == curses.KEY_RIGHT: |
| if i < len(s): |
| i += 1 |
| |
| elif c in (curses.KEY_HOME, "\x01"): # \x01 = CTRL-A |
| i = 0 |
| |
| elif c in (curses.KEY_END, "\x05"): # \x05 = CTRL-E |
| i = len(s) |
| |
| elif c in (curses.KEY_BACKSPACE, _ERASE_CHAR): |
| if i > 0: |
| s = s[:i-1] + s[i:] |
| i -= 1 |
| |
| elif c == curses.KEY_DC: |
| s = s[:i] + s[i+1:] |
| |
| elif c == "\x0B": # \x0B = CTRL-K |
| s = s[:i] |
| |
| elif c == "\x15": # \x15 = CTRL-U |
| s = s[i:] |
| i = 0 |
| |
| elif isinstance(c, str): |
| # Insert character |
| |
| s = s[:i] + c + s[i:] |
| i += 1 |
| |
| def _resize_input_dialog(win, title, info_text): |
| # Resizes the input dialog to a size appropriate for the terminal size |
| |
| screen_height, screen_width = stdscr.getmaxyx() |
| |
| win_height = min(5 if info_text is None else 7, screen_height) |
| |
| win_width = max(_INPUT_DIALOG_MIN_WIDTH, len(title) + 4) |
| if info_text is not None: |
| win_width = max(win_width, len(info_text) + 4) |
| win_width = min(win_width, screen_width) |
| |
| win.resize(win_height, win_width) |
| win.mvwin((screen_height - win_height)//2, |
| (screen_width - win_width)//2) |
| |
| def _draw_input_dialog(win, title, info_text, s, i, hscroll): |
| edit_width = win.getmaxyx()[1] - 4 |
| |
| win.erase() |
| |
| _draw_frame(win, title) |
| |
| # Note: Perhaps having a separate window for the input field would be nicer |
| visible_s = s[hscroll:hscroll + edit_width] |
| _safe_addstr(win, 2, 2, visible_s + " "*(edit_width - len(visible_s)), |
| _INPUT_FIELD_STYLE) |
| |
| if info_text is not None: |
| _safe_addstr(win, 4, 2, info_text) |
| |
| _safe_move(win, 2, 2 + i - hscroll) |
| |
| win.noutrefresh() |
| |
| def _save_dialog(save_fn, default_filename, description): |
| # Pops up a dialog that prompts the user for where to save a file |
| # |
| # save_fn: |
| # Function to call with 'filename' to save the file |
| # |
| # default_filename: |
| # Prefilled filename in the input field |
| # |
| # description: |
| # String describing the thing being saved |
| |
| filename = default_filename |
| while True: |
| filename = _input_dialog( |
| "Filename to save {} to".format(description), |
| filename) |
| |
| if filename is None or \ |
| _try_save(save_fn, filename, description): |
| |
| return |
| |
| def _try_save(save_fn, filename, description): |
| # Tries to save a file. Pops up an error and returns False on failure. |
| # |
| # save_fn: |
| # Function to call with 'filename' to save the file |
| # |
| # description: |
| # String describing the thing being saved |
| |
| try: |
| save_fn(filename) |
| return True |
| except OSError as e: |
| _error("Error saving {} to '{}'\n\n{} (errno: {})" |
| .format(description, e.filename, e.strerror, |
| errno.errorcode[e.errno])) |
| return False |
| |
| def _key_dialog(title, text, keys): |
| # Pops up a dialog that can be closed by pressing a key |
| # |
| # title: |
| # Title to display at the top of the dialog window's border |
| # |
| # text: |
| # Text to show in the dialog |
| # |
| # keys: |
| # List of keys that will close the dialog. Other keys (besides ESC) are |
| # ignored. The caller is responsible for providing a hint about which |
| # keys can be pressed in 'text'. |
| # |
| # Return value: |
