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/*
* Copyright (c) 2015-2016 Wind River Systems, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @file C++ Synchronization demo. Uses basic C++ functionality.
*/
#include <stdio.h>
/**
* @class semaphore the basic pure virtual semaphore class
*/
class semaphore {
public:
virtual int wait(void) = 0;
virtual int wait(int timeout) = 0;
virtual void give(void) = 0;
};
/* specify delay between greetings (in ms); compute equivalent in ticks */
#define SLEEPTIME 500
#define SLEEPTICKS (SLEEPTIME * sys_clock_ticks_per_sec / 1000)
/*
* Microkernel version of C++ synchronization demo has two tasks that utilize
* semaphores and sleeps to take turns printing a greeting message at
* a controlled rate.
*/
#include <zephyr.h>
/*
* @class task_semaphore
* @brief miscrokernel task semaphore
*
* Class derives from the pure virtual semaphore class and
* implements it's methods for the microkernel semaphore
*/
class task_semaphore: public semaphore {
protected:
struct k_sem _sema_internal;
ksem_t sema;
public:
task_semaphore();
virtual ~task_semaphore() {}
virtual int wait(void);
virtual int wait(int timeout);
virtual void give(void);
};
/*
* @brief task_semaphore basic constructor
*/
task_semaphore::task_semaphore():
_sema_internal(K_SEM_INITIALIZER(_sema_internal, 0, UINT32_MAX))
{
printf("Create semaphore %p\n", this);
sema = (ksem_t)&_sema_internal;
}
/*
* @brief wait for a semaphore
*
* Test a semaphore to see if it has been signaled. If the signal
* count is greater than zero, it is decremented.
*
* @return RC_OK on success, RC_FAIL on error
*/
int task_semaphore::wait(void)
{
return task_sem_take(sema, TICKS_UNLIMITED);
}
/*
* @brief wait for a semaphore within a specified timeout
* Test a semaphore to see if it has been signaled. If the signal
* count is greater than zero, it is decremented. The function
* waits for the specified timeout
*
* @param timeout the specified timeout in ticks
*
* @return RC_OK on success, RC_FAIL on error or RC_TIME on timeout
*/
int task_semaphore::wait(int timeout)
{
return task_sem_take(sema, timeout);
}
/**
*
* @brief Signal a semaphore
*
* This routine signals the specified semaphore.
*
* @return N/A
*/
void task_semaphore::give(void)
{
task_sem_give(sema);
}
/*
*
* @param taskname task identification string
* @param mySem task's own semaphore
* @param otherSem other task's semaphore
*
*/
void hello_loop(const char *taskname,
task_semaphore& my_sem,
task_semaphore& other_sem)
{
while (1) {
my_sem.wait();
/* say "hello" */
printf("%s: Hello World!\n", taskname);
/* wait a while, then let other task have a turn */
task_sleep(SLEEPTICKS);
other_sem.give();
}
}
/* two tasks synchronization semaphores */
task_semaphore sem_a;
task_semaphore sem_b;
extern "C" void task_a(void)
{
/* taskA gives its own semaphore, allowing it to say hello right away */
sem_a.give();
/* invoke routine that allows task to ping-pong hello messages with taskB */
hello_loop(__FUNCTION__, sem_a, sem_b);
}
extern "C" void task_b(void)
{
/* invoke routine that allows task to ping-pong hello messages with taskA */
hello_loop(__FUNCTION__, sem_b, sem_a);
}