| /* |
| * Copyright (c) 2016 Wind River Systems, Inc. |
| * Copyright (c) 2016 Cadence Design Systems, Inc. |
| * Copyright (c) 2020 Intel Corporation |
| * SPDX-License-Identifier: Apache-2.0 |
| */ |
| |
| /* this file is only meant to be included by kernel_structs.h */ |
| |
| #ifndef ZEPHYR_ARCH_XTENSA_INCLUDE_KERNEL_ARCH_FUNC_H_ |
| #define ZEPHYR_ARCH_XTENSA_INCLUDE_KERNEL_ARCH_FUNC_H_ |
| |
| #ifndef _ASMLANGUAGE |
| #include <kernel_internal.h> |
| #include <string.h> |
| #include <zephyr/arch/xtensa/cache.h> |
| #include <zsr.h> |
| |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| extern void z_xtensa_fatal_error(unsigned int reason, const z_arch_esf_t *esf); |
| |
| K_KERNEL_STACK_ARRAY_DECLARE(z_interrupt_stacks, CONFIG_MP_NUM_CPUS, |
| CONFIG_ISR_STACK_SIZE); |
| |
| static ALWAYS_INLINE void arch_kernel_init(void) |
| { |
| _cpu_t *cpu0 = &_kernel.cpus[0]; |
| |
| #ifdef CONFIG_KERNEL_COHERENCE |
| /* Make sure we don't have live data for unexpected cached |
| * regions due to boot firmware |
| */ |
| z_xtensa_cache_flush_inv_all(); |
| #endif |
| |
| cpu0->nested = 0; |
| |
| /* The asm2 scheme keeps the kernel pointer in a scratch SR |
| * (see zsr.h for generation specifics) for easy access. That |
| * saves 4 bytes of immediate value to store the address when |
| * compared to the legacy scheme. But in SMP this record is a |
| * per-CPU thing and having it stored in a SR already is a big |
| * win. |
| */ |
| WSR(ZSR_CPU_STR, cpu0); |
| |
| #ifdef CONFIG_INIT_STACKS |
| memset(Z_KERNEL_STACK_BUFFER(z_interrupt_stacks[0]), 0xAA, |
| K_KERNEL_STACK_SIZEOF(z_interrupt_stacks[0])); |
| #endif |
| } |
| |
| void xtensa_switch(void *switch_to, void **switched_from); |
| |
| static inline void arch_switch(void *switch_to, void **switched_from) |
| { |
| return xtensa_switch(switch_to, switched_from); |
| } |
| |
| #ifdef CONFIG_KERNEL_COHERENCE |
| static ALWAYS_INLINE void arch_cohere_stacks(struct k_thread *old_thread, |
| void *old_switch_handle, |
| struct k_thread *new_thread) |
| { |
| int32_t curr_cpu = _current_cpu->id; |
| |
| size_t ostack = old_thread->stack_info.start; |
| size_t osz = old_thread->stack_info.size; |
| size_t osp = (size_t) old_switch_handle; |
| |
| size_t nstack = new_thread->stack_info.start; |
| size_t nsz = new_thread->stack_info.size; |
| size_t nsp = (size_t) new_thread->switch_handle; |
| |
| if (old_switch_handle != NULL) { |
| int32_t a0save; |
| |
| __asm__ volatile("mov %0, a0;" |
| "call0 xtensa_spill_reg_windows;" |
| "mov a0, %0" |
| : "=r"(a0save)); |
| } |
| |
| /* The following option ensures that a living thread will never |
| * be executed in a different CPU so we can safely return without |
| * invalidate and/or flush threads cache. |
| */ |
| if (IS_ENABLED(CONFIG_SCHED_CPU_MASK_PIN_ONLY)) { |
| return; |
| } |
| |
| /* The "live" area (the region between the switch handle, |
| * which is the stack pointer, and the top of the stack |
| * memory) of the inbound stack needs to be invalidated if we |
| * last ran on another cpu: it may contain data that was |
| * modified there, and our cache may be stale. |
| * |
| * The corresponding "dead area" of the inbound stack can be |
| * ignored. We may have cached data in that region, but by |
| * definition any unused stack memory will always be written |
| * before being read (well, unless the code has an |
| * uninitialized data error) so our stale cache will be |
| * automatically overwritten as needed. |
| */ |
| if (curr_cpu != new_thread->arch.last_cpu) { |
| z_xtensa_cache_inv((void *)nsp, (nstack + nsz) - nsp); |
| } |
| old_thread->arch.last_cpu = curr_cpu; |
| |
| /* Dummy threads appear at system initialization, but don't |
| * have stack_info data and will never be saved. Ignore. |
| */ |
| if (old_thread->base.thread_state & _THREAD_DUMMY) { |
| return; |
| } |
| |
| /* For the outbound thread, we obviousy want to flush any data |
| * in the live area (for the benefit of whichever CPU runs |
| * this thread next). But we ALSO have to invalidate the dead |
| * region of the stack. Those lines may have DIRTY data in |
| * our own cache, and we cannot be allowed to write them back |
| * later on top of the stack's legitimate owner! |
| * |
| * This work comes in two flavors. In interrupts, the |
| * outgoing context has already been saved for us, so we can |
| * do the flush right here. In direct context switches, we |
| * are still using the stack, so we do the invalidate of the |
| * bottom here, (and flush the line containing SP to handle |
| * the overlap). The remaining flush of the live region |
| * happens in the assembly code once the context is pushed, up |
| * to the stack top stashed in a special register. |
| */ |
| if (old_switch_handle != NULL) { |
| z_xtensa_cache_flush((void *)osp, (ostack + osz) - osp); |
| z_xtensa_cache_inv((void *)ostack, osp - ostack); |
| } else { |
| /* When in a switch, our current stack is the outbound |
| * stack. Flush the single line containing the stack |
| * bottom (which is live data) before invalidating |
| * everything below that. Remember that the 16 bytes |
| * below our SP are the calling function's spill area |
| * and may be live too. |
| */ |
| __asm__ volatile("mov %0, a1" : "=r"(osp)); |
| osp -= 16; |
| z_xtensa_cache_flush((void *)osp, 1); |
| z_xtensa_cache_inv((void *)ostack, osp - ostack); |
| |
| uint32_t end = ostack + osz; |
| |
| __asm__ volatile("wsr %0, " ZSR_FLUSH_STR :: "r"(end)); |
| } |
| } |
| #endif |
| |
| static inline bool arch_is_in_isr(void) |
| { |
| return arch_curr_cpu()->nested != 0U; |
| } |
| |
| #ifdef __cplusplus |
| } |
| #endif |
| |
| #endif /* _ASMLANGUAGE */ |
| |
| #endif /* ZEPHYR_ARCH_XTENSA_INCLUDE_KERNEL_ARCH_FUNC_H_ */ |