| # The key that was pressed to close the dialog. Uppercase characters are |
| # converted to lowercase. ESC will always close the dialog, and returns |
| # None. |
| |
| win = _styled_win(_DIALOG_BODY_STYLE) |
| win.keypad(True) |
| |
| _resize_key_dialog(win, text) |
| |
| while True: |
| # See _input_dialog() |
| _draw_main() |
| |
| _draw_key_dialog(win, title, text) |
| curses.doupdate() |
| |
| |
| c = _get_wch_compat(win) |
| |
| if c == "\x1B": # \x1B = ESC |
| return None |
| |
| |
| if c == curses.KEY_RESIZE: |
| # Resize the main display too. The dialog floats above it. |
| _resize_main() |
| |
| _resize_key_dialog(win, text) |
| |
| elif isinstance(c, str): |
| c = c.lower() |
| if c in keys: |
| return c |
| |
| def _resize_key_dialog(win, text): |
| # Resizes the key dialog to a size appropriate for the terminal size |
| |
| screen_height, screen_width = stdscr.getmaxyx() |
| |
| lines = text.split("\n") |
| |
| win_height = min(len(lines) + 4, screen_height) |
| win_width = min(max(len(line) for line in lines) + 4, screen_width) |
| |
| win.resize(win_height, win_width) |
| win.mvwin((screen_height - win_height)//2, |
| (screen_width - win_width)//2) |
| |
| def _draw_key_dialog(win, title, text): |
| win.erase() |
| _draw_frame(win, title) |
| |
| for i, line in enumerate(text.split("\n")): |
| _safe_addstr(win, 2 + i, 2, line) |
| |
| win.noutrefresh() |
| |
| def _error(text): |
| # Pops up an error dialog that can be dismissed with Space/Enter/ESC |
| |
| _key_dialog("Error", text, " \n") |
| |
| def _draw_frame(win, title): |
| # Draw a frame around the inner edges of 'win', with 'title' at the top |
| |
| win_height, win_width = win.getmaxyx() |
| |
| win.attron(_DIALOG_FRAME_STYLE) |
| |
| # Draw top/bottom edge |
| _safe_hline(win, 0, 0, " ", win_width) |
| _safe_hline(win, win_height - 1, 0, " ", win_width) |
| |
| # Draw left/right edge |
| _safe_vline(win, 0, 0, " ", win_height) |
| _safe_vline(win, 0, win_width - 1, " ", win_height) |
| |
| # Draw title |
| _safe_addstr(win, 0, (win_width - len(title))//2, title) |
| |
| win.attroff(_DIALOG_FRAME_STYLE) |
| |
| def _display_info(node): |
| # Shows a fullscreen window with information about 'node' |
| |
| # Top row, with title and arrows point up |
| top_line_win = _styled_win(_INFO_TOP_LINE_STYLE) |
| |
| # Text display |
| text_win = _styled_win(_INFO_TEXT_STYLE) |
| text_win.keypad(True) |
| |
| # Bottom separator, with arrows pointing down |
| bot_sep_win = _styled_win(_INFO_BOT_SEP_STYLE) |
| |
| # Help window with keys at the bottom |
| help_win = _styled_win(_INFO_HELP_STYLE) |
| |
| # Give windows their initial size |
| _resize_info_display(top_line_win, text_win, bot_sep_win, help_win) |
| |
| |
| # Get lines of help text |
| lines = _info(node).split("\n") |
| |
| # Index of first row in 'lines' to show |
| scroll = 0 |
| |
| while True: |
| _draw_info_display(node, lines, scroll, top_line_win, text_win, |
| bot_sep_win, help_win) |
| curses.doupdate() |
| |
| |
| c = _get_wch_compat(text_win) |
| |
| if c == curses.KEY_RESIZE: |
| # No need to call _resize_main(), because the help window is |
| # fullscreen |
| _resize_info_display(top_line_win, text_win, bot_sep_win, help_win) |
| |
