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.. _getting_started:
Getting Started Guide
#####################
Follow this guide to get a quick start with Zephyr development where
you'll:
- **Set up a command-line development environment** for Linux* (Ubuntu),
macOS, or Windows, with required package manager, compiler, and
build-system tools,
- **Get the sources**,
- **Build, flash, and run** a sample application on your target board.
\*Instructions for other Linux distributions are discussed in the
:ref:`advanced Linux setup document <installation_linux>`.
.. _host_setup:
.. rst-class:: numbered-step
Select and Update OS
********************
Zephyr development depends on an up-to-date host system and common build system
tools. First, make sure your development system OS is updated:
.. tabs::
.. group-tab:: Ubuntu
This guide covers Ubuntu version 18.04 LTS and later. See
:ref:`installation_linux` for information about other Linux
distributions and older versions of Ubuntu.
Use these commands to bring your Ubuntu system up to date:
.. code-block:: bash
sudo apt update
sudo apt upgrade
.. group-tab:: macOS
On macOS Mojave, you can manually check for updates by choosing
System Preferences from the Apple menu, then clicking Software Update (and
click Update Now if there are). For other macOS versions, see the
`Update macOS topic in Apple support
<https://support.apple.com/en-us/HT201541>`_.
.. group-tab:: Windows
On Windows, you can manually check for updates by selecting Start > Settings >
Update & Security > Windows Update, and then select Check for updates.
If updates are available, install them.
.. _install-required-tools:
.. rst-class:: numbered-step
Install dependencies
********************
Next, use a package manager to install required support tools. Python 3
and its package manager, pip, are used extensively by Zephyr for
installing and running scripts used to compile, build, and run Zephyr
applications.
We'll also install Zephyr's multi-purpose west tool.
.. tabs::
.. group-tab:: Ubuntu
#. Use the ``apt`` package manager to install these tools:
.. code-block:: bash
sudo apt install --no-install-recommends git cmake ninja-build gperf \
ccache dfu-util device-tree-compiler wget \
python3-pip python3-setuptools python3-tk python3-wheel xz-utils file \
make gcc gcc-multilib g++-multilib libsdl2-dev
#. Verify the version of cmake installed on your system using::
cmake --version
If it's not version 3.13.1 or higher, follow these steps to
add the `kitware third-party apt repository <https://apt.kitware.com/>`__
to get an updated version of cmake.
a) Add the kitware signing key to apt:
.. code-block:: bash
wget -O - https://apt.kitware.com/keys/kitware-archive-latest.asc 2>/dev/null | sudo apt-key add -
b) Add the kitware repo corresponding to the Ubuntu 18.04 LTS release:
.. code-block:: bash
sudo apt-add-repository 'deb https://apt.kitware.com/ubuntu/ bionic main'
c) Then install the updated cmake using the usual apt commands:
.. code-block:: bash
sudo apt update
sudo apt install cmake
#. Install west:
.. code-block:: bash
pip3 install --user -U west
echo 'export PATH=~/.local/bin:"$PATH"' >> ~/.bashrc
source ~/.bashrc
The pip3 ``--user`` option puts installed Python packages into your
``~/.local/bin folder`` so we'll need to add this to the PATH
so these packages will be found. Adding the PATH specification to your
``.bashrc`` file ensures this setting is permanent.
.. group-tab:: macOS
#. On macOS, install :program:`Homebrew` by following instructions on the `Homebrew
site`_, and as shown here. Homebrew is a free and open-source package management system that
simplifies installing software on macOS. While installing Homebrew,
you may be prompted to install additional missing dependencies; please follow
any such instructions as well.
