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/*
* Copyright (c) 2006- Facebook
*
* SPDX-License-Identifier: Apache-2.0
*/
/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#ifndef _THRIFT_SERVER_TSERVERFRAMEWORK_H_
#define _THRIFT_SERVER_TSERVERFRAMEWORK_H_ 1
#include <memory>
#include <stdint.h>
#include <thrift/TProcessor.h>
#include <thrift/server/TConnectedClient.h>
#include <thrift/server/TServer.h>
#include <thrift/transport/TServerTransport.h>
#include <thrift/transport/TTransport.h>
namespace apache
{
namespace thrift
{
namespace server
{
/**
* TServerFramework provides a single consolidated processing loop for
* servers. By having a single processing loop, behavior between servers
* is more predictable and maintenance cost is lowered. Implementations
* of TServerFramework must provide a method to deal with a client that
* connects and one that disconnects.
*
* While this functionality could be rolled directly into TServer, and
* probably should be, it would break the TServer interface contract so
* to maintain backwards compatibility for third party servers, no TServers
* were harmed in the making of this class.
*/
class TServerFramework : public TServer
{
public:
TServerFramework(
const std::shared_ptr<apache::thrift::TProcessorFactory> &processorFactory,
const std::shared_ptr<apache::thrift::transport::TServerTransport> &serverTransport,
const std::shared_ptr<apache::thrift::transport::TTransportFactory>
&transportFactory,
const std::shared_ptr<apache::thrift::protocol::TProtocolFactory> &protocolFactory);
TServerFramework(
const std::shared_ptr<apache::thrift::TProcessor> &processor,
const std::shared_ptr<apache::thrift::transport::TServerTransport> &serverTransport,
const std::shared_ptr<apache::thrift::transport::TTransportFactory>
&transportFactory,
const std::shared_ptr<apache::thrift::protocol::TProtocolFactory> &protocolFactory);
TServerFramework(
const std::shared_ptr<apache::thrift::TProcessorFactory> &processorFactory,
const std::shared_ptr<apache::thrift::transport::TServerTransport> &serverTransport,
const std::shared_ptr<apache::thrift::transport::TTransportFactory>
&inputTransportFactory,
const std::shared_ptr<apache::thrift::transport::TTransportFactory>
&outputTransportFactory,
const std::shared_ptr<apache::thrift::protocol::TProtocolFactory>
&inputProtocolFactory,
const std::shared_ptr<apache::thrift::protocol::TProtocolFactory>
&outputProtocolFactory);
TServerFramework(
const std::shared_ptr<apache::thrift::TProcessor> &processor,
const std::shared_ptr<apache::thrift::transport::TServerTransport> &serverTransport,
const std::shared_ptr<apache::thrift::transport::TTransportFactory>
&inputTransportFactory,
const std::shared_ptr<apache::thrift::transport::TTransportFactory>
&outputTransportFactory,
const std::shared_ptr<apache::thrift::protocol::TProtocolFactory>
&inputProtocolFactory,
const std::shared_ptr<apache::thrift::protocol::TProtocolFactory>
&outputProtocolFactory);
~TServerFramework();
/**
* Accept clients from the TServerTransport and add them for processing.
* Call stop() on another thread to interrupt processing
* and return control to the caller.
* Post-conditions (return guarantees):
* The serverTransport will be closed.
*/
virtual void serve() override;
/**
* Interrupt serve() so that it meets post-conditions and returns.
*/
virtual void stop() override;
/**
* Get the concurrent client limit.
* \returns the concurrent client limit
*/
virtual int64_t getConcurrentClientLimit() const;
/**
* Get the number of currently connected clients.
* \returns the number of currently connected clients
*/
virtual int64_t getConcurrentClientCount() const;
/**
* Get the highest number of concurrent clients.
* \returns the highest number of concurrent clients
*/
virtual int64_t getConcurrentClientCountHWM() const;
/**
* Set the concurrent client limit. This can be changed while
* the server is serving however it will not necessarily be
* enforced until the next client is accepted and added. If the
* limit is lowered below the number of connected clients, no
* action is taken to disconnect the clients.
* The default value used if this is not called is INT64_MAX.
* \param[in] newLimit the new limit of concurrent clients
* \throws std::invalid_argument if newLimit is less than 1
*/
virtual void setConcurrentClientLimit(int64_t newLimit);
protected:
/**
* A client has connected. The implementation is responsible for managing the
* lifetime of the client object. This is called during the serve() thread,
* therefore a failure to return quickly will result in new client connection
* delays.
*
* \param[in] pClient the newly connected client
*/
virtual void onClientConnected(const std::shared_ptr<TConnectedClient> &pClient) = 0;
/**
* A client has disconnected.
* When called:
* The server no longer tracks the client.
* The client TTransport has already been closed.
* The implementation must not delete the pointer.
*
* \param[in] pClient the disconnected client
*/
virtual void onClientDisconnected(TConnectedClient *pClient) = 0;
private:
/**
* Common handling for new connected clients. Implements concurrent
* client rate limiting after onClientConnected returns by blocking the
* serve() thread if the limit has been reached.
*/
void newlyConnectedClient(const std::shared_ptr<TConnectedClient> &pClient);
/**
* Smart pointer client deletion.
* Calls onClientDisconnected and then deletes pClient.
*/
void disposeConnectedClient(TConnectedClient *pClient);
/**
* The number of concurrent clients.
*/
int64_t clients_;
/**
* The high water mark of concurrent clients.
*/
int64_t hwm_;
/**
* The limit on the number of concurrent clients.
*/
int64_t limit_;
};
} // namespace server
} // namespace thrift
} // namespace apache
#endif // #ifndef _THRIFT_SERVER_TSERVERFRAMEWORK_H_