| elif c in (curses.KEY_DOWN, "j", "J"): |
| if scroll < _max_info_scroll(text_win, lines): |
| scroll += 1 |
| |
| elif c in (curses.KEY_NPAGE, "\x04"): # Page Down/Ctrl-D |
| scroll = min(scroll + _PG_JUMP, _max_info_scroll(text_win, lines)) |
| |
| elif c in (curses.KEY_PPAGE, "\x15"): # Page Up/Ctrl-U |
| scroll = max(scroll - _PG_JUMP, 0) |
| |
| elif c in (curses.KEY_END, "G"): |
| scroll = _max_info_scroll(text_win, lines) |
| |
| elif c in (curses.KEY_HOME, "g"): |
| scroll = 0 |
| |
| elif c in (curses.KEY_UP, "k", "K"): |
| if scroll > 0: |
| scroll -= 1 |
| |
| elif c in (curses.KEY_LEFT, curses.KEY_BACKSPACE, _ERASE_CHAR, |
| "\x1B", # \x1B = ESC |
| "q", "Q", "h", "H"): |
| |
| # Resize the main display before returning so that it gets the |
| # right size in case the terminal was resized while the help |
| # display was open |
| _resize_main() |
| |
| return |
| |
| def _resize_info_display(top_line_win, text_win, bot_sep_win, help_win): |
| # Resizes the help display to a size appropriate for the terminal size |
| |
| screen_height, screen_width = stdscr.getmaxyx() |
| |
| top_line_win.resize(1, screen_width) |
| bot_sep_win.resize(1, screen_width) |
| |
| help_win_height = len(_INFO_HELP_LINES) |
| text_win_height = screen_height - help_win_height - 2 |
| |
| if text_win_height >= 1: |
| text_win.resize(text_win_height, screen_width) |
| help_win.resize(help_win_height, screen_width) |
| |
| text_win.mvwin(1, 0) |
| bot_sep_win.mvwin(1 + text_win_height, 0) |
| help_win.mvwin(1 + text_win_height + 1, 0) |
| else: |
| # Degenerate case. Give up on nice rendering and just prevent errors. |
| |
| text_win.resize(1, screen_width) |
| help_win.resize(1, screen_width) |
| |
| for win in text_win, bot_sep_win, help_win: |
| win.mvwin(0, 0) |
| |
| def _draw_info_display(node, lines, scroll, top_line_win, text_win, |
| bot_sep_win, help_win): |
| |
| text_win_height, text_win_width = text_win.getmaxyx() |
| |
| |
| # |
| # Update top row |
| # |
| |
| top_line_win.erase() |
| |
| # Draw arrows pointing up if the information window is scrolled down. Draw |
| # them before drawing the title, so the title ends up on top for small |
| # windows. |
| if scroll > 0: |
| _safe_hline(top_line_win, 0, 4, curses.ACS_UARROW, _N_SCROLL_ARROWS) |
| |
| |
| if isinstance(node.item, Symbol): |
| title = "{}{}".format(_kconf.config_prefix, node.item.name) |
| |
| elif isinstance(node.item, Choice): |
| title = node.item.name or "Choice" |
| |
| elif node.item == MENU: |
| title = 'menu "{}"'.format(node.prompt[0]) |
| |
| else: # node.item == COMMENT |
| title = 'comment "{}"'.format(node.prompt[0]) |
| |
| |
| _safe_addstr(top_line_win, 0, (text_win_width - len(title))//2, title) |
| |
| top_line_win.noutrefresh() |
| |
| |
| # |
| # Update text display |
| # |
| |
| text_win.erase() |
| |
| for i, line in enumerate(lines[scroll:scroll + text_win_height]): |
| _safe_addstr(text_win, i, 0, line) |
| |
| text_win.noutrefresh() |
| |
| |
| # |
| # Update bottom separator line |
| # |
| |
| bot_sep_win.erase() |
| |
| # Draw arrows pointing down if the symbol window is scrolled up |
| if scroll < _max_info_scroll(text_win, lines): |
| _safe_hline(bot_sep_win, 0, 4, curses.ACS_DARROW, _N_SCROLL_ARROWS) |
| |