.. code-block:: bash
/usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
#. Then, install these host dependencies with the ``brew`` command:
.. code-block:: bash
brew install cmake ninja gperf ccache dfu-util qemu dtc python3
#. Install west:
.. code-block:: bash
pip3 install west
.. _Homebrew site: https://brew.sh/
.. group-tab:: Windows
.. note:: Currently, the built-in `Windows Subsystem for Linux (WSL)
<https://msdn.microsoft.com/en-us/commandline/wsl/install_guide>`__
doesn't support flashing your application to the board. As such,
we don't recommend using WSL yet.
These instructions assume you are using the Windows ``cmd.exe``
command prompt. Some of the details, such as setting environment
variables, may differ if you are using PowerShell.
An easy way to install native Windows dependencies is to first install
`Chocolatey`_, a package manager for Windows. If you prefer to install
dependencies manually, you can also download the required programs from their
respective websites and verify they can be found on your PATH.
|p|
#. Install :program:`Chocolatey` by following the instructions on the
`Chocolatey install`_ page.
#. Open a command prompt (``cmd.exe``) as an **Administrator** (press the
Windows key, type "cmd.exe" in the prompt, then right-click the result and
choose "Run as Administrator").
#. Disable global confirmation to avoid having to confirm
installation of individual programs:
.. code-block:: console
choco feature enable -n allowGlobalConfirmation
#. Install CMake:
.. code-block:: console
choco install cmake --installargs 'ADD_CMAKE_TO_PATH=System'
#. Install the rest of the tools:
.. code-block:: console
choco install git python ninja dtc-msys2 gperf
#. Close the Administrator command prompt window and open a
regular command prompt window to continue..
#. Install west:
.. code-block:: bash
pip3 install west
.. _Chocolatey: https://chocolatey.org/
.. _Chocolatey install: https://chocolatey.org/install
.. _get_the_code:
.. _clone-zephyr:
.. rst-class:: numbered-step
Get the source code
*******************
Zephyr's multi-purpose west tool simplifies getting the Zephyr
project git repositories and external modules used by Zephyr.
Clone all of Zephyr's git repositories in a new :file:`zephyrproject`
directory using west:
.. tabs::
.. group-tab:: Ubuntu
.. code-block:: bash
cd ~
west init zephyrproject
cd zephyrproject
west update
.. group-tab:: macOS
.. code-block:: bash
cd ~
west init zephyrproject
cd zephyrproject
west update
.. group-tab:: Windows
.. code-block:: bat
cd %HOMEPATH%
west init zephyrproject
cd zephyrproject
west update
.. rst-class:: numbered-step
Install needed Python packages
******************************
The Zephyr source folders we downloaded contain a ``requirements.txt`` file
that we'll use to install additional Python tools used by the Zephyr
project:
.. tabs::
.. group-tab:: Ubuntu
.. code-block:: bash
pip3 install --user -r ~/zephyrproject/zephyr/scripts/requirements.txt
.. group-tab:: macOS
.. code-block:: bash
pip3 install -r ~/zephyrproject/zephyr/scripts/requirements.txt
.. group-tab:: Windows
.. code-block:: bat
pip3 install -r %HOMEPATH%\zephyrproject\zephyr\scripts\requirements.txt
.. _gs_python_deps:
.. rst-class:: numbered-step
Install Software Development Toolchain
**************************************
A toolchain includes necessary tools used to build Zephyr applications
including: compiler, assembler, linker, and their dependencies.
.. _Zephyr SDK Downloads: https://github.com/zephyrproject-rtos/sdk-ng/releases
.. tabs::
.. group-tab:: Ubuntu
Zephyr's Software Development Kit (SDK) contains necessary Linux
development tools to build Zephyr on all supported architectures.
