| /* ring_buffer.c: Simple ring buffer API */ |
| |
| /* |
| * Copyright (c) 2015 Intel Corporation |
| * |
| * SPDX-License-Identifier: Apache-2.0 |
| */ |
| |
| #include <misc/ring_buffer.h> |
| |
| /** |
| * Internal data structure for a buffer header. |
| * |
| * We want all of this to fit in a single uint32_t. Every item stored in the |
| * ring buffer will be one of these headers plus any extra data supplied |
| */ |
| struct ring_element { |
| uint32_t type :16; /**< Application-specific */ |
| uint32_t length :8; /**< length in 32-bit chunks */ |
| uint32_t value :8; /**< Room for small integral values */ |
| }; |
| |
| int sys_ring_buf_put(struct ring_buf *buf, uint16_t type, uint8_t value, |
| uint32_t *data, uint8_t size32) |
| { |
| uint32_t i, space, index, rc; |
| |
| space = sys_ring_buf_space_get(buf); |
| if (space >= (size32 + 1)) { |
| struct ring_element *header = |
| (struct ring_element *)&buf->buf[buf->tail]; |
| header->type = type; |
| header->length = size32; |
| header->value = value; |
| |
| if (likely(buf->mask)) { |
| for (i = 0; i < size32; ++i) { |
| index = (i + buf->tail + 1) & buf->mask; |
| buf->buf[index] = data[i]; |
| } |
| buf->tail = (buf->tail + size32 + 1) & buf->mask; |
| } else { |
| for (i = 0; i < size32; ++i) { |
| index = (i + buf->tail + 1) % buf->size; |
| buf->buf[index] = data[i]; |
| } |
| buf->tail = (buf->tail + size32 + 1) % buf->size; |
| } |
| rc = 0; |
| } else { |
| buf->dropped_put_count++; |
| rc = -EMSGSIZE; |
| } |
| |
| return rc; |
| } |
| |
| int sys_ring_buf_get(struct ring_buf *buf, uint16_t *type, uint8_t *value, |
| uint32_t *data, uint8_t *size32) |
| { |
| struct ring_element *header; |
| uint32_t i, index; |
| |
| if (sys_ring_buf_is_empty(buf)) { |
| return -EAGAIN; |
| } |
| |
| header = (struct ring_element *) &buf->buf[buf->head]; |
| |
| if (header->length > *size32) { |
| *size32 = header->length; |
| return -EMSGSIZE; |
| } |
| |
| *size32 = header->length; |
| *type = header->type; |
| *value = header->value; |
| |
| if (likely(buf->mask)) { |
| for (i = 0; i < header->length; ++i) { |
| index = (i + buf->head + 1) & buf->mask; |
| data[i] = buf->buf[index]; |
| } |
| buf->head = (buf->head + header->length + 1) & buf->mask; |
| } else { |
| for (i = 0; i < header->length; ++i) { |
| index = (i + buf->head + 1) % buf->size; |
| data[i] = buf->buf[index]; |
| } |
| buf->head = (buf->head + header->length + 1) % buf->size; |
| } |
| |
| return 0; |
| } |