| bot_sep_win.noutrefresh() |
| |
| |
| # |
| # Update help window at bottom |
| # |
| |
| help_win.erase() |
| |
| for i, line in enumerate(_INFO_HELP_LINES): |
| _safe_addstr(help_win, i, 0, line) |
| |
| help_win.noutrefresh() |
| |
| def _max_info_scroll(text_win, lines): |
| # Returns the maximum amount the information display can be scrolled down. |
| # We stop scrolling when the last line of the help text is visible. |
| |
| return max(0, len(lines) - text_win.getmaxyx()[0]) |
| |
| def _info(node): |
| # Returns information about the menu node 'node' as a string. |
| # |
| # The helper functions are responsible for adding newlines. This allows |
| # them to return "" if they don't want to add any output. |
| |
| if isinstance(node.item, Symbol): |
| sym = node.item |
| |
| return ( |
| _prompt_info(sym) + |
| "Type: {}\n".format(TYPE_TO_STR[sym.type]) + |
| 'Value: "{}"\n\n'.format(sym.str_value) + |
| _help_info(sym) + |
| _direct_dep_info(sym) + |
| _defaults_info(sym) + |
| _select_imply_info(sym) + |
| _loc_info(sym) + |
| _kconfig_def_info(sym) |
| ) |
| |
| if isinstance(node.item, Choice): |
| choice = node.item |
| |
| return ( |
| _prompt_info(choice) + |
| "Type: {}\n".format(TYPE_TO_STR[choice.type]) + |
| 'Mode: "{}"\n\n'.format(choice.str_value) + |
| _help_info(choice) + |
| _choice_syms_info(choice) + |
| _direct_dep_info(choice) + |
| _defaults_info(choice) + |
| _loc_info(choice) + |
| _kconfig_def_info(choice) |
| ) |
| |
| # node.item in (MENU, COMMENT) |
| return "Defined at {}:{}\nMenu: {}\n\n{}" \ |
| .format(node.filename, node.linenr, _menu_path_info(node), |
| _kconfig_def_info(node)) |
| |
| def _prompt_info(sc): |
| # Returns a string listing the prompts of 'sc' (Symbol or Choice) |
| |
| s = "" |
| |
| for node in sc.nodes: |
| if node.prompt: |
| s += "Prompt: {}\n".format(node.prompt[0]) |
| |
| return s |
| |
| def _choice_syms_info(choice): |
| # Returns a string listing the choice symbols in 'choice'. Adds |
| # "(selected)" next to the selected one. |
| |
| s = "Choice symbols:\n" |
| |
| for sym in choice.syms: |
| s += " - " + sym.name |
| if sym is choice.selection: |
| s += " (selected)" |
| s += "\n" |
| |
| return s + "\n" |
| |
| def _help_info(sc): |
| # Returns a string with the help text(s) of 'sc' (Symbol or Choice). |
| # Symbols and choices defined in multiple locations can have multiple help |
| # texts. |
| |
| s = "" |
| |
| for node in sc.nodes: |
| if node.help is not None: |
| s += "Help:\n\n{}\n\n" \ |
| .format(textwrap.indent(node.help, " ")) |
| |
| return s |
| |
| def _direct_dep_info(sc): |
| # Returns a string describing the direct dependencies of 'sc' (Symbol or |
| # Choice). The direct dependencies are the OR of the dependencies from each |
| # definition location. The dependencies at each definition location come |
| # from 'depends on' and dependencies inherited from parent items. |
| |
| if sc.direct_dep is _kconf.y: |
| return "" |
| |
| return 'Direct dependencies (value: "{}"):\n{}\n' \ |
| .format(TRI_TO_STR[expr_value(sc.direct_dep)], |
| _split_expr_info(sc.direct_dep, 2)) |
| |
| def _defaults_info(sc): |
| # Returns a string describing the defaults of 'sc' (Symbol or Choice) |
| |
| if not sc.defaults: |
| return "" |
| |