Additionally, it includes host tools such as custom QEMU binaries and a
host compiler.
|p|
#. Download the latest SDK as a self-extracting installation binary:
.. code-block:: bash
cd ~
wget https://github.com/zephyrproject-rtos/sdk-ng/releases/download/v0.11.1/zephyr-sdk-0.11.1-setup.run
#. Run the installation binary, installing the SDK in your home
folder :file:`~/zephyr-sdk-0.11.1`:
.. code-block:: bash
chmod +x zephyr-sdk-0.11.1-setup.run
./zephyr-sdk-0.11.1-setup.run -- -d ~/zephyr-sdk-0.11.1
#. Set environment variables to let the build system know where to
find the toolchain programs:
.. code-block:: bash
export ZEPHYR_TOOLCHAIN_VARIANT=zephyr
export ZEPHYR_SDK_INSTALL_DIR=~/zephyr-sdk-0.11.1
The SDK contains a udev rules file that provides information
needed to identify boards and grant hardware access permission to flash
tools. Install these udev rules with these commands:
.. code-block:: bash
sudo cp ${ZEPHYR_SDK_INSTALL_DIR}/sysroots/x86_64-pokysdk-linux/usr/share/openocd/contrib/60-openocd.rules /etc/udev/rules.d
sudo udevadm control --reload
.. group-tab:: macOS
#. The Zephyr SDK is not supported on macOS. See instructions for
:ref:`installing 3rd-party toolchains<gs_toolchain>`.
#. Do not forget to set environment variables (ZEPHYR_TOOLCHAIN_VARIANT and toolchain specific ones)
to let the build system know where to find the toolchain programs.
.. group-tab:: Windows
#. The Zephyr SDK is not supported on Windows. See instructions for
:ref:`installing 3rd-party toolchains<gs_toolchain>`.
#. Do not forget to set environment variables (ZEPHYR_TOOLCHAIN_VARIANT and toolchain specific ones)
to let the build system know where to find the toolchain programs.
.. _getting_started_run_sample:
.. rst-class:: numbered-step
Build the Blinky Application
****************************
The sample :ref:`blinky-sample` blinks an LED on the target board. By
building and running it, we can verify that the environment and tools
are properly set up for Zephyr development.
#. Set build environment variables:
.. tabs::
.. group-tab:: Ubuntu
.. code-block:: bash
cd ~/zephyrproject/zephyr
source zephyr-env.sh
.. group-tab:: macOS
.. code-block:: bash
cd ~/zephyrproject/zephyr
source zephyr-env.sh
.. group-tab:: Windows
.. code-block:: bat
cd %HOMEPATH%/zephyrproject/zephyr
zephyr-env.cmd
#. Build the blinky sample. Specify **your board name**
(see :ref:`boards`) in the command below:
.. code-block:: bash
west build -p auto -b <your-board-name> samples/basic/blinky
This west command uses the ``-p auto`` parameter to automatically
clean out any byproducts from a previous build if needed, useful if
you try building another sample.
.. rst-class:: numbered-step
Flash and Run the Application
*****************************
#. Connect a USB cable between the board and your development computer.
(Refer to the specific :ref:`boards` documentation if you're not sure
which connector to use on the board.)
#. If there's a switch, turn the board on.
#. Flash the blinky application you just built using the command:
.. tabs::
.. group-tab:: Ubuntu
.. code-block:: bash
west flash
If the flash command fails, and you've checked your
board is powered on and connected to the right on-board USB connector,
verify you've granted needed access permission by
:ref:`setting-udev-rules`.
.. group-tab:: macOS
.. code-block:: bash
west flash
.. group-tab:: Windows
.. code-block:: bat
west flash
The application will start running and you'll see blinky in action. The
actual blinking LED location is board specific.
.. figure:: img/ReelBoard-Blinky.gif
:width: 400px
:name: reelboard-blinky
Phytec reel_board running blinky
Next Steps
**********
Now that you've got the blinky sample running, here are some next steps
for exploring Zephyr:
* Try some other :ref:`samples-and-demos` that demonstrate Zephyr
capabilities.
* Learn about :ref:`application` and more details about :ref:`west`.
* Check out :ref:`beyond-GSG` for information about advanced setup
alternatives and issues.
* Discover :ref:`project-resources` for getting help from the Zephyr
community.