| s = "Defaults:\n" |
| |
| for value, cond in sc.defaults: |
| s += " - " |
| if isinstance(sc, Symbol): |
| s += _expr_str(value) |
| else: |
| # Don't print the value next to the symbol name for choice |
| # defaults, as it looks a bit confusing |
| s += value.name |
| s += "\n" |
| |
| if cond is not _kconf.y: |
| s += ' Condition (value: "{}"):\n{}' \ |
| .format(TRI_TO_STR[expr_value(cond)], |
| _split_expr_info(cond, 7)) |
| |
| return s + "\n" |
| |
| def _split_expr_info(expr, indent): |
| # Returns a string with 'expr' split into its top-level && or || operands, |
| # with one operand per line, together with the operand's value. This is |
| # usually enough to get something readable for long expressions. A fancier |
| # recursive thingy would be possible too. |
| # |
| # indent: |
| # Number of leading spaces to add before the split expression. |
| |
| if len(split_expr(expr, AND)) > 1: |
| split_op = AND |
| op_str = "&&" |
| else: |
| split_op = OR |
| op_str = "||" |
| |
| s = "" |
| for i, term in enumerate(split_expr(expr, split_op)): |
| s += '{}{} {} (value: "{}")\n' \ |
| .format(" "*indent, |
| " " if i == 0 else op_str, |
| _expr_str(term), |
| TRI_TO_STR[expr_value(term)]) |
| return s |
| |
| def _select_imply_info(sym): |
| # Returns a string with information about which symbols 'select' or 'imply' |
| # 'sym'. The selecting/implying symbols are grouped according to which |
| # value they select/imply 'sym' to (n/m/y). |
| |
| s = "" |
| |
| def add_sis(expr, val, title): |
| nonlocal s |
| |
| # sis = selects/implies |
| sis = [si for si in split_expr(expr, OR) if expr_value(si) == val] |
| |
| if sis: |
| s += title |
| for si in sis: |
| s += " - {}\n".format(split_expr(si, AND)[0].name) |
| s += "\n" |
| |
| if sym.rev_dep is not _kconf.n: |
| add_sis(sym.rev_dep, 2, "Symbols currently y-selecting this symbol:\n") |
| add_sis(sym.rev_dep, 1, "Symbols currently m-selecting this symbol:\n") |
| add_sis(sym.rev_dep, 0, "Symbols currently n-selecting this symbol (no effect):\n") |
| |
| if sym.weak_rev_dep is not _kconf.n: |
| add_sis(sym.weak_rev_dep, 2, "Symbols currently y-implying this symbol:\n") |
| add_sis(sym.weak_rev_dep, 1, "Symbols currently m-implying this symbol:\n") |
| add_sis(sym.weak_rev_dep, 0, "Symbols currently n-implying this symbol (no effect):\n") |
| |
| return s |
| |
| def _loc_info(sc): |
| # Returns a string with information about where 'sc' (Symbol or Choice) is |
| # defined in the Kconfig files. Also includes the menu path leading up to |
| # it. |
| |
| s = "Definition location{}:\n".format("s" if len(sc.nodes) > 1 else "") |
| |
| for node in sc.nodes: |
| s += " - {}:{}\n Menu: {}\n" \ |
| .format(node.filename, node.linenr, _menu_path_info(node)) |
| |
| return s + "\n" |
| |
| def _kconfig_def_info(item): |
| # Returns a string with the definition of 'item' in Kconfig syntax |
| |
| return "Kconfig definition (with propagated dependencies):\n\n" + \ |
| textwrap.indent(str(item).expandtabs(), " ") |
| |
| def _menu_path_info(node): |
| # Returns a string describing the menu path leading up to 'node' |
| |
| path = "" |
| |
| menu = node.parent |
| while menu is not _kconf.top_node: |
| path = " -> " + menu.prompt[0] + path |
| menu = menu.parent |
| |
| return "(top menu)" + path |
| |
| def _styled_win(style): |
| # Returns a new curses window with background 'style' and space as the fill |
| # character. The initial dimensions are (1, 1), so the window needs to be |
| # sized and positioned separately. |
| |
| win = curses.newwin(1, 1) |
| win.bkgdset(" ", style) |
| return win |
| |
| def _node_str(node): |
| # Returns the complete menu entry text for a menu node. |
| # |
| # Example return value: "[*] Support for X" |
| |
| # Calculate the indent to print the item with by checking how many levels |
| # above it the closest 'menuconfig' item is (this includes menus and |
| # choices as well as menuconfig symbols) |
| indent = 0 |
| parent = node.parent |
| while not parent.is_menuconfig: |
| indent += 2 |
| parent = parent.parent |
| |
| # This approach gives nice alignment for empty string symbols ("() Foo") |
| s = "{:{}} ".format(_value_str(node), 3 + indent) |
| |
| if node.prompt: |
| if node.item == COMMENT: |
| s += "*** {} ***".format(node.prompt[0]) |
| else: |
| s += node.prompt[0] |
| |
| if isinstance(node.item, Symbol): |
| sym = node.item |
| |
| # Print "(NEW)" next to symbols without a user value (from e.g. a |
| # .config), but skip it for choice symbols in choices in y mode |
| if sym.user_value is None and \ |
| not (sym.choice and sym.choice.tri_value == 2): |
| |
| s += " (NEW)" |
| |
| if isinstance(node.item, Choice) and node.item.tri_value == 2: |
| # Print the prompt of the selected symbol after the choice for |
| # choices in y mode |
| sym = node.item.selection |
| if sym: |
| for node_ in sym.nodes: |
| if node_.prompt: |
| s += " ({})".format(node_.prompt[0]) |
| |
| # Print "--->" next to nodes that have menus that can potentially be |
| # entered. Add "(empty)" if the menu is empty. We don't allow those to be |
| # entered. |
| if node.is_menuconfig: |
| s += " --->" if _visible_nodes(node) else " ---> (empty)" |
| |
| return s |
| |
| def _value_str(node): |
| # Returns the value part ("[*]", "<M>", "(foo)" etc.) of a menu node |
| |
| item = node.item |
| |
| if item in (MENU, COMMENT): |
| return "" |
| |
| # Wouldn't normally happen, and generates a warning |
| if item.type == UNKNOWN: |
| return "" |
| |
| if item.type in (STRING, INT, HEX): |
| return "({})".format(item.str_value) |
| |
| # BOOL or TRISTATE |
| |
| if _is_y_mode_choice_sym(item): |
| return "(X)" if item.choice.selection is item else "( )" |
| |
| tri_val_str = (" ", "M", "*")[item.tri_value] |
| |
| if len(item.assignable) == 1: |
| # Pinned to a single value |
| return "" if isinstance(item, Choice) else "-{}-".format(tri_val_str) |
| |
| if item.type == BOOL: |
| return "[{}]".format(tri_val_str) |
| |
| if item.type == TRISTATE: |
| if item.assignable == (1, 2): |
| return "{{{}}}".format(tri_val_str) # { }/{M}/{*} |
| return "<{}>".format(tri_val_str) |
| |
| def _is_y_mode_choice_sym(item): |
| # The choice mode is an upper bound on the visibility of choice symbols, so |
| # we can check the choice symbols' own visibility to see if the choice is |
| # in y mode |
| return isinstance(item, Symbol) and item.choice and item.visibility == 2 |
| |
| def _check_validity(sym, s): |
| # Returns True if the string 's' is a well-formed value for 'sym'. |
| # Otherwise, displays an error and returns False. |
| |
| if sym.type not in (INT, HEX): |
| # Anything goes for non-int/hex symbols |
| return True |
| |
| base = 10 if sym.type == INT else 16 |
| |
| try: |
| int(s, base) |
| except ValueError: |
| _error("'{}' is a malformed {} value" |
| .format(s, TYPE_TO_STR[sym.type])) |
| return False |
| |
| for low_sym, high_sym, cond in sym.ranges: |
| if expr_value(cond): |
| low = int(low_sym.str_value, base) |
| val = int(s, base) |
| high = int(high_sym.str_value, base) |
| |
| if not low <= val <= high: |
| _error("{} is outside the range {}-{}" |
| .format(s, low_sym.str_value, high_sym.str_value)) |
| |
| return False |
| |
| break |
| |
| return True |
| |
| def _range_info(sym): |
| # Returns a string with information about the valid range for the symbol |
| # 'sym', or None if 'sym' isn't an int/hex symbol |
| |
| if sym.type not in (INT, HEX): |
| return None |
| |
| for low, high, cond in sym.ranges: |
| if expr_value(cond): |
| return "Range: {}-{}".format(low.str_value, high.str_value) |
| |
| return "No range constraints." |
| |
| def _is_num(name): |
| # Heuristic to see if a symbol name looks like a number, for nicer output |
| # when printing expressions. Things like 16 are actually symbol names, only |
| # they get their name as their value when the symbol is undefined. |
| |
| try: |
| int(name, 10) |
| return True |
| |
| except ValueError: |
| if not name.startswith(("0x", "0X")): |
| return False |
| |
| try: |
| int(name, 16) |
| return True |
| |
| except ValueError: |
| return False |
| |
| def _get_wch_compat(win): |
| # Decent resizing behavior on PDCurses requires calling resize_term(0, 0) |
| # after receiving KEY_RESIZE, while NCURSES (usually) handles terminal |
| # resizing automatically in get(_w)ch() (see the end of the |
| # resizeterm(3NCURSES) man page). |
| # |
| # resize_term(0, 0) reliably fails and does nothing on NCURSES, so this |
| # hack gives NCURSES/PDCurses compatibility for resizing. I don't know |
| # whether it would cause trouble for other implementations. |
| |
| c = win.get_wch() |
| if c == curses.KEY_RESIZE: |
| try: |
| curses.resize_term(0, 0) |
| except curses.error: |
| pass |
| |
| return c |
| |
| # Ignore exceptions from some functions that might fail, e.g. for small |
| # windows. They usually do reasonable things anyway. |
| |
| def _safe_curs_set(visibility): |
| try: |
| curses.curs_set(visibility) |
| except curses.error: |
| pass |
| |
| def _safe_addstr(win, *args): |
| try: |
| win.addstr(*args) |
| except curses.error: |
| pass |
| |
| def _safe_addch(win, *args): |
| try: |
| win.addch(*args) |
| except curses.error: |
| pass |
| |
| def _safe_hline(win, *args): |
| try: |
| win.hline(*args) |
| except curses.error: |
| pass |
| |
| def _safe_vline(win, *args): |
| try: |
| win.vline(*args) |
| except curses.error: |
| pass |
| |
| def _safe_move(win, *args): |
| try: |
| win.move(*args) |
| except curses.error: |
| pass |
| |
| if __name__ == "__main__": |
| if len(sys.argv) > 2: |
| print("usage: {} [Kconfig]".format(sys.argv[0]), file=sys.stderr) |
| sys.exit(1) |
| |
| menuconfig(Kconfig("Kconfig" if len(sys.argv) < 2 else sys.argv[1])) |